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61. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
delete.
- by J Lav - at 2013.09.01 20:14:00
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62. Tanks are not worth... - in Feedback/Requests [original thread]
Honestly, after running numbers on the shield and armour durability for vehicles, it's easy enough to get a adv swarm launcher to take out a basic fit in 2 shots, and a solid fit to 5-6 shots. This means that with 2 people with AV grenades, or 2 p...
- by J Lav - at 2013.09.01 16:34:00
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63. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
Wow, wouldn't that suck for the guy who solos an orbital. What you are talking about is an UNHEALTHY competitive spirit with your OWN squad leader. Good squad leaders are often responsible for the victory and success of the whole squad/team. I h...
- by J Lav - at 2013.09.01 16:28:00
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64. the scout suit blues - in General Discussions [original thread]
Hey I can understand speccing into something and discovering it doesn't work for you. But to say that scouts all round suck... I've had games against Shotty go Bang and a few others that keep 3-4 guys occupied trying to catch that guy, or contain ...
- by J Lav - at 2013.08.31 18:46:00
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65. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Not good. I do however like the idea of heavy weapons being allowed to fire...
- by J Lav - at 2013.08.30 20:14:00
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66. [Request] PC/Web access to skill trees and market - in Feedback/Requests [original thread]
So I'm mucking about at work, and have a lunch break. I can't play Dust at the moment, but if I could open up the skill tree, and market, I could read up on weapons, look over their stats and spend my SP and AURUM (if I have any) on stuff. Then I ...
- by J Lav - at 2013.08.29 15:33:00
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67. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
Pseudonym2 wrote: I think you're missing the point, the issue isn't your range. The issue is your effective invulnerability to 95% of the players on the map. Personally, I don't think an entire squad should have to work at least half the map...
- by J Lav - at 2013.08.29 14:11:00
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68. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
I ran tanks in Chromosome, and in Uprising decided to get a dropsuit and weapon first. I'm finally there, and so I'll be outfitting a tank soon. The AV vs Vehicles in this game are pretty messed, but I think it's a combination of preposterous map...
- by J Lav - at 2013.08.28 13:43:00
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69. Should your character's race make a difference in the game? - in General Discussions [original thread]
You get a different cosmetic blueprint setup, and a different looking quarters.
- by J Lav - at 2013.08.28 13:18:00
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70. [Request] In Squad icon in Corp chat - in Feedback/Requests [original thread]
Hey CCP, Is it possible to get an indicator of some sort, even a label in the Corp chat, of who is in a squad? This would save the aggravation of going down the contact list and trying to send invites, but having them come up as in squad. I suppo...
- by J Lav - at 2013.08.28 13:17:00
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71. What LLav get? - in General Discussions [original thread]
Shields are naturally more durable against AV weapons that can hit you. (swarms and AV grenades) Armour reps faster, so you can prolong engagements against other vehicles and heal up if you're a bad driver and keep hitting things. Thing is, how ...
- by J Lav - at 2013.08.28 13:05:00
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72. Does anyone else HATE trying to select active modules on the wheel? - in General Discussions [original thread]
Novel concept, all those buttons on my controller that aren't being used? Hey, let's make it a predictable and precise push of a button to cycle through the equipment! But no, instead we more than double the process and make it unreliable...
- by J Lav - at 2013.08.27 02:29:00
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73. Hyper collision LAV - Friendly HAV - in Technical Support/Bugs [original thread]
I hope this is a bug, but i have been recently trying to run a vehicle support LAV with a shield or armour transporter. Here's the commedy - if I get too close, and touch, and I mean GRAZE the HAV, my LAV will spontaneously combust damaging the HA...
- by J Lav - at 2013.08.22 12:29:00
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74. [proposition] Make maps larger - in Feedback/Requests [original thread]
Hrrm, and and here I was thinking that the maps had very little to offer as is. The area itself can be huge, but the battles only take place in small areas, pockets of the maps. How about the city modules, put 2 of them in a map, right next to eac...
- by J Lav - at 2013.08.21 00:44:00
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75. Let's Talk; Heavy [AIR] Assault Vehicles - in General Discussions [original thread]
Okay, off the RDV wagon, I'm getting tired of seeing a loading screen with a map key that mentions things not in the game. Heavy Air Vehicles should be armoured like tanks, with decent resistances, slow moving, but with devestating firepower. It...
- by J Lav - at 2013.08.20 19:29:00
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76. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
I was under the impression that proto/officer sniper rifles generate no vapour trail, and no direction indicator. I've never seen a direction indicator from them. I imagine this is intended as a perk.
- by J Lav - at 2013.08.18 20:46:00
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77. Dust 514 Impossible Mode - in General Discussions [original thread]
Funny, I thought the Commando suit was for Snipers to carry Swarm Launchers and be able to tank the counter sniping. Given the openness of the current maps, there is no hiding from either of those weapons. Now if you want me to wear a commando su...
- by J Lav - at 2013.08.18 20:39:00
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78. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
Yes. However the overwhelming cynicism this game has already incurred leads me to believe that the PVE will be terrible.
- by J Lav - at 2013.08.18 12:02:00
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79. Himiko's fair and magical comments on the MD from the HMG perspective. - in General Discussions [original thread]
Himiko Kuronaga wrote: J Lav wrote: Militia Heavy suit HP = ~400/400 MD Splash damage = 100-150 MD Clip Size = 6-8 Heavy whining about MDs - Priceless. And there is the ignorant reply I referred to at the bottom of my opening post. Ha...
- by J Lav - at 2013.08.17 03:23:00
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80. Weird bug - couldn't leave squad - in Technical Support/Bugs [original thread]
Could not get out of the squad, and eventually had to reset the PS3. Here's my horrible screen shot: https://www.dropbox.com/sc/wrc42t076yk9y4g/vYr2p0v_NP
- by J Lav - at 2013.08.17 03:03:00
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