Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
341. Post Here To Become Relevent! - in The War Room [original thread]
Cyrius Li-Moody wrote: Atiim wrote: Cyrius Li-Moody wrote: Atiim its like you're actively ignorant. There's a reason why games like counter-strike are ridiculously well balanced and continue to be popular. I've never played CS, but if I...
- by Grimmiers - at 2014.07.04 16:56:00
|
342. [Request] What Dust 514 is in need of. - in Feedback/Requests [original thread]
Is bumping your own post against any rules? And we've been asking for something like this for months and the only reason why it's not in the game yet is because it requires changes to the ui. That's one thing I'm looking forward to in legion, the...
- by Grimmiers - at 2014.07.04 16:31:00
|
343. While i was banned i had to bottle up feelings about hotfix bravo. - in General Discussions [original thread]
Everything in the game is working as intended
- by Grimmiers - at 2014.07.03 22:30:00
|
344. Shotgun Hit Detection Revisited [Video] - in Technical Support/Bugs [original thread]
If you pause at 1:30 you can see that the shotgun rounds are about one crosshair's width to the right of the heavy. This is because when strafing the shots will come out of where you're character is server side which with lag would be about 50ms...
- by Grimmiers - at 2014.07.03 15:58:00
|
345. HMG's are still not a small threat to vehicles, they are no thre... - in Feedback/Requests [original thread]
I think aiming at the weak spot of an lav made the efficiency rating jump from 40 to 100%. The weak spot is the hood of the car. You just need a flux for shield lavs because it's impossible to deplete shields with small arms fire.
- by Grimmiers - at 2014.07.03 11:52:00
|
346. ccp need to fix the rail rife - in Technical Support/Bugs [original thread]
Spaceman-Rob wrote: Here's a video of the problem. http://m.youtube.com/?#/watch?v=thxoc7YnIeU You have to pull the gun down to compensate for recoil after about 3 shots if you're not crouching with the rail rifle. Letting off the trigger ...
- by Grimmiers - at 2014.07.03 11:04:00
|
347. Multiple voice channels enabled - in Feedback/Requests [original thread]
Pokey Dravon wrote: I'm not entirely sure if that is within the scope of what can be done for Dust, but I will agree that a general overhaul of the comms system is very appropriate. I'm curious, are you familiar with the comms system used in MA...
- by Grimmiers - at 2014.07.02 17:39:00
|
348. Multiple voice channels enabled - in Feedback/Requests [original thread]
Pokey Dravon wrote: How is this different from just having your squad use Team Chat? You would be able to hear your squad member in team chat as long as he has squad chat on as well. You should also be able to use custom chat channels. A tea...
- by Grimmiers - at 2014.07.02 15:52:00
|
349. Curious: spawning? - in General Discussions [original thread]
CCP Wolfman wrote: As it happens we are considering an 'equipment bandwidth' system to reduce equipment spam in Legion. We were thinking it would be per player rather than for an entire team though which is a bit easier to grasp I think. I'll...
- by Grimmiers - at 2014.07.02 14:00:00
|
350. Multiple voice channels enabled - in Feedback/Requests [original thread]
We need an option to have multiple voice channels up for people who want to talk to both their squad and the team. Just having two voice channels would be enough. This would make team chat used more in pubs and make pc comms more organized.
- by Grimmiers - at 2014.07.02 08:45:00
|
351. 2 Simple Fixes To Make DUST 10x More Enjoyable - in Feedback/Requests [original thread]
The problem started when ccp fixed the cone of fire AND increased the rof to 2400 from 2000. It would have been nice to see if the changes to accuracy to make it hit more was enough since it was already doing a lot of damage. Then they tried to do...
- by Grimmiers - at 2014.07.02 08:16:00
|
352. I WISH (CCP Should Check) - in General Discussions [original thread]
OP FOTM wrote: the fact is they're not going to win unless they drink energy drinks, smoke crack or something to keep them awake 71 hours and 30 minutes I could have at least been highest kills per day throughout the weekend instead of all w...
- by Grimmiers - at 2014.06.30 09:27:00
|
353. CCP after FanFest 2014 happened - in General Discussions [original thread]
good god
- by Grimmiers - at 2014.06.29 18:25:00
|
354. [suggestion] make the ion pistol useful - in Feedback/Requests [original thread]
Make it so charge up meter is 1:1 with heat with scaled damage with slower cool down and have the operation skill decrease cooldown time. The damage and clip could stay as is to promote using both the charge shot and semi auto shots. The heat buil...
- by Grimmiers - at 2014.06.29 13:04:00
|
355. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: Would still like CCP to remove the directional arrow on the mini map and replace it with a circle instead. Edit: TPLAK! I second this. Scouts would have to rely on a cloak to see where the enemy is directing their attention.
- by Grimmiers - at 2014.06.29 12:32:00
|
356. A Very Musical Dust Related Emergency! - in General Discussions [original thread]
rip subwoofers http://www.youtube.com/watch?v=ekNEpqLLpt0
- by Grimmiers - at 2014.06.29 08:46:00
|
357. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: No way am I plowing through 813 pages to find the answer, so I will just post the question directly here. If it can be done, what do scouts think of passive scans not being shared in squads, only active scans. If that is te...
- by Grimmiers - at 2014.06.28 16:20:00
|
358. Installation EHP Buff - in General Discussions [original thread]
They should've have modules so more players won't be afraid to use them. I wonder if ccp could even fit modules onto them for us. A hardener and a scanner would go a long way.
- by Grimmiers - at 2014.06.28 12:20:00
|
359. Tanks and Dropships take the same damage. Explain CCP - in General Discussions [original thread]
Maybe standard dropships could get a resistance bonus. I suggested dropships taking less damage from rail rounds, but with added impulse so it's still good on an incubus.
- by Grimmiers - at 2014.06.28 10:42:00
|
360. Stop blaming proto stompers, start blaming CCP - in General Discussions [original thread]
It'll only ruin some people's weekends
- by Grimmiers - at 2014.06.26 02:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |