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5981. [Request] Character switch - in Feedback/Requests [original thread]
YAY! A new thread about this to +1! It's been WEEKS since I saw a thread about this. I still want the bed/bunk/hole in the wall to be the "sign out" button in the MQ. It was way back in the E3 build that I saw someone suggest that, I don't reme...
- by Garrett Blacknova - at 2012.12.19 01:31:00
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5982. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Im actually looking forward to this game to practice economics and trade. I feel like it will be equally a business tycoon simulator. I want to do phony business to understand real business better, you know? But I want to...
- by Garrett Blacknova - at 2012.12.19 01:28:00
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5983. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
Sytonis Auran wrote: I still think its 0 is fast, 100 slow. Otherwise I can't explain why my old 30 is far too twitchy and 70 now feels right. Yeah, I don't know either (I posted while I was waiting for the client to re-download, the comment ...
- by Garrett Blacknova - at 2012.12.19 01:23:00
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5984. here we go again! - in Feedback/Requests [original thread]
Yes, because none of these changes could possibly have taken the volume of complaint to mean the problem needs a harder hit than it really does (a very frustrating MINOR problem doesn't need a MAJOR change to fix it just because it's go people roy...
- by Garrett Blacknova - at 2012.12.19 01:16:00
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5985. [Feedback] Player market is feeling like more of a priority - in Feedback/Requests [original thread]
LEO BETA wrote: the UVT in Corp now needs to be changed!!!!!!!!!!! CCP really screwed this one up, it shouldn't cost real money for something ALL other games provide for free.... Teamspeak will get our money first Really? ALL other games give...
- by Garrett Blacknova - at 2012.12.19 01:10:00
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5986. A better way to activate modules with kb/m - in Feedback/Requests [original thread]
While the current setup is really, REALLY bad for KB/M vehicle control, making it a hotkey system would give KB/M players a distinct and measurable advantage that would unbalance the game against other control schemes. I agree that something need...
- by Garrett Blacknova - at 2012.12.19 01:00:00
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5987. HMG Doom Mode feels way off - in Feedback/Requests [original thread]
Brush Fire wrote: I'm just waiting for God Mode haha. 1. be a Heavy with HMG. 2. connect your keyboard. 3. hold ADS button while typing "IDDQD" You're welcome.
- by Garrett Blacknova - at 2012.12.19 00:55:00
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5988. [request] Gun attachments - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I am assuming you are new. Use the forum search. There are plenty of threads about this. The more threads, the harder it is to find specific topics, and also the more cluttered these forums become. Please use forum search...
- by Garrett Blacknova - at 2012.12.19 00:53:00
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5989. One Pro and One Con of Chromosome - in Feedback/Requests [original thread]
Pro: Better graphics and gameplay - improved textures AND loading times for them, less lag, more fluid control. Con: I can't play Ambush any more.
- by Garrett Blacknova - at 2012.12.19 00:48:00
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5990. So anyone tried the MD - in General Discussions [original thread]
Haven't used them this build, but I've seen enough to be sure there's been no real change to MDs (yet). In the right hands (not mine), the enemy will think the it's OP. In the wrong hands (mine being a good example), it makes the nerfed ARs look OP.
- by Garrett Blacknova - at 2012.12.19 00:44:00
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5991. CCP has tricked us - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Squad and Teamchat should be free imo. That's already the case, and while not set in stone, it's not far from it. Squad and team chat are pretty much required for a current-gen game to be considered competent. Anything ...
- by Garrett Blacknova - at 2012.12.19 00:39:00
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5992. sights and scopes - in General Discussions [original thread]
Feedback and requests. Look through the stickies and you'll find this thread . At the bottom of post #3, you find the following: Quote: [REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, bu...
- by Garrett Blacknova - at 2012.12.19 00:34:00
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5993. UVT'S ARE AWESOME - in General Discussions [original thread]
Sparten 269 wrote: Said nobody ever. Lies. You said it in the thread title. *trollface*
- by Garrett Blacknova - at 2012.12.19 00:29:00
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5994. here we go again! - in General Discussions [original thread]
It wouldn't be the first time that CCP have over-nerfed something, or implemented a new mechanic in a bad way to replace something that was less broken the way it was. Although I think this time around, there are more positive changes than negati...
- by Garrett Blacknova - at 2012.12.19 00:18:00
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5995. Vehicles haz no turrets - in General Discussions [original thread]
Scheneighnay McBob wrote: EnglishSnake wrote: Railguns do less damage Top railgun is less than 1800 and i checked forge guns and breach is down to 2100 Really should still be the other way around handheld railgun stronger than large railg...
- by Garrett Blacknova - at 2012.12.19 00:16:00
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5996. CCP has tricked us - in General Discussions [original thread]
Exmaple Core wrote: If this was planed from day one then we should have some heads up before this was forced upon us. We DID. That same information has been available ever since UVTs came out.
- by Garrett Blacknova - at 2012.12.18 21:46:00
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5997. Why can't download?? :[ - in General Discussions [original thread]
Altina McAlterson wrote: I'm using wireless and my first attempt failed. Second attempt is underway now and is super slow, little over 3 hours left on it. If this doesn't work I'll have to delete and uninstall and I guess run a 100 foot etherne...
- by Garrett Blacknova - at 2012.12.18 21:40:00
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5998. CCP has tricked us - in General Discussions [original thread]
Ever since UVTs were introduced, they said you needed to use them for corp chat. It's more likely that having it work without the UVT was a bug.
- by Garrett Blacknova - at 2012.12.18 21:36:00
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5999. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: At least you made a good reasoning I will give you that. It's just that I hate to see the human species devolve so much as to become completely reliant on a computer to do basic math. I definitely won't argue with that...
- by Garrett Blacknova - at 2012.12.18 21:35:00
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6000. Prolonged play leading to lag issues - in Technical Support/Bugs [original thread]
Next time it gets bad, you should probably check if the system is overheating.
- by Garrett Blacknova - at 2012.12.18 21:20:00
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