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Thread Statistics | Show CCP posts - 2 post(s) |
Harpyja
Molon Labe. General Tso's Alliance
1862
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Posted - 2014.06.12 03:37:00 -
[31] - Quote
CCP Rattati wrote:The Eristic wrote:(Copied from Crowdsourcing thread): Please consider 2-5 for proto Amarr Assault, rather than 3-4. Need to be able to slam that armor and/or still have room for a rep (or go for maximum brick), and putting shields on it is the debil anyway. Much like the issue with Gal vs Amarr Scout, having the same slot layout as proto Gal Assault puts the Gal at advantage for bricking, trading only a minimal loss in HP for higher base speed + built-in reps.
Also, the Amarr Starter/Mil fit doesn't need two highs. Flip them to two lows? There needs to be a PG/CPU and slot rebalance on Medium Frames which is more than we can fit into Bravo. Do you mean all medium frames (basic and specialized) or just the basic ones?
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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jaksol JAK darnson
Kameira Lodge Amarr Empire
18
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Posted - 2014.06.12 04:29:00 -
[32] - Quote
Harpyja wrote:Giving the Amarr assault an extra low slot is great and all but what's the point if I can't utilize it? All of my fits (STD-PRO) are really tight on fitting and I just can't fit an extra module. I don't consider something a buff if it's unusable.
Is there consideration to buffing the base fitting resources?
i agree as the ammar suit have lots of cpu more then i can ever use acualy and so little cpu im allways haveing to spend hours working on my fitings i propose a slight pg increse as i cant even fill all my slots as they are something small just a messly 10 more pg will help greatly (thats less then most proto things)
"Sacrifice is a choice you make. Loss is a choice made for you."
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jaksol JAK darnson
Kameira Lodge Amarr Empire
18
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Posted - 2014.06.12 04:32:00 -
[33] - Quote
CCP Rattati wrote:The Eristic wrote:(Copied from Crowdsourcing thread): Please consider 2-5 for proto Amarr Assault, rather than 3-4. Need to be able to slam that armor and/or still have room for a rep (or go for maximum brick), and putting shields on it is the debil anyway. Much like the issue with Gal vs Amarr Scout, having the same slot layout as proto Gal Assault puts the Gal at advantage for bricking, trading only a minimal loss in HP for higher base speed + built-in reps.
Also, the Amarr Starter/Mil fit doesn't need two highs. Flip them to two lows? There needs to be a PG/CPU and slot rebalance on Medium Frames which is more than we can fit into Bravo.
back when the amarr suits came out there were known to be the most flexable suits (as you had 2 and 2 and 3 and 3)and as such you some caldaris and most of the rest were gallenti or ammars them gallenti got buffs or ammar got nurf and the amarr and caldaris just vanished.
"Sacrifice is a choice you make. Loss is a choice made for you."
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Viktor Hadah Jr
Negative-Impact The East India Co.
4195
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Posted - 2014.06.12 05:58:00 -
[34] - Quote
Now the PG/CPU i'm not complaining about but the slot layout is well.... F*ck up for a armor tanked suit, mostly the standard suit but all of them have pretty bad slot layouts...
Viktor for CPM
I'll ring for free(Multiple roles, 50Mil SP)
Chat Channel: Vik PC
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Floyd20 Azizora
L.O.T.I.S.
61
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Posted - 2014.06.12 10:33:00 -
[35] - Quote
nvm mind, only std scr has lost pg. now scales from 7 to 16 to 20 |
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