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Marston VC
SVER True Blood Unclaimed.
121
|
Posted - 2013.03.17 20:21:00 -
[1] - Quote
I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much. |
XxWarlordxX97
Internal Error. Negative-Feedback
770
|
Posted - 2013.03.17 20:30:00 -
[2] - Quote
Marston VC wrote:I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much.
keep up the good work |
DJINN Marauder
Hellstorm Inc League of Infamy
332
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Posted - 2013.03.17 20:32:00 -
[3] - Quote
Heavie proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing. |
N1ck Comeau
Planetary Response Organisation Test Friends Please Ignore
85
|
Posted - 2013.03.17 20:35:00 -
[4] - Quote
Now i'm not saying heavies arent in need of a buff they totally are but it's not just the suit it self its the other players.
People have gotten used to taking on heavies and how to beat them. The heavy suit does need a buff but to much of a buff maybe just an extra high slot and low slot for him. for all suits and increased cpu and pg for all suits. |
Dany 7A5H
G I A N T
0
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Posted - 2013.03.17 20:36:00 -
[5] - Quote
Heavies are fine, the issue is the sheer multitude of militia heavies that I can 1-shot these days....same goes for militia tanks.
Fly safe |
Sloth9230
Reaper Galactic
484
|
Posted - 2013.03.17 20:37:00 -
[6] - Quote
N1ck Comeau wrote:cpu and pg for all suits. Maybe just scouts, Assault and Logi's honestly seem fine with me. |
Dalton Smithe
OSG Planetary Operations Covert Intervention
66
|
Posted - 2013.03.17 20:38:00 -
[7] - Quote
DJINN Marauder wrote:Heavie proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing.
No, you made your bed, now sleep in it....this was something that everyone said when there reset happened. There is a reason why heavies are the way they are. They can't run on the battlefield alone. Everything is as it should be. |
XxWarlordxX97
Internal Error. Negative-Feedback
773
|
Posted - 2013.03.17 20:39:00 -
[8] - Quote
DJINN Marauder wrote:Heavie proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing.
you my friend |
Sloth9230
Reaper Galactic
484
|
Posted - 2013.03.17 20:41:00 -
[9] - Quote
Dalton Smithe wrote:There is a reasonwhy heavies are the way they are. Yes, because all suits had their HP flattened, the main point of upgrading to a better tier heavy suit was the increased EHP, but CCP never did anything to compensate for the loss. The ignorance of some people... |
XxWarlordxX97
Internal Error. Negative-Feedback
773
|
Posted - 2013.03.17 20:41:00 -
[10] - Quote
Dalton Smithe wrote:DJINN Marauder wrote:Heavie proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing. No, you made your bed, now sleep in it....this was something that everyone said when there reset happened. There is a reason why heavies are the way they are. They can't run on the battlefield alone. Everything is as it should be.
said the guy who plays a scout |
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Cerebral Wolf Jr
Immobile Infantry
815
|
Posted - 2013.03.17 21:12:00 -
[11] - Quote
Heavys need better resistances but that's about it. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
130
|
Posted - 2013.03.17 21:20:00 -
[12] - Quote
I think the heavy is fine at standard and below but ADV and PRO heavy need either more slots as someone above said or for it to not have flattened hit points from level to level, the flattening for all other suits makes sence heavy on the other hand iam afraid not. |
Alex Bradshaw
NEW AGE EMPIRE
4
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Posted - 2013.03.17 22:19:00 -
[13] - Quote
Marston VC wrote:I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much.
you say "into a heavy". Presumably said heavy was on their own with no other team mates to support them. That is the problem, heavies need situational awareness and team support. No unit should be able to dominate on their own, so heavies do not need a buff. |
Sloth9230
Reaper Galactic
485
|
Posted - 2013.03.17 23:16:00 -
[14] - Quote
Alex Bradshaw wrote:Marston VC wrote:I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much. you say "into a heavy". Presumably said heavy was on their own with no other team mates to support them. That is the problem, heavies need situational awareness and team support. No unit should be able to dominate on their own, so heavies do not need a buff. Assaults can do fine on their own, scouts rarely need support except for maybe a nanohive, Logi's don't need help, why is it that only Heavies need help to be successful? Is it perhaps because they're big giant targets? Yes, every class benefits from support, but only heavies need it to do well. I'm not saying that them needing support isn't the way it should be, but they honestly could use a small buff. |
DJINN Marauder
Hellstorm Inc League of Infamy
333
|
Posted - 2013.03.17 23:20:00 -
[15] - Quote
Alex Bradshaw wrote:Marston VC wrote:I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much. you say "into a heavy". Presumably said heavy was on their own with no other team mates to support them. That is the problem, heavies need situational awareness and team support. No unit should be able to dominate on their own, so heavies do not need a buff. Actually he was referring to 1v1ing a heavy which honestly the heavy should win those if its cqc, no matter if he had support or not. |
Sloth9230
Reaper Galactic
487
|
Posted - 2013.03.17 23:32:00 -
[16] - Quote
DJINN Marauder wrote: Actually he was referring to 1v1ing a heavy which honestly the heavy should win those if its cqc, no matter if he had support or not.
