Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2461. [Request] Add ISK Payout Multipliers for Vehicle Users! - in Feedback/Requests [original thread]
I'm tired of getting the same pay as an infantry player with a starter dropsuit while I risk 1.3mil+ tanks. Just today I finally made 1.3mil without losing anything *cough*railgun sniping*cough*, but then I lose my 1.4mil railgun sniper because th...
- by Harpyja - at 2013.07.29 17:22:00
|
2462. Damage Resistance on Vehicles - in General Discussions [original thread]
LLAVs got 30%? I'll just remove that example whenever I can then. Protocake JR wrote: I'm not a vehicle user, but i'm curious as to how you found out this equation? I'm intrigued (and drunk). It was quite simple. My two and a half years of ...
- by Harpyja - at 2013.07.29 15:44:00
|
2463. [Suggestion] Spalsh Damage Alternative - in Feedback/Requests [original thread]
No, this will make weapons where their strengths are in splash damage completely useless (MDs and missiles).
- by Harpyja - at 2013.07.29 14:14:00
|
2464. Damage Resistance on Vehicles - in General Discussions [original thread]
Garth Mandra wrote: It is more or less the same for damage: Damage dealt = (Base damage) * [ ( 1 + 0.03 * proficiency level) * ( 1 + module1 ) * (1 + module2 * 0.87) * ... ] The modules should be ordered such that the best is first and the wo...
- by Harpyja - at 2013.07.29 14:10:00
|
2465. Vehicle Damage Resistance Explained - in Rookie Training Grounds [original thread]
I've seen quite a few people asking why their resistances aren't adding up correctly, so I thought that I'd help to explain. The question is "If I have 10% from skills and add a 15% resistance module, why don't I get 25% but instead 23.5%? Am I ge...
- by Harpyja - at 2013.07.29 03:26:00
|
2466. Damage Resistance on Vehicles - in General Discussions [original thread]
Eurydice Itzhak wrote: I appreciate this information. Genuinely did not know this. Is it the same for proficiency skills and damage mods? As far as proficiency skills and damage mods, I believe they affect base stats and not modified stats,...
- by Harpyja - at 2013.07.29 03:08:00
|
2467. Damage Resistance on Vehicles - in General Discussions [original thread]
I've seen quite a few people asking why their resistances aren't adding up correctly, so I thought that I'd help to explain. The question is "If I have 10% from skills and add a 15% resistance module, why don't I get 25%? Am I getting a stacking p...
- by Harpyja - at 2013.07.29 02:56:00
|
2468. [BUG] limbus armor damage % - in Technical Support/Bugs [original thread]
Joey Stone wrote: With lvl 5 armor upgrades and lvl 2 gallente LLAV I had -37% armor damage on a bare limbus, then I leveled the LLAV to 3 and still had -37%. My guess is the limbus has a default -25% armor damage, armor upgrades gives -10% and...
- by Harpyja - at 2013.07.29 02:46:00
|
2469. A request for those little AV guys - in General Discussions [original thread]
Sgt Buttscratch wrote: oh noes mlt swarmers...aaaaggggghhh. there as bas as those nuggets who flux then try flaylock armor tanks A militia swarm launcher killed my 2.25 mil Falchion not too long ago. It was a said day, but what am I supposed...
- by Harpyja - at 2013.07.29 00:38:00
|
2470. A request for those little AV guys - in General Discussions [original thread]
Thumb Green wrote: Harpyja wrote: Sounds more like CCP needs to balance vehicles vs AV. It should take coordinated AV to take out tanks, not a single person with proto AV. Proto assault forge guns = win buttons. It should also take a c...
- by Harpyja - at 2013.07.28 23:20:00
|
2471. A request for those little AV guys - in General Discussions [original thread]
Knightshade Belladonna wrote: Harpyja wrote: Kekklian Noobatronic wrote: Sgt Buttscratch wrote: I know you have your proto awesomeness, and you want to be the tank destroying barbarian/scrub that you are but, If you see two tanks fight...
- by Harpyja - at 2013.07.28 20:01:00
|
2472. A request for those little AV guys - in General Discussions [original thread]
Kekklian Noobatronic wrote: Sgt Buttscratch wrote: I know you have your proto awesomeness, and you want to be the tank destroying barbarian/scrub that you are but, If you see two tanks fighting, a good close fight, could you just let em fini...
- by Harpyja - at 2013.07.28 19:29:00
|
2473. [Request] Fix Your Damn Rendering Already! - in Feedback/Requests [original thread]
Draco Cerberus wrote: Harpyja wrote: Draco Cerberus wrote: Although they aren't necessarily rendered I have hit and killed many a merc using a sniper rifle from a long way off. Just because they aren't rendered doesn't mean their V doesn'...
- by Harpyja - at 2013.07.28 19:24:00
|
2474. Redzone Sniping? - in Feedback/Requests [original thread]
Redzone railgun sniping is legit! The only way for tankers to make money!
- by Harpyja - at 2013.07.28 17:40:00
|
2475. [Bug] Stuck on Spawn Screen - in Technical Support/Bugs [original thread]
Got stuck on spawn screen at the beginning of match. I couldn't do anything.
- by Harpyja - at 2013.07.28 17:38:00
|
2476. [Request] Fix Your Damn Rendering Already! - in Feedback/Requests [original thread]
Draco Cerberus wrote: Although they aren't necessarily rendered I have hit and killed many a merc using a sniper rifle from a long way off. Just because they aren't rendered doesn't mean their V doesn't show up if you look around on the battle ...
- by Harpyja - at 2013.07.28 17:24:00
|
2477. [Request] Fix Your Damn Rendering Already! - in Feedback/Requests [original thread]
I've lost countless of millions of ISK from invisible forge gunners and swarmers. This has to end. If those damn forge gunners/swarmers are not rendered for me, then I shouldn't be rendered to them!! I'm tired of getting forged/swarmed to find a ...
- by Harpyja - at 2013.07.28 17:01:00
|
2478. Aren't vehicles earned? - in General Discussions [original thread]
The best shield tank fit comes at a little above 6100 shield, and most armor tanks (the best ones) have 6700 armor that I've ran across.
- by Harpyja - at 2013.07.28 14:55:00
|
2479. [Request] Shield Transporter Tool - in Feedback/Requests [original thread]
No, this is not a request for a shield transporter equipment to make shield dropsuits OP. The shield transporter tool will be very similar to the shield transporter module for vehicles, meaning, it doesn't work on dropsuits. I say the militia var...
- by Harpyja - at 2013.07.28 03:57:00
|
2480. [Request] Shield repair gun - in Feedback/Requests [original thread]
I as a shield tanker (HAVs), there should be a shield transporter for infantry use. At least make it work on vehicles and installations only if people believe it will make shields for infantry OP. Shield vehicles need a transporter for infantry to...
- by Harpyja - at 2013.07.28 03:25:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |