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1521. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
Clone D wrote: We need to vote this up. Tankers face zero risk when killing infantry. They don't deserve +50 for killing mercs. Sure. Only if medium suits: +35; heavy suits: +20; and sniper rifles: +15 for killing mercs. I mean, if we're ba...
- by Harpyja - at 2014.01.23 03:57:00
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1522. [Request] Vehicle Module Cooldown Rework - in Feedback/Requests [original thread]
After reading on about the cloaks and how their recharge works, I think vehicle modules should behave in the same way. Each module should have its own capacitor. Activating the module will drain from its capacitor and deactivating it will cause t...
- by Harpyja - at 2014.01.23 03:48:00
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1523. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Welcome to the problems vehicles already got through tiericide! Where investment is not rewarded and scrubs can use standard modules for the same gains!
- by Harpyja - at 2014.01.23 03:29:00
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1524. Tank wrestling. Anyone else do it? - in General Discussions [original thread]
The only problem I have with this is you can no longer block other tanks. You can no longer circle an enemy tank because they only have to drive in a straight line to prevent you from out-maneuvering them, regardless if you're in their way. Also,...
- by Harpyja - at 2014.01.22 22:41:00
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1525. Still no word of Jets, and laser still most outclassed weapon right? - in General Discussions [original thread]
I think fighters will greatly help towards achieving balance. Tone down railguns to make them balanced. This means that they won't be as effective against ADS as they are currently. Fighters will become main counter to ADS. Fighters will be an...
- by Harpyja - at 2014.01.22 05:17:00
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1526. Ow.. - in General Discussions [original thread]
I've had a few scares with proxies. If I wasn't at full health with a buffer, I'd definitely have lost a lot of tanks to proxies. I've lost a few tanks to proxies when I was damaged.
- by Harpyja - at 2014.01.22 05:08:00
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1527. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Balance can be achieved very easily. Reduce railgun damage output to balance the railgun. Add in fighters to counter ADS. Vulpes Dolosus wrote: Lol true. But rails do have a purpose so I would let them stay, just fix them a bit. Lower the opti...
- by Harpyja - at 2014.01.20 23:55:00
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1528. Tanks are 100% balanced right now - in General Discussions [original thread]
Joseph Ridgeson wrote: Iron Wolf Saber wrote: I somewhat disagree on the rail tank. Needs falloff. Also being able to two shot any other tank is probably frustrating to the people I shoot and I dont even have prototype rails or complex dam...
- by Harpyja - at 2014.01.20 23:50:00
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1529. [Request] Green flash for plasma weapons - in Feedback/Requests [original thread]
Draco Cerberus wrote: Rainbow Dust? Sorry, I fail to see the benefit. Hmm you just brought me memories of disco parties and rainbows in EVE
- by Harpyja - at 2014.01.20 15:50:00
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1530. Request: bonus for same race weapon and suite - in Feedback/Requests [original thread]
Dunce Masterson wrote: your idea will never happen this is a FPS not a MMO. now i would like to see an extra racial weapon fitting bonus that is based on the basic suit skill level. for example Amarr dropsuit command then amarr assault su...
- by Harpyja - at 2014.01.20 04:36:00
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1531. What Will Your Favorite Suit Be In 1.8? - in General Discussions [original thread]
My alt's remaining an Amarr logi. Bring on those near-insta spawns!
- by Harpyja - at 2014.01.20 04:31:00
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1532. Position with CCP: French Linguistic Owner - in General Discussions [original thread]
Fire of Prometheus wrote: Bonjour mon ami! Comment +ša va? J'aime pour travailler pour toi, mais je suis seul 16 ans :/ I'm Canadian Vous etes Canadien? Je ne sais jamais! J'ai etudie francais pour quatre ans au lycee.... Et, votre age est ...
- by Harpyja - at 2014.01.20 04:25:00
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1533. bring back vehicle fire damage - in General Discussions [original thread]
No. I'd never be able to escape a battle with 0 shield and 0 armor on my Gunnlogi ever again!
- by Harpyja - at 2014.01.20 04:15:00
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1534. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Cloaks should be available to everyone. But these should be the drawbacks for using a cloak: Can't fire, use equipment, or activate modules (for vehicles in future releases)
A few seconds of delay after decloaking before being able to use w...
- by Harpyja - at 2014.01.19 17:45:00
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1535. [Request] Fixing militia rail spam. - in Feedback/Requests [original thread]
Missiles are fine where they are. They can be incredibly powerful. Railguns just need some damage tweaks. Also, give us fighters already so we have more options to deal with redline rail tanks and ADS. Right now the argument for keeping rails the...
- by Harpyja - at 2014.01.19 17:39:00
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1536. stationary turrets - in Feedback/Requests [original thread]
Sascha Brostovich wrote: This has been brought up a lot, and it's not going to change. If we've learned anything by now it's that CCP isn't listening to our concerns. That being said, I too hate it when people wipe out the turrets for no reas...
- by Harpyja - at 2014.01.19 17:34:00
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1537. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
My missile tank has never lost a fight to a blaster tank, just saying. I don't quite understand the problem if blaster tanks are easily wiped out by other tanks .
- by Harpyja - at 2014.01.18 15:03:00
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1538. Possible solution for redline issues. - in General Discussions [original thread]
Meee One wrote: Harpyja wrote: I think removing the redline for aircraft would work well. At least ADS pilots can now combat those redline rail tanks that risk nothing. The MCCs should get a few large turret installations with control points...
- by Harpyja - at 2014.01.18 14:38:00
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1539. Possible solution for redline issues. - in General Discussions [original thread]
I think removing the redline for aircraft would work well. At least ADS pilots can now combat those redline rail tanks that risk nothing. The MCCs should get a few large turret installations with control points from the MCC hangar. These turrets s...
- by Harpyja - at 2014.01.18 05:36:00
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1540. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
demonkiller 12 wrote: Logi Bro wrote: demonkiller 12 wrote: Logi Bro wrote: Just to preface this, when I say AR, I mean all rifle variants. Basically the title. It sorta makes sense from both balancing and common sense view. Makes sen...
- by Harpyja - at 2014.01.18 05:31:00
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