Unless it's a shoty, or they catch you off guard, or they're really good at strafing, or they threw a grenade first, but taking on a heavy shouldn't just be "hahaha I can out-tank you cause I have 4 complex shields, get good scrub".
That's like a proto LAV being better at tanking than a proto HAV. |
Kira Lannister
Hellstorm Inc League of Infamy
735
|
Posted - 2013.03.17 23:35:00 -
[17] - Quote
DJINN Marauder wrote:Heavy proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing.
I second this motion! |
Disturbingly Bored
Universal Allies Inc.
153
|
Posted - 2013.03.17 23:43:00 -
[18] - Quote
Kira Lannister wrote:DJINN Marauder wrote:Heavy proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing. I second this motion!
I think that would be too big a buff, to be honest. Math says a proto Heavy stacks up against a proto assault almost as we'll as a heavyII stacks up against an assault II.
One more mid/low slot and a price reduction would do it.
Most complaints come from heavy II having a tough time with proto assaults, which sorry, is how it's supposed to be. |
Sloth9230
Reaper Galactic
487
|
Posted - 2013.03.17 23:54:00 -
[19] - Quote
Disturbingly Bored wrote:Kira Lannister wrote:DJINN Marauder wrote:Heavy proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low
And more CPU and pg.. Along with reduced vk.1 pricing. I second this motion! I think that would be too big a buff, to be honest. Math says a proto Heavy stacks up against a proto assault almost as we'll as a heavyII stacks up against an assault II. One more mid/low slot and a price reduction would do it. Most complaints come from heavy II having a tough time with proto assaults, which sorry, is how it's supposed to be. It's just 1 more complex shield extender which is just 2 more bullets. That's pretty negligible actually, it's the Assaults mobility which makes those two extra bullets count, a heavy wouldn't gain all that much from it. But ehh, I'd be happy with just 1 more low slot |
ISuperstar
Tal-Romon Legion Amarr Empire
18
|
Posted - 2013.03.18 00:10:00 -
[20] - Quote
Marston VC wrote: Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much..
no thanks seems to be working as intended like you said. Solo heavy's are playing the game wrong and should face the reality of doing so. Besides a solo heavy is still more than perfectly capable of killing a Proto Assault.
They can take the CPU upgrade and a low slot. But lets not go overboard here guys. |
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N1ck Comeau
Planetary Response Organisation Test Friends Please Ignore
87
|
Posted - 2013.03.18 00:52:00 -
[21] - Quote
Sloth9230 wrote:N1ck Comeau wrote:cpu and pg for all suits. Maybe just Scouts, Assaults and Logi's honestly seem fine with me. what i meant is all suits in the heavy category like regular advanced and prototype |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
439
|
Posted - 2013.03.18 01:20:00 -
[22] - Quote
Marston VC wrote:I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him.
Give them more health, or an extra slot, or reduced prices so i see the proto one more often. Something that'll make me not want to take them on without some sort of severe advantage. I personally just dont feel good about lasering them anymore (nah i still do, but it is kinda funny when they start jumping). Heavies can be good its just that i feel they need WAY too much support to last any period of time without it. For a heavy to do well consistantly, it needs assault support and logi support working together to help spread the fire off it.
That might be as intended, but id like to see the "solo" heavy be a more common thing in pub matches too. Idk, maybe thats just asking for a bit too much.
Yeah. I was playing heavy with HMG at full health and you were Assault or was it logi with full health. My HMG (16 per bullet) versus your SMG and the SMG (22 per bullet)won. plus 2x headshot multiplier. So 44 versus 16??? SMG!!!!
like I said at the start of this build when folks in the Warbarge saw me in a Scout suit and they kept asking but you are a heavy?? Helll no!!!
The HMG is underpowered. And 16 per bullet is fail in most CQC. The heavy suit needs more health or more resistances. Needs price reduction. Needs more CPU and PG.
