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961. Health mods should be percent based - in General Discussions [original thread]
I really like the idea of Armor plates and shield extenders being percent based. Bump+like from me. The scout rhetoric is unneeded though. I wouldn't think about scouts in the slightest if balancing this change -- because it's so good it balances...
- by Imp Smash - at 2014.10.23 07:02:00
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962. AR 514 makes its return - in General Discussions [original thread]
Bump -- not for thread name -- but more for nice graph.
- by Imp Smash - at 2014.10.23 07:00:00
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963. Petition to Bring the Scrambler Rifle Back Up to Par - in Feedback/Requests [original thread]
I've never used a ScP beyond free militia fit so I can't comment. AScR and ScR need some love though <.<
- by Imp Smash - at 2014.10.23 01:07:00
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964. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Derpty Derp wrote: Imp Smash wrote: Amarr weaponry is limited by both an Ammo Clip as well as heat buildup. They are also limited by dispersion and recoil. Now your CR or AR is limited by Ammo clip, dispersion, and recoil. One less limiti...
- by Imp Smash - at 2014.10.23 00:40:00
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965. Can someone from Closed Beta help me out here? - in General Discussions [original thread]
I was never a tanker so I can't tell you what they were called as I never looked. But I certainly got killed by one.
- by Imp Smash - at 2014.10.23 00:08:00
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966. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
CCP Rattati wrote: ResistanceGTA wrote: CCP Rattati wrote: I have been looking at this issue, specifically at post Delta, or last 27 days, using both Public Match and Planetary Conquest data. 1) Even though unintended, the Scrambler Rifl...
- by Imp Smash - at 2014.10.22 07:49:00
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967. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Harpyja wrote: Just throwing an idea out here: what if Amarr weaponry never had to reload and only heat buildup was their limiting factor to how long they can fire? I would think that would be the way to go too.
- by Imp Smash - at 2014.10.22 07:40:00
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968. it has come to my attention - in General Discussions [original thread]
I was unaware of this glitch. Here is a bump in the hopes it gets fixed soon!
- by Imp Smash - at 2014.10.22 06:19:00
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969. My name - in General Discussions [original thread]
X7 lion wrote: i once laughed because moonlabe was on my team & they only did so/so, then I realized they where in my squad. XD I can't speak for the rest of the guys -- but I personally suck at this game.
- by Imp Smash - at 2014.10.22 06:17:00
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970. CCP and the CPM failed hard - in General Discussions [original thread]
Judge Rhadamanthus wrote: Imp Smash wrote: Judge Rhadamanthus wrote: So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is ...
- by Imp Smash - at 2014.10.21 01:58:00
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971. Destiny has made me terrible at Dust - in General Discussions [original thread]
Operative 1125 Lokaas wrote: Sgt Kirk wrote: YOU SUCK AT DUST In Mother Russia, DUST sucks at you. Might have to move to Russia then...
- by Imp Smash - at 2014.10.21 00:32:00
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972. CCP and the CPM failed hard - in General Discussions [original thread]
It's a serious question. I want a baseline of knowledge and experience before my next round of questions. I am trying to form an opinion on the topic and must admit I feel like I do not know enough from the pilot side of things as I am not a pilo...
- by Imp Smash - at 2014.10.21 00:31:00
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973. CCP and the CPM failed hard - in General Discussions [original thread]
Judge Rhadamanthus wrote: So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My...
- by Imp Smash - at 2014.10.21 00:28:00
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974. Cloak Delay [1.9] - in General Discussions [original thread]
I feel the need to reiterate myself. Cloaks and shotguns and knives and everything else traditionally scout could be left completely unchanged and everything would be fine if scouts themselves took damage at the same rate everyone else does. Fi...
- by Imp Smash - at 2014.10.21 00:23:00
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975. The real reason so many of you are scout bait was predicted long ago - in General Discussions [original thread]
Removed due to too much sillyness!
- by Imp Smash - at 2014.10.18 03:52:00
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976. The real reason so many of you are scout bait was predicted long ago - in General Discussions [original thread]
I like Imperial over Metric. It gives more FLAVOR to your measurements!
- by Imp Smash - at 2014.10.18 03:49:00
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977. Dual-weapon fits? - in General Discussions [original thread]
Double Plasma Cannons when I'm feeling froggy. But usually AntiShieldWeapon/AntiArmorWeapon
- by Imp Smash - at 2014.10.18 03:47:00
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978. Cloak Delay [1.9] - in General Discussions [original thread]
Iron Wolf Saber wrote: Another problem is that a lot of players I know are very low awareness. I know this because I have played my cal assault as a scout before and well the number of folks I sneak up on and put them out of their misery is qui...
- by Imp Smash - at 2014.10.18 02:27:00
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979. A thought. - in General Discussions [original thread]
CCP Rattati wrote: it was in the Barbershop, and something like that is happening. Not zero, but cloaked scouts will not be able to know where everyone is in a 30m radius and pick the most vulnerable target or provide passive scans for their sq...
- by Imp Smash - at 2014.10.18 02:21:00
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980. Reduce maximum squad size to 3-4 players - in Feedback/Requests [original thread]
Absolutely not. We used to have 4 man squads. We all hated 4 man squads. Eventually CCP listened to us and upped the numbers We were all grateful. You were obviously not here during those days so you know nothing (John Snow) I understand your ...
- by Imp Smash - at 2014.10.18 02:14:00
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