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41. CPM 2? - in General Discussions [original thread]
Someone who is largely unbiased and doesn't have an agenda of any type to push. Also brains are a must. I don't care how rational a person you are if you aren't smart enough to smell other people's bs. I think maybe only 2 such people that I know...
- by Imp Smash - at 2015.05.25 00:33:00
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42. strafing. - in Feedback/Requests [original thread]
I'm fairly sure hit detection is more an issue of how the game compensates for lag than anything. If I am not mistaken, they use a hit scan system. With few exceptions, no bullet travel time. So, to fix hit detection they would have to change eith...
- by Imp Smash - at 2015.05.22 23:35:00
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43. How to turn a CQC Gal Assault into a female dog - in General Discussions [original thread]
Well, I think the AScR buff was too much too Aeon. But in none of those fights did you have an advantage. And the idea that you had more "speed" more hp and more DPS is pure speculation.
- by Imp Smash - at 2015.05.22 05:20:00
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44. Scanning should reveal the scanner - in Feedback/Requests [original thread]
I like this idea. Creates more of a risk to scanning without changing functionality, WP generation, or forcing the scanner to sacrifice suit customization. ALLOWS suit customization for said drawback, and creates more tactical play in battle for...
- by Imp Smash - at 2015.05.22 04:27:00
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45. Things blue dots say. - in General Discussions [original thread]
Anaheim Darko wrote: Happy Violentime wrote: Don't worry, I'll kill the MCC with this Missile Installation. Yep - did this on my first time in Dust. Was convinced it was working. Back in the day it DID work... I'll add on... "Wh...
- by Imp Smash - at 2015.05.21 07:45:00
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46. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Hold breath mechanic would work too. Useable standing or crouching. Would allow frontline tactical markspeople roles.
- by Imp Smash - at 2015.05.21 07:37:00
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47. strafing. - in Feedback/Requests [original thread]
I'm for it and against it to be honest. I mean, in every other FPS in the world forward walk speed and sidestep speed is the same. And it works. Why is it broken ONLY in Dust? It would be illogical to state that people can't track sidestepping tar...
- by Imp Smash - at 2015.05.21 07:33:00
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48. The TL;DR of the Power Core Discussion - in Feedback/Requests [original thread]
TL;DR Pokey likes anal so much he is anal.
- by Imp Smash - at 2015.05.21 06:34:00
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49. (Idea)Black Eagle HMG - in Feedback/Requests [original thread]
Black eagle forgegun for my light weapon slots please. Wait, forges are Caldari. Green Lemur Forgegun please.
- by Imp Smash - at 2015.05.21 04:25:00
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50. Opening 2253 boxes tomorrow - in General Discussions [original thread]
53
- by Imp Smash - at 2015.05.18 07:33:00
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51. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
Ejector Seats. James Bond Style. Lolz ensues.
- by Imp Smash - at 2015.05.18 07:26:00
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52. Laser Rifles should be buffed - in Feedback/Requests [original thread]
Bright Cloud wrote: Georgia Xavier wrote: Heimdallr69 wrote: Georgia Xavier wrote: Heimdallr69 wrote: Sure after Caldari is fixed imagine they buff the laser rifle and nerf the Caldari suits for some ungodly reason. How many ps3 d...
- by Imp Smash - at 2015.05.18 07:24:00
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53. Concerning the OP - in General Discussions [original thread]
With the way netcode breaks hit detection I have to say Minmatar. However, were hitdetection clean and crisp I would say Amarr. And even then, depending on network conditions Amarr. And I feel bad for the poor Caldari
- by Imp Smash - at 2015.05.18 06:46:00
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54. The Bastion - in The Locker Room [original thread]
Jonny D Buelle wrote: I think you are absolutely wrong about the mobility and a little about the rest of your post, but for now I will talk about mobility. I run solo most the time and in most matches I either wait for an uplink or spawn in an...
- by Imp Smash - at 2015.05.15 07:46:00
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55. Why use an LAV over a tank? - in Feedback/Requests [original thread]
Hehe. Look, the problem with tanks and (DSes) is that they get popped super fast when confronted by multiple AVs. Alpha damage right? The vehicles have little time to respond. They are either looking at the AVers and can try to kill them, or, and...
- by Imp Smash - at 2015.05.15 07:43:00
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56. Why use an LAV over a tank? - in Feedback/Requests [original thread]
Nerf tank speed. Then LAVs become viable. Buff tank durability somewhat to compensate.
- by Imp Smash - at 2015.05.15 01:16:00
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57. Flamethrowers - in General Discussions [original thread]
Queen of Dust wrote: We need flamethrowers. We have Flamethrowers. They are called HMGs. They just don't look as cool.
- by Imp Smash - at 2015.05.15 00:27:00
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58. The Bastion - in The Locker Room [original thread]
Let's summarize the factors involved in using a heavy real fast. 1. Larger hitbox. Larger critical hit box 2. Slower 3. Anti Infantry heavy weapons are close range 4. More HP 5. Fewer Highs and lows for less customization 6. Heavy weapons 7. No e...
- by Imp Smash - at 2015.05.15 00:01:00
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59. Dust Day. Happy two year anniversary of official launch. - in General Discussions [original thread]
Jadek Menaheim wrote: I made a desktop wallpaper from images taken in PlayStation Home to celebrate. If you would like to celebrate in game, I have made the channel FriendShip Fireworks to gather players with Festival Snowball Launchers t...
- by Imp Smash - at 2015.05.14 06:53:00
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60. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Consider this... Are we the Goalies of DUST? Yes, but because of map design. We have to stay either in CQC, or WAY out in the open depending (HMGs/Forge) or we are at a disadvantage in every engagement. The vast majority ...
- by Imp Smash - at 2015.05.14 06:36:00
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