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1781. Survey - in General Discussions [original thread]
Panther Alpha wrote: I haven't... in the other hand i troll... i mean i "talk" so much in the forums that they provably don't need one from me. Same here. On 2 out of 3 counts (skip the "I mean talk" line and we're good).
- by Garrett Blacknova - at 2013.09.07 17:04:00
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1782. I'm really starting to like the Laser Rifle. - in General Discussions [original thread]
For people who are unsure... Press Start or L1 in the Merc Quarters (open Neocom menu) Scroll down to "System Operation". Select "Options". Press R2 twice to reach the "Controls" page with the sixaxis controller on-screen. At the bottom of the s...
- by Garrett Blacknova - at 2013.09.07 16:57:00
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1783. Kenetic Catalyzers - in General Discussions [original thread]
Speed tanking ISN'T a tool for dodging fire after being spotted any more. It needs to pair with decent stealth and let you get around to positions the enemy doesn't expect. That way, you're avoiding being scanned rather than just hiding from the s...
- by Garrett Blacknova - at 2013.09.07 16:18:00
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1784. A discussion of vehicles and how ammo and the future will change things. - in General Discussions [original thread]
Zero Harpuia wrote: Sounds decent enough. Not too sure about the Logi DShip providing more ammo though, the whole idea of ammo was to provoke retreating. Even Nanohives have to be placed behind cover, and can suffer the wrath of the Flux. Also...
- by Garrett Blacknova - at 2013.09.07 15:39:00
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1785. Leaving dropship results in insta-death - in General Discussions [original thread]
Quil Evrything wrote: Last I heard, attempting to parachute out of a superrsonic plane was a bad idea. Last I heard, transport helicopters weren't supersonic planes. And that's basically what Dropships behave like.
- by Garrett Blacknova - at 2013.09.07 15:09:00
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1786. I'm really starting to like the Laser Rifle. - in General Discussions [original thread]
So you're saying that the Laser Aim Assist isn't that crazy... ...BUT YOU HAVEN'T TURNED AIM ASSIST ON? Seems legit.
- by Garrett Blacknova - at 2013.09.07 15:02:00
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1787. Bomber Planes... OH GOD NO - in General Discussions [original thread]
Link to what? The pics that were posted all over the forums during fanfest? Or the sticky thread about 1.5 where the devs announced the ammo limits coming to vehicles?
- by Garrett Blacknova - at 2013.09.07 15:01:00
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1788. Need more modules with drawbacks - in General Discussions [original thread]
Chunky Munkey wrote: On a side note: I've always figured a cloak could work by replacing shields. That's generally how it works in other sci-fi franchises and I think it'd be a good balance for Dust. Doesn't work quite so well when stealth is...
- by Garrett Blacknova - at 2013.09.07 14:49:00
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1789. A discussion of vehicles and how ammo and the future will change things. - in General Discussions [original thread]
1.5 is introducing ammo limits for vehicles. At first, I thought this was a bad thing, then I read the new thread about Bombers. The more I worked through things, the more I saw the potential for massive vehicle battles AND a way for infantry to r...
- by Garrett Blacknova - at 2013.09.07 14:42:00
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1790. (For the loyalists) What do you do during downtime? - in General Discussions [original thread]
Forums. Armored Core V. PSP games. Remember Me. TLOU. CivRev. I have a LOT of other games I play. I don't only limit myself to playing them in downtime, either.
- by Garrett Blacknova - at 2013.09.07 14:34:00
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1791. Bomber Planes... OH GOD NO - in General Discussions [original thread]
With ammo limits coming in the next update that's probably only a month away, I think that alone will act as a balancing measure. Adding to that, we're likely to see Fighters before we see Bombers (concept art already released), meaning that Bomb...
- by Garrett Blacknova - at 2013.09.07 14:33:00
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1792. Need more modules with drawbacks - in General Discussions [original thread]
Why would you have benefits and drawbacks on the same aspect though? Armour modules increase your HP att he cost of something totally unrelated - speed. Here's a proposal I'd be more likely to agree with: 60% decrease to Dropsuit Scan Profile 2...
- by Garrett Blacknova - at 2013.09.07 13:54:00
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1793. To all the Mouse Users (A Rant) - in General Discussions [original thread]
Primarily a sixaxis user. Also occasionally used mouse and keyboard for testing. Usually play with aim assist turned off anyway. Don't agree with how strong aim assist is and want it dialled back. Rarely run any proto gear on any of my rather larg...
- by Garrett Blacknova - at 2013.09.07 03:25:00
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1794. Dust 514 2.0 - in General Discussions [original thread]
TheAmazing FlyingPig wrote: ... Give me my damn Amarrian tank so I can tie a frickin' laser beam to its head. I am absolutely in awe of your solid grasp of physics.
- by Garrett Blacknova - at 2013.09.07 03:04:00
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1795. KBM Skill IS NOT DS3 Skill: Why aim assist? - in General Discussions [original thread]
Beren Hurin wrote: Therefore what aim-assist does is it helps to negate the effect of the DS3's residual (returning-to-center) stick movement, by letting the way in which a player lands on target happen on a 'force curve' that lets them cut off...
- by Garrett Blacknova - at 2013.09.07 02:54:00
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1796. Ammo Skill Question - in General Discussions [original thread]
The reason it's not a basic number is because different weapon variants have different total ammo counts and different clip sizes. Giving a Tac AR and a regular AR the same fixed number of extra bullets is either a buff to the Tac or a nerf to th...
- by Garrett Blacknova - at 2013.09.07 02:47:00
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1797. [1.4 Intermission #2] BPO's and Alts - in General Discussions [original thread]
Pretty sure deleting a character deletes all items assigned to that character. It's been a LOOOONG time since someone asked that, but I believe that was the end answer.
- by Garrett Blacknova - at 2013.09.07 02:45:00
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1798. Who Misses the beta theme? Cus I do - in General Discussions [original thread]
The one problem I had was the way the slow escalation resulted in the music being REALLY LOUD by the end and requiring the volume to be turned down on my TV. Then it looped back to the start and I had to turn it back up to hear it.
- by Garrett Blacknova - at 2013.09.07 01:55:00
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1799. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
CCP Logibro wrote: Dying in a vehicle displays two deaths Known issue that we're looking into internally. UPDATE: We have determined that this is only a UI issue while in a match. Your actual death count post-battle is correct. We are still...
- by Garrett Blacknova - at 2013.09.07 01:40:00
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1800. Ammo Skill Question - in General Discussions [original thread]
When a skill says it increases clip size, it increases clip size. When a skill says it increases your total ammo, or your ammo reserve, it doesn't increase your clip size, and it doesn't say it increases your clip size either.
- by Garrett Blacknova - at 2013.09.07 01:32:00
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