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2481. [Request] MCRU Spawn Warpoints - in Feedback/Requests [original thread]
Uplinks grant warpoints to the owner for spawning on them. Why don't MCRUs? How can WPs for MCRUs be abused and not uplinks? They are the same thing. Just apply the same WP system to MCRUs that already exists for uplinks. Now dropship pilots get a...
- by Harpyja - at 2013.07.28 03:20:00
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2482. Requests - special AV grenade - stun effect)) - in Feedback/Requests [original thread]
Oh, you want to cripple us even more? How about our turrets overheat your weapons instead? I mean, heated plasma from blasters should melt your guns
- by Harpyja - at 2013.07.28 03:02:00
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2483. Request- Vehicle Lock mechanism needed - in Feedback/Requests [original thread]
Hopefully in 1.5 ....
- by Harpyja - at 2013.07.27 22:53:00
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2484. Let's talk about explosives for a second... - in General Discussions [original thread]
Hmm this is similar, if not identical to what I posted not too long ago.... and it barely got viewed I give my support to this so it doesn't receive the same fate.
- by Harpyja - at 2013.07.27 22:47:00
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2485. New large turret or alt skins for railguns? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Those are some funny looking barrels, might be the angle but they do look a bit off. Might be old concept art for railguns, dunno. Pretty sure that it's old art. They look better though
- by Harpyja - at 2013.07.27 18:12:00
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2486. Eve Online Ship Size - in General Discussions [original thread]
Aeon Amadi wrote: rather, they're thousands of kilometers up there so you're not going to see them anyway So true. Warp to a planet in EVE, and no matter how many km/s your ship can go, it will take some time to actually "reach" the planet's ...
- by Harpyja - at 2013.07.27 03:59:00
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2487. The Gallante suit is for Stealth not Armor! - in General Discussions [original thread]
I never understood why Gallente dropsuits are better armor tankers than Amarr. The Amarr have the best armor plating in New Eden. The fact that they even made Amarr dual tanks outrages me! Gallente in EVE don't have as much low slots as the Amarr ...
- by Harpyja - at 2013.07.26 21:21:00
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2488. [bug] shield booster pulse over 3 seconds not 1 second - in Technical Support/Bugs [original thread]
Let's make this a huge deal. I want my booster fixed NOW! The armor rep fix will be a nerf which is why people don't want it yet and CCP agreed until 1.5, but this would be a buff for shields! And shields need a lot of buffs! Come on CCP, let me s...
- by Harpyja - at 2013.07.26 21:11:00
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2489. Battlefield 3 vs Dust 514 (Revives) - in General Discussions [original thread]
Phantom Vaxer wrote: I thought you would have brought up the fact about revives in BF3 make sure a death isn't counted towards you while in Dust every time you fall even after being revived the death still counts. Nothing more I hate than bei...
- by Harpyja - at 2013.07.26 18:20:00
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2490. 1.3 = 1.2.1 Don't package nerfs as an update. - in General Discussions [original thread]
We were all told in advance that 1.3 wasn't going to be anything big so that the devs can get ready for the monthly rapid fire updates. All I can say to you is don't expect big when you were told small.
- by Harpyja - at 2013.07.26 18:18:00
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2491. All I want for christmass is a Gastun's Snow gun - in Feedback/Requests [original thread]
NextDark Knight wrote: Seeker SnowLock.. don't forget to nerf the splash damage. I won't care if it covers a 10m wide area with harmless snow!
- by Harpyja - at 2013.07.26 17:42:00
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2492. Bomb launchers - in Feedback/Requests [original thread]
Hmm sounds a lot like.... BOMBER DROPSHIPS. I wonder if those are still being worked on as CCP Wolfman and friends have taken over the vehicle department...
- by Harpyja - at 2013.07.26 14:36:00
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2493. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
No. Kill cams are free intel. You need to work for intel. Also, snipers will lose their profession. Imagine two snipers on opposing teams. One kills the other, but the person who got killed now knows where the other guy is. He respawns with a ven...
- by Harpyja - at 2013.07.26 14:34:00
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2494. Some ideas for the LLAV - in Feedback/Requests [original thread]
Telleth wrote: lithkul devant wrote: I think that AV gernade damage should get a bonus against all LAV's of around 10% or at least enough to counter balance the shield bonus against explosions. This is an ANTI-VEHICLE gernade, it's whole job...
- by Harpyja - at 2013.07.25 22:20:00
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2495. Soooooo Blasters and LAVs - in Feedback/Requests [original thread]
I wish my railgun or missiles would do that as well to those pesky LAVs. I'd insta kill the driver without even trying!
- by Harpyja - at 2013.07.25 21:27:00
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2496. Assault dropships - in Feedback/Requests [original thread]
Halador Osiris wrote: TechMechMeds wrote: Isn't new eden 3000 years into the future? Stabilisers much? Wouldn't our weapons aim themselves? Turrets on the ships of EVE aim themselves. All you have to do is tell them which target and th...
- by Harpyja - at 2013.07.25 21:20:00
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2497. [bug] shield booster pulse over 3 seconds not 1 second - in Technical Support/Bugs [original thread]
Bump, if armor reps are getting a treatment, we want a treatment for shield boosters as well! Make them pulse every second five times like they should!
- by Harpyja - at 2013.07.25 20:00:00
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2498. Amarr Jump Gates.... - in General Discussions [original thread]
This feels like a mix between Caldarian and Amarrian design. The sharp angles of the towers look Caldari, while the rounded frames look Amarr.
- by Harpyja - at 2013.07.25 19:40:00
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2499. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Billi Gene wrote: Lets be real, tanks do not need more base HP to be effective. More slots and increased CPU/PG, akin to suit progression would more than create the possibilities required for HAV progression. With such a setup, proto tankers ...
- by Harpyja - at 2013.07.25 19:34:00
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2500. Explosions and how they effect tactical combat - in Feedback/Requests [original thread]
As you said, #4 doesn't make any sense. Shields are resilient to kinetic and explosive damage while armor is resilient to thermal and EM damage. That's how it goes in New Eden. So it's correct for explosions (even if they are fragmented as you sai...
- by Harpyja - at 2013.07.25 18:43:00
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