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81. best players in dust? - in General Discussions [original thread]
my eyes
- by Grimmiers - at 2015.03.28 10:40:00
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82. Legion isnt currently being developed - in General Discussions [original thread]
https://www.youtube.com/watch?v=piyjzOjJLP0 Maybe the treadmill will keep us from getting seasick, although it might make others around you sick. Legion is on pause while small work is being done on dust. I actually think this would be a good ...
- by Grimmiers - at 2015.03.27 09:13:00
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83. EVE Vegas 2013 - Market UI Revamp? - in General Discussions [original thread]
New drones available Then there's the project legion screens http://i.imgur.com/Q6sraNb.jpg
- by Grimmiers - at 2015.03.27 03:01:00
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84. 2 ideas to discourage dual tanking slightly - in Feedback/Requests [original thread]
I'd just make guns/grenades/equipment cost less to fit and have the high and low slots take up most of your fitting room. If you dual tank it'll be hard to fit a decent offense.
- by Grimmiers - at 2015.03.25 02:34:00
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85. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
are you guys really worried about blaster being too good on tanks? The blaster does have a bit of splash already and if it's on a tank you won't have a high enough angle to exploit splash as much. A splash range increase mod would actually make s...
- by Grimmiers - at 2015.03.24 22:57:00
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86. M8 Packed Locus Grenade. - in Feedback/Requests [original thread]
I want a proto sleek grenade
- by Grimmiers - at 2015.03.22 22:58:00
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87. Amarr and Minmatar HAV & LAV - in General Discussions [original thread]
Maybe we could crowdsource the assets. There's probably a bunch of legal stuff that make it impossible, but it would be interesting if so.
- by Grimmiers - at 2015.03.22 22:53:00
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88. [Campaigns] Dust 514 lack of stories in pub - in General Discussions [original thread]
Epic storylines would probably be pretty popular and a good way to guide players. The game should start with you agreeing to kill yourself for the mind transfer and then entering a training field to get use to your new body. I think ironwolf saber...
- by Grimmiers - at 2015.03.22 14:22:00
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89. I am going insane! (514) - in General Discussions [original thread]
I typed this post at 5:41
- by Grimmiers - at 2015.03.20 21:41:00
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90. fix the freaking lag - in General Discussions [original thread]
It would be better to set up a way to debug what happens in a pc battle than just simply clearing things like character images and chat channels. Cleaning up what's not needed for a fight would add some frames, but if the symptoms of a pc battle ...
- by Grimmiers - at 2015.03.20 21:19:00
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91. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
I made a thread about passive and active modules affecting cooldowns and active duration. Activating any combination of modules would deplete your capacity faster and passive modules would increase cooldown times. This would be to balance any act...
- by Grimmiers - at 2015.03.20 20:45:00
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92. A guy can't get 42 kills in a match without getting hatemail... - in General Discussions [original thread]
I'm tempted to send hatemal to those intentional feeding players that go 0/20, but I feel they had enough of a beating. I get gg mail mostly.
- by Grimmiers - at 2015.03.18 07:24:00
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93. To Rattati: small buff for ADS - in Feedback/Requests [original thread]
I think light modules need looking at. We already know armor plate speed reduction is pretty wacky and I'd like to see a return of passive hardeners and shield rechargers. I see a lot of incubi with basic 120mm 2 light repairs and a turret of the...
- by Grimmiers - at 2015.03.17 22:49:00
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94. [Suggestion} System for future passive and active modules coinciding - in Feedback/Requests [original thread]
Currently, each active module has it's own built in capacitor, which is it's active duration. They also have a cooldown time once the activation time is over. The idea is to have passive modules increase cooldown times and multiple active modules...
- by Grimmiers - at 2015.03.16 22:00:00
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95. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
I like the idea and had a similar suggestion a while back. The reason it works is because a dropship evading swarms means the swarmer isn't under attack. If ccp wants to get fancy they can add a module that further lowers missile turn tracking spe...
- by Grimmiers - at 2015.03.16 21:00:00
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96. Dropships: the future - in Feedback/Requests [original thread]
tanks and lavs having less base hp make it easy to cripple a vehicle before they can recover, or harden with a rail incubus. The small blaster has been butchered with ever change. It was most effective when there was larger splash damage and more ...
- by Grimmiers - at 2015.03.16 00:37:00
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97. NEED HELP WITH TEST (Myrofibril stuff. Also, I'm livestreaming) - in General Discussions [original thread]
There was a thread here. It's gone now
- by Grimmiers - at 2015.03.15 02:42:00
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98. Judge Rhadamanthus - in General Discussions [original thread]
The 20 minute long national geographic style videos explaining a simple idea were always funny to me. They remind me of the family guy cutaway with the fire truck hunting the antelope. I feel like the dev team and the cpm were just never in their...
- by Grimmiers - at 2015.03.15 01:32:00
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99. Tanks: madrugar vs gunlogi - in General Discussions [original thread]
I saw a tank with 6k shields rolling around in a city which I thought would be a easy kill for the team, but he survived the whole battle. I would like to see the passive shield regen modules come back that boost base repair per tick. active and...
- by Grimmiers - at 2015.03.14 23:13:00
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100. Fanfest schedule is out. - in General Discussions [original thread]
Nirwanda Vaughns wrote: twitch.com/ccp i think is the link for the fanfest stream and from what i can tell there isn't a premium hd option this year i miss my yearly Quafe FF t-shirt for my EVE toon hd is free this year. Will the dust port...
- by Grimmiers - at 2015.03.14 18:44:00
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