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261. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
I'll bite. What the game does well... -Squad communication, I like the ability to place objectives without having to scream at my squad mates, and being rewarded for following through with the objectives. -Flexibility in the fitting - I like tha...
- by J Lav - at 2013.04.05 22:58:00
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262. What's the best weapon for a SUPPORT logi? - in General Discussions [original thread]
Layzer !!!!!! No really, mass drivers are the best idea if your team isn't pure garbage, since stupid blue dots keep running in front of me - I use an AR or Laser. The laser takes you out of the hot spots, giving you less rep time and less rez's,...
- by J Lav - at 2013.04.05 11:37:00
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263. New Build.. - in General Discussions [original thread]
Drifter MAGGOT wrote: Am I the only one that is NOT complaining about waiting for the next build. Even if it was another 6 months I would still be satisfied with what this game is offering. I don't see what is making people ''bored''. I'm n...
- by J Lav - at 2013.03.31 21:51:00
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264. [Suggestion] Planetary Conquest - Tactical raids - in Feedback/Requests [original thread]
Reiki Jubo wrote: these would especially be cool and pressure filled if this was a mode that allowed no respawns. if you died you respawned back on the ship and had to watch through the HUD of the guys still there. Ooooo that would be hardco...
- by J Lav - at 2013.03.30 14:09:00
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265. Unable to connect, or unable to communicate with your servers - in Technical Support/Bugs [original thread]
Hi CCP, This is the fourth day in 2 weeks that connecting to PSN or Dust servers has been a complete fail. When I load up, I get to the screen - connecting to dust servers... and when I get into the game, there is no sound, and I cannot see fittin...
- by J Lav - at 2013.03.30 00:17:00
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266. [Suggestion] Planetary Conquest - Tactical raids - in Feedback/Requests [original thread]
This is early, yes, but I thought I'd see what people think of being able to launch raids into districts in PC. These would not be intended to be corp battles, with the intention of wearing down or taking a district, but instead covert raids to ha...
- by J Lav - at 2013.03.29 15:39:00
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267. Anyone else think the patch notes for this new build will be huge? - in General Discussions [original thread]
How many of you actually think there will be patch notes? I'm hesitant at best to think so.
- by J Lav - at 2013.03.29 15:28:00
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268. Dust 514 MERKS - HappyHour - in General Discussions [original thread]
I have no idea what you're suggesting....
- by J Lav - at 2013.03.27 22:30:00
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269. [Bug] Random L1 neocom - in Technical Support/Bugs [original thread]
Long time bug, never been fixed. I've had this several times in the past month. Seems like the system thinks you're in the warbarge when this happens.
- by J Lav - at 2013.03.27 22:29:00
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270. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Forge guns are easy pickings for your fellow non-tankers. I think your problem is more one of being exposed by the complete lack of terrain in the present maps. Future builds will have more line of sight impediments. <- I hope
- by J Lav - at 2013.03.27 22:10:00
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271. Time to tell CCP enough with the backdoor nerfs. Where is their community involv... - in General Discussions [original thread]
Constant nerfs and buffs are what makes this game interesting! I finally buy a Gunlogi, and notice that the turret turns faster than the militia variants, hey it was worth the upgrade! I log on the next week and the turret turns slower than the mi...
- by J Lav - at 2013.03.27 21:52:00
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272. Heavy becoming worthless? - in General Discussions [original thread]
Justin Tymes wrote: If you're facing people alone 1-1 as a Heavy you should get owned, because you're not suppose to be alone. Wait, if an assault is better at killing stuff than a heavy, then What pre tell is a heavy supposed to do with a g...
- by J Lav - at 2013.03.26 17:15:00
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273. [suggestion] Remove active sp - in Feedback/Requests [original thread]
Remove Active SP, Keep Passive SP, Give SP rewards based on WP and In battle Accomplishments. ie. killstreaks, kill # of vehicles, headshots, # of repairs, # of revives, Grenade killing etc... CCP desperately needs to reward behaviour, not presence.
- by J Lav - at 2013.03.26 12:56:00
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274. Possible solution to AFK players. - in General Discussions [original thread]
This is easy to fix, base SP gains in matches on WP earned. Continue passive SP as it is at present. Present "streak" rewards for kills/revives/headshots/#of vehicles destroyed or other in battle accomplishments. SP rewards for being IN a match i...
- by J Lav - at 2013.03.26 12:53:00
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275. My tank got divebomb'd on purpose by an enemy LAV. - in General Discussions [original thread]
Anyone know if remote mines/explosives will stick to LAV's? Haven't remembered to try that yet.
- by J Lav - at 2013.03.26 12:44:00
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276. Umad about AFK people in the MCC? - in General Discussions [original thread]
I think we should all just stop playing the game, and sit in the MCC. A whole team sitting in the MCC getting SP and ISK, because at the moment, it's the most efficient way to accumulate those resources.
- by J Lav - at 2013.03.26 12:28:00
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277. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
4 shots sounds about right for someone shield tanked. A lot of Assaults are up in the 600 total HP range, and with the MD being less efficient against shields, it'll take at least 4 shots to take one down with a standard MD. As a way to deal with...
- by J Lav - at 2013.03.24 21:14:00
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278. Are all of us really "mercenaries"...? - in General Discussions [original thread]
Being of Gellente heritage doesn't mean you live there, or are a member of the political party that is fighting. Also, this only stipulates that you are not considered a mercenary in name when fighting for your own nation, as pertains to other law...
- by J Lav - at 2013.03.24 20:59:00
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279. another reset upon release to make skirmish playable - in General Discussions [original thread]
Reset accomplishes nothing for a terribly broken game. It's a band-aid.
- by J Lav - at 2013.03.24 11:11:00
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280. firecracker got band from form - in General Discussions [original thread]
If it's any help, I've had similar problems with connecting. Perhaps try a firmware update on the PS3, I know there was one recently that may have caused problems. For the record, there are people on this forum, and in this game with disabilities...
- by J Lav - at 2013.03.24 00:45:00
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