Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ERIC ALIGHIERI
152d VANGUARD MERCENARIES
57
|
Posted - 2013.04.10 07:01:00 -
[1] - Quote
There are some people on my list that I really want revenge on. I want to bring retribution to in the most desperate way. Please have a bounty system like in EVE. Sorry if this has been posted else where. As it's been said: "Honor isn't about making the right choices. Its about dealing with the consequences. Theres a fine line between right and wrong. You better know which side of it your on." I cant wait to see their faces before the trigger is pulled. |
Ulysses Knapse
Nuevo Atlas Corporation
210
|
Posted - 2013.04.10 07:14:00 -
[2] - Quote
How do you propose you implement a system in a game where a person is either your ally or someone you were going to kill anyway? That's one of the main problems with the bounty system in EVE: you are probably going to kill them anyway, so the bounty is just a nice bonus for you and a waste of money for whoever placed it. In Dust, it would be even worse because there is no open-world to strike someone down, and even if you did, their death means almost nothing compared to a nice ship in EVE. |
ERIC ALIGHIERI
152d VANGUARD MERCENARIES
57
|
Posted - 2013.04.10 07:28:00 -
[3] - Quote
Ulysses Knapse wrote:How do you propose you implement a system in a game where a person is either your ally or someone you were going to kill anyway? That's one of the main problems with the bounty system in EVE: you are probably going to kill them anyway, so the bounty is just a nice bonus for you and a waste of money for whoever placed it. In Dust, it would be even worse because there is no open-world to strike someone down, and even if you did, their death means almost nothing compared to a nice ship in EVE.
I didn't say at games launch did I? DUST 514 is going to become a place where these thing could happen.. Perhaps even open-world. Give it time :D |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3388
|
Posted - 2013.04.10 07:33:00 -
[4] - Quote
Our gear is cheap compared to EVE ships, and our life expectancy is only minutes. Having a bounty on someone who is just going to die in a minute anyway, and killing them would be nothing but a minor inconvenience for the target. Would be pretty pointless. |
ERIC ALIGHIERI
152d VANGUARD MERCENARIES
57
|
Posted - 2013.04.10 07:51:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Our gear is cheap compared to EVE ships, and our life expectancy is only minutes. Having a bounty on someone who is just going to die in a minute anyway, and killing them would be nothing but a minor inconvenience for the target. Would be pretty pointless.
To you... |
G Torq
ALTA B2O
129
|
Posted - 2013.04.10 07:58:00 -
[6] - Quote
KAGEHOSHI Horned Wolf wrote:Our gear is cheap compared to EVE ships, and our life expectancy is only minutes. Having a bounty on someone who is just going to die in a minute anyway, and killing them would be nothing but a minor inconvenience for the target. Would be pretty pointless. Make a bounty for 10 kills in 10 minutes? Make the targets stand out on the screen? Make it a proper inconvenience :)
(and no, I don't actually think bounties make sense in Dust) |
Ulysses Knapse
Nuevo Atlas Corporation
213
|
Posted - 2013.04.10 07:59:00 -
[7] - Quote
ERIC ALIGHIERI wrote:KAGEHOSHI Horned Wolf wrote:Our gear is cheap compared to EVE ships, and our life expectancy is only minutes. Having a bounty on someone who is just going to die in a minute anyway, and killing them would be nothing but a minor inconvenience for the target. Would be pretty pointless. To you... Outside of an open-world environment: The guy with the bounty is either an ally who you don't want to kill, or someone who you were going to kill anyway. Therefore, a waste of money for whoever placed the bounty. Either way, you only get a fraction of the cost of the fit. Pennies.
In an open-world environment No one is going to drop down on a hostile district just to get a petty bounty off of someone who may or may not be there, and has the option of simply leaving if they want. The bounty never gets taken and thus is still a waste for whoever placed it. |
Daedric Lothar
Onslaught Inc
170
|
Posted - 2013.04.10 12:03:00 -
[8] - Quote
Sorry, -1.
I think we will get something similar which will be nice though. If a guy in a corp offends you, then maybe we can put a contract out for people to go kill his district and other people can pool money on that contract to steal one of their corps districts. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |