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361. Installations in Legion - in General Discussions [original thread]
What would make skirmish a lot more exciting is to have deployable null cannons. The null cannons are always in the same spots on maps and sometimes they're in places that are unfair to the other teams (that manus peak null cannon next to the hill...
- by Grimmiers - at 2014.06.25 14:17:00
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362. Termination on Bleedout screen -- O - in Feedback/Requests [original thread]
Atiim wrote: From what others have said in the thread: Allow a clone to be instantly terminated by pressing the Gū¦ button
Only allow for revives if a player calls for help with the X button.
Grimmiers wrote: Alena Ventrallis wr...
- by Grimmiers - at 2014.06.25 07:55:00
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363. Aim assist debunking and possible changes for charlie - in Feedback/Requests [original thread]
OP FOTM wrote: RogueTrooper 2000AD wrote: That was clearly photo shopped though. dont talk about Ghaz like that, I know him personally and he is a honest player @OP haven't you noticed the bullets wrapping around the corner when you try ...
- by Grimmiers - at 2014.06.25 07:49:00
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364. Termination on Bleedout screen -- O - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Or, you can only be revived if you call for one. and if you call for one that "your killer" screen should go away so you see what's happening.
- by Grimmiers - at 2014.06.25 02:29:00
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365. Aim assist debunking and possible changes for charlie - in Feedback/Requests [original thread]
M1tch Rapp wrote: I think the homing people think is going on is that your bullets are hitting in lag conditions. I want this mechanic debunked and then iterated on. If the homing mechanic existed it's probably why it's been so hard to bala...
- by Grimmiers - at 2014.06.24 23:33:00
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366. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Soraya Xel wrote: It's still not called a Plasma Rifle though? The gun that requires a skills to get is called a plasma rifle. It's a mockup. I think for refitting your gear if you could implement a system where we can place a sell order for...
- by Grimmiers - at 2014.06.24 23:18:00
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367. RE bug needs fixing - in Technical Support/Bugs [original thread]
There's a bug where if you throw a remote on the side of a hack terminal it will fly under the map so the enemy can't destroy it. They can still be scanned and you'll see them appear under the ground, but the only way to avoid it is to fake hack a...
- by Grimmiers - at 2014.06.22 04:29:00
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368. The New Dim World of PC with Hotfix Bravo - in General Discussions [original thread]
It's hard to make pc as meaningful without a player market and resources in the picture yet. A district should be something you want to keep where you can gather resources for eve players. Those resources being sold would be the new passive isk an...
- by Grimmiers - at 2014.06.22 00:09:00
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369. Tried to fly an ads with a m/kb - in Feedback/Requests [original thread]
First I could not invert my mouse controls when in third person. Not only that but the camera would either slide all way under or above my dropship with the slightest movement down and up. So it was pretty much impossible to aim at a target (I was...
- by Grimmiers - at 2014.06.21 07:14:00
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370. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
I think the problem with hitting targets while moving is partly due to the slow tracking speed of the weapon. The blaster should have a much higher speed by default being that it's a close range Ai weapon. Also the current spread is meant for a we...
- by Grimmiers - at 2014.06.20 21:36:00
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371. [Hotfix Charlie] Suggested Assault suit buff - in Feedback/Requests [original thread]
Fox Gaden wrote: Apothecary Za'ki wrote: assaults should get passive scan buff for precision and range/duration No. That is a Scout's role. I like the idea have a gradual increase between frames. There's no reason why a medium frame can...
- by Grimmiers - at 2014.06.20 21:25:00
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372. Aim assist debunking and possible changes for charlie - in Feedback/Requests [original thread]
My ps3 pad broke recently so I have to use a m/kb now. The hit detection while using it is off when compared to a pad with aim assist on. I usually play with aim assist on for the controller, but only because my shots will miss more even on a stat...
- by Grimmiers - at 2014.06.20 20:56:00
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373. Assault Dropships - in General Discussions [original thread]
About ramming I think I made a post about this before to make the implementation better than it is. The goal is it make it so ramming is only meant to destroy dropships with a small amount of hp left. Ramming should cause a trade in damage so that...
- by Grimmiers - at 2014.06.19 19:44:00
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374. Hotfix Charlie and Beyond Wishlist - in General Discussions [original thread]
Project Legion greenlight I wish the special battles tab was used more often to make unique game modes. These could even be automated throughout the week. Assault suit tweaks to tame the heavies and scouts running rampant. I would like some new...
- by Grimmiers - at 2014.06.19 05:50:00
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375. Small blaster feedback - in Feedback/Requests [original thread]
Besides everything else that is true with the new small blaster I still would like it to be better against vehicles. I can do enough damage to strip off shields entirely on an lav, but the shields never deplete. I don't mind it repping through fir...
- by Grimmiers - at 2014.06.18 21:20:00
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376. So REs got nerfed, but not murder taxis? - in General Discussions [original thread]
CCP Rattati wrote: We have investigated this and there is no simple way to do this except increasing AV options, packed AV grenades and PLC's for instance, as we did. Enter/Exit animation is way beyond the scope of what we can do and a delay u...
- by Grimmiers - at 2014.06.17 20:29:00
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377. @ Heavies: Rattati might not know - in General Discussions [original thread]
Tanked heavies are fine, but the hmg could be more prone to overheating like rattati already suggested. Also the burst hmg's rof could be toned down a bit and should fill up about 80% of the heat bar with 2 consecutive bursts. I would try 18 heat...
- by Grimmiers - at 2014.06.17 17:44:00
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378. Assault Dropships - in General Discussions [original thread]
I always felt like swarms should have a normal damage profile while rail tech should have reduced damage on dropships with a greater impulse. It could be explained that the energy and damage of the rail shot is lost because the dropship absorbs it...
- by Grimmiers - at 2014.06.17 17:15:00
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379. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
I would remove the commando class from legion at launch and work on medium weapons that could fill the role of light machine guns. Then I would have a weapon mount equipment so classes that can't hold a medium weapon can use them like a turret aft...
- by Grimmiers - at 2014.06.13 17:19:00
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380. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
Atiim wrote: Zatara Rought wrote: He didn't say 5% per level. And I think it's quite a hasty assumption to discount the idea even if it was 5% per level until you theorycraft a fit and demonstrate why it's broken. 2 many good ideas get to...
- by Grimmiers - at 2014.06.13 16:14:00
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