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281. Dropships should be scrapped, and replaced with gunships. (not feedback, just d... - in General Discussions [original thread]
For now, just call them Dropshits, it helps trust me :)
- by J Lav - at 2013.03.24 00:06:00
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282. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
As to the OP, Yes no skill weapons have their place. CCP's challenge, if they are trying to make a skill game, is to create greater rewards for more skill intensive weaponry being used in their correct circumstances. So the SL is functioning corre...
- by J Lav - at 2013.03.23 23:59:00
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283. What did Dust acheive today? - in General Discussions [original thread]
I like the new Skybox, however, if anything I think the story has effected Dust, not the other way around. The games were terrible, 3 guys fighting, the rest pissing around in the redzone trying to lose because they couldn't choose their side, an...
- by J Lav - at 2013.03.23 02:33:00
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284. Ambush.. more like stay here, dont cross this line and dont move. - in General Discussions [original thread]
I don't believe this is a consequence of the spawn mechanic. What you're describing is a combination of poor map design, with no concealment whatsoever, and an absolutely colossal gap between an entry player and a moderately sp'd player. One playe...
- by J Lav - at 2013.03.23 02:25:00
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285. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
The only reason Tanks are an issue in current ambush, is that CCP has completely failed to implement ANY close quarters environments into their maps. At most, there's one or two places on 2 maps, that have a single corridor with a corner. In the f...
- by J Lav - at 2013.03.22 02:05:00
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286. PSN Disconnections - in General Discussions [original thread]
Yesterday was terrible, I couldn't even get into the game for most of the day. Once in, I couldn't restock, see my team, frequent disconnections. I'm in Toronto, if that effects anything.
- by J Lav - at 2013.03.22 01:56:00
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287. [Request] Media section for Forum - in Feedback/Requests [original thread]
I've seen a lot of people are making videos, and working on fanart based on Dust, could we get a Media section to the forum, where people can post videos and other content? Watching videos gets people pumped to play, and you can learn tactics, an...
- by J Lav - at 2013.03.19 21:55:00
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288. Sliding Equipment. - in Feedback/Requests [original thread]
My personal favorite, is dropping an uplink in a corner, and it slides out into the open. Alternative - point it into the corner, that way the player can spawn with their back to the enemy. Awesome!!! Way overdue for a fix, gear should drop at th...
- by J Lav - at 2013.03.19 19:57:00
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289. 911 CCP please read - in Feedback/Requests [original thread]
Ceerix MKII wrote: Buster Friently wrote: Quickgloves wrote: Dolan or any other GM please respond. I have an emergecny issues that i wish to verfiy with a CCP rep before I follow anything. I would appreciate a contact email verfiying th...
- by J Lav - at 2013.03.19 01:12:00
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290. buff the heavy! - in General Discussions [original thread]
Heavies Job = killing Don't **** on them being good at it. It's their only function, Oh wait, they're not very good at it right now. In a militia suit, a complex damage modifier and a standard assault rifle, I can shoot most heavies down before t...
- by J Lav - at 2013.03.18 12:50:00
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291. The Joke That Heavies Have Become... - in General Discussions [original thread]
I like the above suggestion +1 I have a heavy character, and a logi. I think this centers around a question of purpose. The logi's purpose is not to kill other players directly, but to support. The Scout's purpose is to be stealthy, and fast. The...
- by J Lav - at 2013.03.17 01:17:00
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292. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
Here's a couple of ideas on how orbital spawning could work. I think it should be fundamentally linked to a pod of sorts. Not only should the pod cost ISK, but they should come in a couple of varieties: Disposable - Cheap and one time use Reusabl...
- by J Lav - at 2013.03.13 23:11:00
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293. What causes the blue shield, and what is the reccommended network bandwidth. - in General Discussions [original thread]
Invading Oren wrote: Good thing is it doesn't happen very often but it's still there. Umm, every game is not very often? The above, looooong explanation is a fancy way of saying lag. However you can lag-shoot to compensate for that. In this...
- by J Lav - at 2013.03.13 11:56:00
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294. Team mates killing own teammates? - in General Discussions [original thread]
I'd just like to point out that as the game plays now, it rewards team killing. In order to make more ISK, you don't have to do well, just better than other players on your team. If they're getting more kills than you? Kill em. Brilliant.
- by J Lav - at 2013.03.12 18:05:00
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295. (Request) Female vs. Male Heavy Suits. - in Feedback/Requests [original thread]
http://images.askmen.com/top_10/entertainment/1237666634_top-10-hottest-historical-women_9.jpg
- by J Lav - at 2013.03.10 21:08:00
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296. [feedback/request] Tank reticle obstructed by squad command - in Feedback/Requests [original thread]
In a game the other day, my squad leader put a defend order on my tank. The circle however hovers right over the aiming reticle, and obscures your ability to shoot anything. While on this topic, the ensuing blasts from firing the gun, also makes i...
- by J Lav - at 2013.03.10 20:43:00
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297. Unreachable Places - in General Discussions [original thread]
Scheneighnay McBob wrote: Bojo The Mighty wrote: Afterburners and dropships then bailing out of the dropship, Uplink glitching With my experience from when we were messing around with afterburners, I think those would be too hard to contro...
- by J Lav - at 2013.03.10 20:19:00
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298. [Work in Progress]Dropship WP -Contribution Wanted, perhaps needed- - in General Discussions [original thread]
Not sure where this would go but, Deployable equipment
- Supply and repair/shield regenerating nanohives that can be deployed from the air, like a supply drop. Pilot would receive +12 WP for resupply actions. These would be more substantial t...
- by J Lav - at 2013.03.08 23:22:00
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299. Aiming Broken, L1 brings up menu - in Technical Support/Bugs [original thread]
Green Living wrote: This is a common bug. When this happens just hit start to bring up menu, exit out and the bug will be gone. I've had that work before, but lately that hasn't made a difference.
- by J Lav - at 2013.03.08 13:05:00
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300. Aiming Broken, L1 brings up menu - in Technical Support/Bugs [original thread]
Second day this has happened repeatedly. Enter game, choose suit, play normally, and all of a sudden, pressing L1 brings up the neocom. Awesome... I could aim a second ago, now it just stalls my character so I can die.
- by J Lav - at 2013.03.07 00:06:00
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