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621. So about Amarr Assault... - in General Discussions [original thread]
Aisha Ctarl wrote: ...It's still amazeballs, 45/5 proto Amarr Assault and Viziam like it was nothing. Gotta go the Amarrian way, tank and gank baby, damage mods in the highs, and those sweet sweet armor plates in the lows. Can't wait for my e...
- by Harpyja - at 2014.06.14 22:52:00
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622. Tank TTK - Triple rep madde VS triple rep maddie - in General Discussions [original thread]
Egypt Musk wrote: Tebu Gan wrote: Both using blasters, with the same fits. A very funny sight to behold. It's like 2 turtles dukin it out, with no end in sight. Plenty of tank to tank mounting to boot. gett your fitting ops up and put a d...
- by Harpyja - at 2014.06.13 23:28:00
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623. protostomp prevention suggestion - in General Discussions [original thread]
Talon Paetznick II wrote: I suggest a function in matchmaker select the tiers of dropsuits and weapons usable in matches i.e you can check/ uncheck militia, basic, advanced, and prototype gear in matchmaker just like you select match type in pu...
- by Harpyja - at 2014.06.12 14:13:00
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624. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Does anyone have a link to the spreadsheet?
- by Harpyja - at 2014.06.12 03:39:00
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625. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
CCP Rattati wrote: The Eristic wrote: (Copied from Crowdsourcing thread): Please consider 2-5 for proto Amarr Assault, rather than 3-4. Need to be able to slam that armor and/or still have room for a rep (or go for maximum brick), and puttin...
- by Harpyja - at 2014.06.12 03:37:00
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626. Cloaks - in General Discussions [original thread]
LUGMOS wrote: I remember first seeing the cloak abimation in the Dev blog and thinking "wow, so cool" When it came out, I used it a lot and had a good time with it. Now, I wish it had never come out. The reason that I loved being a Scout was ...
- by Harpyja - at 2014.06.11 23:20:00
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627. buff the hit points on galdari vehicles - in Feedback/Requests [original thread]
duster 35000 wrote: Dauth Jenkins wrote: Pro tip, when flying caldari vehicles, always run an afterburner. And as soon as AV pops its head up, move away from it That's not how it should ever work. Yeah, Caldari should be able to shield t...
- by Harpyja - at 2014.06.11 23:15:00
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628. REDUCE TURRET ROTATION SPEED - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: You do realize that the Turret Proficiency Skills are broken and are applying almost no benefit at the moment, right? The skills needs to actually do what they say. I'm fairly certain my large missile launcher proficien...
- by Harpyja - at 2014.06.11 23:13:00
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629. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: well, i see the problem on the basic suit, 2 proto shield extenders(CCP is trying to kill hybrid tanking for a reason) try standard smg in adv suit, maybe one of the armor mods down a level. just built your pro suit, assu...
- by Harpyja - at 2014.06.11 18:22:00
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630. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: Harpyja wrote: CCP Rattati wrote: It's not being abused, it's not really being used at all. Why does it cost CPU and why is it in my low slot, when I need PG for my low slot. Well it's the same in EVE. Though t...
- by Harpyja - at 2014.06.11 18:08:00
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631. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: in terms of cpu maybe, but not in pg terms. just messing around in protofits, what have you fitted to be maxxing it out? My fits currently (or soon-to-be): STD suit: STD: laser rifle, SMG, compact nanohive, locus gren...
- by Harpyja - at 2014.06.11 18:01:00
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632. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: imagine what the caldari and gallente assaults are like, having that extra slot, and being down 10 pg and i think 40 cpu. i also used that suit a lot (was my only proto suit till 1.8), and i never had issues with fitting....
- by Harpyja - at 2014.06.11 17:48:00
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633. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: you do know the amarr assault has by far the highest cpu and pg at the moment? plus the SR's are losing a lot of pg. downgrade a couple of modules a level. The laser rifle still has a lot of fitting requirements though,...
- by Harpyja - at 2014.06.11 17:37:00
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634. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
CCP Rattati wrote: Not in Bravo, but enjoy the slot, there must be a way to squeeze something into it. I'm literally utilizing every single ounce of PG that I got. I actually would've been more fine with just swapping a high for a low slot.
- by Harpyja - at 2014.06.11 17:35:00
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635. Amarr Assault - Extra Low Slot, Extra Fitting? - in Feedback/Requests [original thread]
Giving the Amarr assault an extra low slot is great and all but what's the point if I can't utilize it? All of my fits (STD-PRO) are really tight on fitting and I just can't fit an extra module. I don't consider something a buff if it's unusable. ...
- by Harpyja - at 2014.06.11 17:25:00
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636. Scrambler Rifle PG changes? - in Feedback/Requests [original thread]
The laser rifle also has intensive fitting costs.... I honestly think that the suits need a small buff to their fitting resources to accommodate the extra low slot. It's not really a buff if you can't use it. All of my fits are extremely tight an...
- by Harpyja - at 2014.06.11 17:20:00
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637. blaster cannon disperstion. - in Feedback/Requests [original thread]
Sequal Rise wrote: Do you think infantry can kill many people with 10 bullets? While being protected under a maddy repper tank? While having a huge amount of bullets to use? Every weapons in the game have dispersion and a blaster dispersion is ...
- by Harpyja - at 2014.06.11 15:43:00
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638. [Feedback] Assault Specific Shield Tanking - in Feedback/Requests [original thread]
I-Shayz-I wrote: The minmatar assault/scout slot layout always confused me compared to the logistics/sentinel. I always thought minmatar was supposed to be balanced between highs and lows with a slight preference to shields/high slots. In othe...
- by Harpyja - at 2014.06.11 14:22:00
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639. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
CCP Rattati wrote: It's not being abused, it's not really being used at all. Why does it cost CPU and why is it in my low slot, when I need PG for my low slot. Well it's the same in EVE. Though there are different kinds of PG upgrades. Th...
- by Harpyja - at 2014.06.11 14:12:00
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640. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
CCP Rattati wrote: Lorhak Gannarsein wrote: Two of three large turrets deal an incorrect damage type; railguns deal blaster-type damage (90/110) and missiles deal the old damage type (of 70/135 instead of the current 80/120). Fixing this w...
- by Harpyja - at 2014.06.11 13:58:00
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