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4841. How Do you guys remain ISK positive? - in General Discussions [original thread]
Just because you CAN run something, doesn't mean you have to ONLY use that gear. Secret to never having ISK worries right there.
- by Garrett Blacknova - at 2013.03.22 21:00:00
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4842. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Charlie 'Chaplin' Pennock wrote: OK well you guys keep pulling your hair out and wasting time worrying about which side you'll be on in this particular fight. I'm going to enjoy this free game in all the glory it has right now, don't get me wro...
- by Garrett Blacknova - at 2013.03.22 20:05:00
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4843. Suicide Hand-Grenade as a battlefield weapon. - in General Discussions [original thread]
Kaerala Myshtana wrote: Vicarrah - Dust wrote: Iron Wolf Saber wrote: Much more effective to overload your suit's reactor. notsureifserious.jpg Actually, I really wish I could do that, it'd help in taking down anything other than scou...
- by Garrett Blacknova - at 2013.03.22 15:22:00
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4844. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
Mavado V Noriega wrote: the vets have been playing this for like 6 months now with no new content I'm one of those vets. I don't AFK farm, and I've got a stack of alts who could really benefit from me doing so. Couple of Skinweave Heavies and...
- by Garrett Blacknova - at 2013.03.22 14:34:00
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4845. 13375 sitting in the mcc? - in General Discussions [original thread]
If they're not in a Heavy suit (or a relatively expensive tanked Assault), a suicide grenade will kill them. Pull the pin and hold while standing close enough, and they'll go down with you. If they're well-tanked up, and it doesn't kill them, th...
- by Garrett Blacknova - at 2013.03.22 14:21:00
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4846. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Garrett Blacknova wrote: Django Quik wrote: Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforce...
- by Garrett Blacknova - at 2013.03.22 14:08:00
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4847. The skill "Armor adaptation" is broken: Does nothing, which other skil... - in General Discussions [original thread]
Did they ever fix the broken Laser skills?
- by Garrett Blacknova - at 2013.03.21 18:54:00
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4848. Sharpshooter & bullet dispersion? Dev answer if possible/necessary. - in General Discussions [original thread]
Bullet dispersion also varies based on whether you're hipfiring or aiming. SMGs get a pretty big benefit to their accuracy from using the sights, so while there's a decrease in turning speed when you're doing it, learning when to use the sights m...
- by Garrett Blacknova - at 2013.03.21 18:40:00
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4849. Upon Return to this game... SoCal_Ninja's Thoughts - in General Discussions [original thread]
N1ck Comeau wrote: How the spawn system should work is that you each spawn on different sides of the map The when you die you spawn from the sky from like an mcc or something and fly down to battle. This would make ambush more fun to play an...
- by Garrett Blacknova - at 2013.03.21 18:30:00
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4850. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforcements before another attack could be sent. You w...
- by Garrett Blacknova - at 2013.03.21 18:11:00
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4851. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
Beren Hurin wrote: I heard that doesn't work anymore? It doesn't work because most AFK farmers use Heavy suits now.
- by Garrett Blacknova - at 2013.03.21 16:22:00
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4852. Lost another ship to the solid flight ceiling. wtf? Anyone else ? - in General Discussions [original thread]
2-Ton Twenty-One wrote: Yeah I don't know why they dropped the flight ceiling so much, it was great when it was higher up. They dropped the flight ceiling to stop infinite-range missile spam from outside draw distance. Then they bumped draw ...
- by Garrett Blacknova - at 2013.03.21 15:50:00
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4853. Upon Return to this game... SoCal_Ninja's Thoughts - in General Discussions [original thread]
Iron Wolf Saber wrote: Imo the enemy score should be the only one. If the enemies are all near the middle of the map, and most of your team is in one corner of the map, where do you want to spawn? Randomly anywhere there are no enemies (abou...
- by Garrett Blacknova - at 2013.03.21 15:20:00
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4854. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
2-Ton Twenty-One wrote: Your wrong if you change your sensitivity on the DS3 your turn speed is just as quick, also the heavy turn speed is limited as with kb/m you can turn way faster as a assult or scout. next time try crouching and turning a...
- by Garrett Blacknova - at 2013.03.21 15:17:00
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4855. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
Zyrus Amalomyn wrote: Garrett Blacknova wrote: Personally, I think turn speed on the suits should be balanced, but to balance the control schemes fairly, there NEEDS to be a hard cap on turn speed to prevent mouse users from getting an advan...
- by Garrett Blacknova - at 2013.03.21 15:15:00
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4856. Nerf Nova knives - in General Discussions [original thread]
I've been killed twice... I think... by Knives. I've seen my girlfriend die to them a few more times than me. They need a buff, not a nerf, but after getting the primary buff they need, they might need a nerf to keep them from being TOO powerful...
- by Garrett Blacknova - at 2013.03.21 15:10:00
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4857. The Worst Review guy posted another hate video...I responded again! - in General Discussions [original thread]
Sounds to me like a couple of little kids whose parents are worse than average at keeping their swearing under control. Also sounds like one of the kids is trying really hard to put on his big-boy voice, but keeps forgetting mid-sentence while he...
- by Garrett Blacknova - at 2013.03.21 14:52:00
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4858. Upon Return to this game... SoCal_Ninja's Thoughts - in General Discussions [original thread]
SoCal's back? Welcome home... On-topic, I have to agree that the new spawn system doesn't work as intended. But the core mechanics they built the system on are good. It's the numbers behind the scenes that need tweaking. The game assigns a value...
- by Garrett Blacknova - at 2013.03.21 14:32:00
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4859. Dust and Battletech - in General Discussions [original thread]
I'm just going to bump this thread, because it's awesome. Also, Jade Falcon mention earns a +1 from me.
- by Garrett Blacknova - at 2013.03.21 14:24:00
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4860. Wild idea for a Tank tactic thats never used - in General Discussions [original thread]
When I'm running any of my Logi fittings, I usually try and stick with HAVs as long as they cooperate. It doesn't happen often, but when it does... good times. Usually ends up collecting a few blueberries with the same idea, too.
- by Garrett Blacknova - at 2013.03.21 14:13:00
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