And heavy skills are THREE X!!!...LOL!!
I played the heavy for a bit since the last reset but it was only to see if it was OP or if it was pathetic.
And I just got my A series SCOUT suit and in a few days I will get my B series SCOUT suit.
As far as investing any skill points into the heavy tree: LOL!!! NO!!!
In case I was unclear to other folks: Heavy??????? HELLLLL !!!!!!! NOOOOO!!!!!!
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Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
66
|
Posted - 2013.03.18 01:30:00 -
[23] - Quote
The buffs I would like to see is the +1 high side slot to the advance and prototype suit, also a tiered armor repping system built into each suit ie. standard 2hp/s advanced 3hp/s and prototype 5hp/s. |
Sloth9230
Reaper Galactic
488
|
Posted - 2013.03.18 02:15:00 -
[24] - Quote
Enderr Wigginn wrote:The buffs I would like to see is the +1 high side slot to the advance and prototype suit, also a tiered armor repping system built into each suit ie. standard 2hp/s advanced 3hp/s and prototype 5hp/s. lol, I just want the low slot so I could have 2 armor reppers and a kinetic module |
WyrmHero1945
IMPSwarm Negative-Feedback
46
|
Posted - 2013.03.18 04:01:00 -
[25] - Quote
N1ck Comeau wrote:Now i'm not saying heavies arent in need of a buff they totally are but it's not just the suit it self its the other players.
People have gotten used to taking on heavies and how to beat them.
This. Everytime I see a heavy CQC I just run away. Everytime I see one in a group at far range it becomes a primary target for my laser. I'm sure other players think the same to bring the heavy down asap. They're pretty much the bullies of Dust, only successful at griefing the newbies. The ridiculous cost of the proto suits is the only thing broken atm imo.
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DUST Fiend
Immobile Infantry
2082
|
Posted - 2013.03.18 04:04:00 -
[26] - Quote
HMG heavies are laughable, I only use mine when up against a bunch of pubbies or if I just don't care. I'm happy I have my heavy for my forge gun, but there's no other reason to play a heavy outside of that. Shotgun scouts are vastly superior as far as I'm concerned. |
Vermaak Doe
SVER True Blood Unclaimed.
512
|
Posted - 2013.03.18 04:08:00 -
[27] - Quote
I went heads up with an hmg heavy (low health but still more than my total health) and won using a scrambler, CCP should switch it to phased plasma rounds and add ammo variety soon, not SoonGäó |
lordeh42
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2013.03.18 11:56:00 -
[28] - Quote
I see 4 main things wrong with the Heavies at the moment, some of which has been said:
1. Cost.... a decent fit of a lvl 3 suit is 50-100K, lvl4 and above is well over 100K, unsustainable.
2. Lack of CPU.....even with alot of skill points invested, lack of cpu stops top flight fits,
3. Lack of low slots......Heavies move slower than CCP getting a marketplace set up, low slots = protection or repairers, BADLY NEEDED
4. Lack of scaling.......Heavies don`t scale well, because the base damage of HMG`s is so low all damage multipliers (SP or MOD have much less effect than they do for other weapons. |
Dakarin Prime
Intara Direct Action Caldari State
3
|
Posted - 2013.03.18 12:33:00 -
[29] - Quote
They definitely need something at the ADV and PRO level. When I'm just messing around in my dragonfly AR scout suit with all militia mods I can go 1v1 with an ADV heavy and kill him a good 80% of the time. This is, of course, bad and average players. Good heavies know how to counter.
That just doesn't seem right to me. Yes, we talk about "counters" all day long but if I'm in a STD scout suit with a STD assault rifle and MLT mods everywhere else, I should not be able to dance around an ADV fit heavy (usually the ADV heavies have at least the MH-82 ADV HMG) and kill him in ~3/4 of a magazine! |
J Lav
Lost-Legion Orion Empire
34
|
Posted - 2013.03.18 12:50:00 -
[30] - Quote
Heavies Job = killing
Don't **** on them being good at it. It's their only function, Oh wait, they're not very good at it right now. In a militia suit, a complex damage modifier and a standard assault rifle, I can shoot most heavies down before they get me in a 1v1. It's not fun anymore, it's pretty sad. Fewer and fewer heavies out there. When I do run a heavy, it's with a forge gun now. HMG is pure garbage for me.
Other classes have other things to do, hack objectives, be stealthy, drop nanohives... Heavies have one function, they should be better at it. |
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