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81. [Feedback] New end game screen in Uprising. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Looks great Devs. Good work. All those suggestions/pleas for more data is nearly here. I would like to recommend that the actual ending results of the battle would be worth knowing. I have finished a battle but didn't kno...
- by G Torq - at 2013.05.01 09:54:00
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82. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
+1 to immersion and changing theater
- by G Torq - at 2013.04.14 09:25:00
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83. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: ARF 1049 wrote: go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I expl...
- by G Torq - at 2013.04.14 08:53:00
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84. REQUEST= remove Vehicles from AMBUSH - in Feedback/Requests [original thread]
If the battle is fought somewhere where HAVs arent feasible, then I agree to no HAVs - if you don't want people to have HAVs in the current ambushes, remove the HAVs. Easy trick is to have a forge-gun ready immediately and shoot down the RDVs.
- by G Torq - at 2013.04.14 08:42:00
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85. [Suggestion][Pub.Matches] Catch-Up feature for public matches - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: This isn't a good idea....it is imperative that we stray from giving people cheesy bonuses and weapons. I can only imagine everyone's excuse for losing a close match. Special weapons and gear in general would be bad, and I'...
- by G Torq - at 2013.04.13 17:36:00
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86. [Suggestion][Pub.Matches] Catch-Up feature for public matches - in Feedback/Requests [original thread]
We are currently seeing a lot of red-line matches, where the red-lined team is quitting and new randoms are coming into an already-lost battle. I think I speak for most players when I say that these situations aren't especially fun. To combat thi...
- by G Torq - at 2013.04.13 13:03:00
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87. A solution for Tank Stealing - in Feedback/Requests [original thread]
Daedric Lothar wrote: Everyone talks about this game like Pub matches are the end all be all. It isn't its designed like EVE. you can go solo if you want, but you are gonna get your tank stolen unless you are smart. Just because these people A...
- by G Torq - at 2013.04.12 20:28:00
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88. For the Love of God a Sticky Nanohive - in Feedback/Requests [original thread]
General Sideboob wrote: Halador Osiris wrote: Valkreena Haederox wrote: Make it stick to players to! "Everyone hug the heavy! He's full of ammo and just wants to be loved. " Or perhaps allow an equipment item that lets you deploy an it...
- by G Torq - at 2013.04.12 20:06:00
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89. A solution for Tank Stealing - in Feedback/Requests [original thread]
Do we have to open NEW THREADS on the same topic, twice every day? There is a reason for why this is against the Forum Rules. Anyways: Don't call in vehicles you dont want to loose
Don't call in vehicles where you're not sure it might not ...
- by G Torq - at 2013.04.12 19:57:00
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90. feedback: do not add players to matches that are already started - in Feedback/Requests [original thread]
Other option: penalize anyone for leaving the battle early ;) Make rage-quitters suffer!!!
- by G Torq - at 2013.04.10 08:13:00
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91. Please have a bounty system in Dust! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Our gear is cheap compared to EVE ships, and our life expectancy is only minutes. Having a bounty on someone who is just going to die in a minute anyway, and killing them would be nothing but a minor inconvenience f...
- by G Torq - at 2013.04.10 07:58:00
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92. [Request] Option to beam out "Friendly" driver of YOUR vehicle - in Feedback/Requests [original thread]
Alldin Kan wrote: G Torq wrote: I'll keep saying what I've been saying for 7-8 months now: Dont call in vehicles unless you're certain there aren't a blueberry around, who might steal it. If someone steals your LAV/HAV/DS, it is your own...
- by G Torq - at 2013.04.09 18:05:00
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93. [Request] Option to beam out "Friendly" driver of YOUR vehicle - in Feedback/Requests [original thread]
I'll keep saying what I've been saying for 7-8 months now: Dont call in vehicles unless you're certain there aren't a blueberry around, who might steal it. If someone steals your LAV/HAV/DS, it is your own fault - you called in the vehicle in ...
- by G Torq - at 2013.04.08 19:27:00
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94. [Feedback] Kicking Players out of Vehicles: Not a Great Idea - in Feedback/Requests [original thread]
Haven't we been down this road ca 25 times over the last 7-8 months? If you don't trust the Dropshit Pilot, don't spawn in his Dropshit. What we need is: * Eject-button for pushing out passengers (Pilot and Gunners have to jump manually) *...
- by G Torq - at 2013.04.07 18:55:00
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95. Solution to balance AV against Dropships - in Feedback/Requests [original thread]
Should be possible to simply have your shot travel through the DropShip (you can already take out the gunners, without hurthing the aircraft). Would suggest that if you hit it on the sides at the compartment, damage should be very minimal to refle...
- by G Torq - at 2013.04.06 06:39:00
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96. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
Was commented on in IRC: An idea (not final) is to use NPC transport in LowSec, and player transport in NullSec. An inquiry as to the maturity of the SCM side of EvE the latter was not answered by
- by G Torq - at 2013.04.05 21:14:00
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97. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Cross Atu wrote: Quote: [FEEDBACK] WP for Mobile CRU spawning: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=66225 Update: This is on our list of things to fix in the future updates. We are...
- by G Torq - at 2013.04.04 11:07:00
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98. [Suggestion] Trading proposal (Yup... one more of those) - in Feedback/Requests [original thread]
(reserved - just in case)
- by G Torq - at 2013.04.04 09:53:00
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99. [Suggestion] Trading proposal (Yup... one more of those) - in Feedback/Requests [original thread]
Off the bat: I know there are a gazzilion posts on Trading, and all I saw could be reduced to "Gargle, y u no tradink??" . Instead of demaning that Trading be implemented, and demanding it be implemented in some useless fashion first, I'm going t...
- by G Torq - at 2013.04.04 09:33:00
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100. Wolfman: On Shield-Transporters (since you left IRC) - in Feedback/Requests [original thread]
Godin Thekiller wrote: never seen you, but would now like to play with you. Heh - catch me in the GPlus channel or LFSquad or various others. I'm generally willing to drive behind/next to HAVs, repping them (using Baloch - yrch) or doing the...
- by G Torq - at 2013.04.03 15:09:00
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