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61. FW sucks for me now - in General Discussions [original thread]
CCP Rattati wrote: how is performance in FW as want to know whether it is similar to PC or Pubs. Last match I played the framerate was so bad I shut off the console. It was on the biomasss outpost.
- by Grimmiers - at 2015.04.11 06:32:00
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62. I just left a battle with my squad. - in General Discussions [original thread]
Rattati has a trello card about rewarding players that finish battles by multiplying the payout by between 1~2x.
- by Grimmiers - at 2015.04.05 21:00:00
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63. Gallente SMG - in Feedback/Requests [original thread]
It will shoot ricocheting bullets that will hit you more than the enemy.
- by Grimmiers - at 2015.04.05 16:47:00
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64. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue d...
- by Grimmiers - at 2015.04.05 16:39:00
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65. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Godin Thekiller wrote: lol You can't be serious. What part of that seems like a joke? Do you really think seeing a list of players and leaving because there's a corp squad on the other team is going to make the game fun?
- by Grimmiers - at 2015.04.03 19:46:00
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66. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
TheEnd762 wrote: Mad Syringe wrote: With the current mindset, it's a very bad Idea, to give people the possibility to pick their fight. We're supposed to be mercenaries. Mercenaries get to decide whether or not to accept jobs based on t...
- by Grimmiers - at 2015.04.03 18:41:00
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67. Punishment for leaving match early - in General Discussions [original thread]
The real questions is why do players log in to a fps game to avoid fighting
- by Grimmiers - at 2015.04.02 22:00:00
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68. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
olssam 62 wrote: and for fatal errors, freeze and disconnections ...? If it can detect a fatal error, or a freeze it shouldn't count. Disconnections will add 25% more to the penalty for leaving a battle. Maybe you'll get up to 3 free disco...
- by Grimmiers - at 2015.04.02 12:45:00
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69. Punishment for leaving match early - in General Discussions [original thread]
As for a squad member not making it to a battle they should just remove the squad bug where you can't join a match in progress. So if you're in a squad that's loaded in and you're in the merc quarters, joining a battle will bring you to where you...
- by Grimmiers - at 2015.04.02 12:23:00
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70. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Iron Wolf Saber wrote: DeathwindRising wrote: A long time ago, eve online mission agents were divided into tiers of quality. Higher quality agents paid more isk. The requirements for access to higher quality agents was based on personal st...
- by Grimmiers - at 2015.04.02 11:02:00
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71. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
The idea is either take away isk when peope leave a battle. The first abandon will cost 100k isk and would be increased 1.5x each time you leave a battle. If you disconnect, or shut off the console it will be a 25% increase for benefit of the doub...
- by Grimmiers - at 2015.04.02 10:53:00
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72. unintended side-effects. - in Feedback/Requests [original thread]
There are stations you can see sometimes when in the warbarge.
- by Grimmiers - at 2015.04.01 16:18:00
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73. How do you warm up before you DUST? - in General Discussions [original thread]
What is there to warm up for? I could practice for pc if there was a setting that brings the game to a crawl.
- by Grimmiers - at 2015.04.01 12:05:00
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74. Thoughts on the Matchmaking - in General Discussions [original thread]
five players were on the enemy side. One of the enemies I mailed said it was happening all day so I called it quits.
- by Grimmiers - at 2015.04.01 08:02:00
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75. Announcement:[SNEAK PEEK] DUST 514 Filters - in General Discussions [original thread]
:P less annoying than the dust on ps4 confirmation... Can we actually use it though?
- by Grimmiers - at 2015.04.01 07:56:00
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76. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
I think it would a good place for tougher pve gamemodes. After messing around with planetary interaction I think there could be some interesting links between dust and eve there. Like if I have factories on a temperate planet in wormhole, or null...
- by Grimmiers - at 2015.03.30 14:45:00
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77. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
PC needs some planetary interaction mechanics for resource gathering and a little dust side production. People would have reasons to hold districts besides bragging rights. Then wh space might be useful instead of just having a nice skybox and env...
- by Grimmiers - at 2015.03.30 05:34:00
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78. lack of good matchmaking killed dust. - in General Discussions [original thread]
Drogan Reeth wrote: I think the easiest and most fair way to balance ques is to just create 3 diffrent ques. Search as basic, adv, or proto que. Once inside you can only use that type of gear or less. This would also mean you don't need to cod...
- by Grimmiers - at 2015.03.29 12:22:00
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79. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
When I meet a scrambler rifle at close range I get the same feeling as when I approach a heavy where I have to stay on my toes to avoid being alpha'd to death. A scrambler with an smg is the deadliest assault combo imo since you never overheat if ...
- by Grimmiers - at 2015.03.28 17:54:00
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80. best players in dust? - in General Discussions [original thread]
jade gamester wrote: Grimmiers wrote: my eyes Yes most people have 2 according to your avatar you have none
- by Grimmiers - at 2015.03.28 10:44:00
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