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101. CCP! Stop buffing swarms and nerfing tanks. - in Feedback/Requests [original thread]
Swarm proposals: 1) Lock-on time relative to profile (shield HAV > Armor HAV > Armor LAV) 2) Swarm/Lock-on alert in vehicles (after swarm is launched, optionally) 3) Slightly faster swarms
- by G Torq - at 2013.04.03 11:19:00
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102. Wolfman: On Shield-Transporters (since you left IRC) - in Feedback/Requests [original thread]
People on IRC wrote: [12:45:32] Mib_Torq Blam, Shield Transporters - Range is insufficient .. any chance for a buff? [12:50:01] [CCP]Blam I never really saw a problem with the repair distance. The tradeoff for being able to repair other all...
- by G Torq - at 2013.04.03 11:13:00
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103. Vehicle only battlefield - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please give us a vehicle only game mode and map where players are called down in their vehicle by RDV. Make a map that is largely unplayable for Infantry (size, obstacles), but working just fine for LAVs, HAVs and DropShips.
- by G Torq - at 2013.04.01 17:52:00
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104. Large Turrets - in Feedback/Requests [original thread]
Eris Ernaga wrote: Just put a large blaster on my Gunloggi for the first time I mean it's so op and tracking is so much better I don't even see the point of my railgun anymore. I think railguns need a splash bonus and tracking speed bonus hones...
- by G Torq - at 2013.04.01 11:51:00
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105. Drones, and How I Think They should Work Part 1: Dropsuit Drones - in Feedback/Requests [original thread]
Godin Thekiller wrote: Drones would be a great tool for dropsuits for many different situations. THis is how I think thay should work. [blablabla] Peace, Godin Any reason why you didn't like this post on the same topic?
- by G Torq - at 2013.04.01 11:37:00
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106. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Daedric Lothar wrote: Having to throw two parts to make the wall though sounds like a hassle, because what if the enemy decides, oh hey this looks like fun and starts throwing out their own shield wall creator pieces. And then if it requires 2,...
- by G Torq - at 2013.03.29 13:18:00
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107. Possible solution to all the vehicle stealing thats apperntly going on. - in Feedback/Requests [original thread]
Why do we keep having this discussion on the forum? Limit vehicles and turrets to those with required skills: Yes Door locks, priority seating etc: No Dont like your vehicles getting stolen in public matches? Spawn them somewhere safe, or no...
- by G Torq - at 2013.03.29 11:52:00
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108. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Daedric Lothar wrote: Yea, i'd kinda like to see shields last awhile also. I mean right now if its only got 1-3k then it would be useful if you were advancing from cover to cover and got caught out in the open to allow you a second or two to fi...
- by G Torq - at 2013.03.29 11:40:00
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109. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: This has most likely been asked in some previous thread but, can vehicles pass through shields? According to design from CCP, players can pass through the shields - I would expect(!) this to include players in vehicl...
- by G Torq - at 2013.03.29 11:16:00
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110. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Cat Merc wrote: Meh, shields too weak. A single assault rifle unloading its clip will just decimate a shield with 2k health. Exile assault rifle: 31 damage x 60 bullets in the clip = 1860 Duvolle Assault rifle: 34.1 damage x 60 bullets in the ...
- by G Torq - at 2013.03.29 11:04:00
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111. STANDINGS: Social Justice, Vengeance and Solidarity for all, as it in EVE, let ... - in Feedback/Requests [original thread]
Vaeul wrote: STANDINGS STANDINGS MATCH FILTER Dust Mercenaries or Corporations set to red standings would never be found on the same team. This setting need not be mutual in order to take effect. Blues would never be found on the op...
- by G Torq - at 2013.03.29 10:13:00
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112. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Thread in reaction to recent Devblog by CCP Wolfman - v1.0 ( Disclaimer: Similar threads exists - this is meant as a clean-room discussion ) For deployable shields, Wolfman and CCP has proposed a bubble-shield, that can be deployed. The following...
- by G Torq - at 2013.03.29 09:16:00
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113. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Lustmord-8 wrote: G Torq wrote: Conquest, Stealing and Sabotage, oh my Im liking some of these ideas. The attacker would be able to pick the game mode. Ambush or Skirmish Feel free to hit the Like button ;) Goric Rumis wrote: G Torq...
- by G Torq - at 2013.03.29 06:32:00
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114. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Foxy, Would it make sense to have separate battle-types whether the attacker wants to conquer the territory or steal clones? Am thinking a setup where, upon attacking, the attacking corp has to decide whether it wants to try to conquer the distr...
- by G Torq - at 2013.03.28 22:48:00
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115. Every thing I can think of that would make this game better - in Feedback/Requests [original thread]
I made it to the first line, and concluded this was going to be useless....
- by G Torq - at 2013.03.28 12:34:00
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116. Request: priority seating - in Feedback/Requests [original thread]
Halador Osiris wrote: Eris Ernaga wrote: This would promote trolling or unfairness as a player is kicked out in a bad situation and killed. Implementing locks for the tank owner would be better lock driver seat to all, lock to all but squad ...
- by G Torq - at 2013.03.26 18:04:00
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117. AV without suicide - in Feedback/Requests [original thread]
slypie11 wrote: they do lots of damage but you can't hit anything with them, so their not OP Try throwing them in the general direction of the vehicle you wish to hit - when they are within a certain range, they'll change direction and home r...
- by G Torq - at 2013.03.26 16:55:00
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118. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Faerghail Verticorda wrote: While I really like the idea of drones I'm not sure it would be good addition to existing dropsuits, due to them then having to be bad enough to make NOT using them a viable option. This is "trivially" dealt with,...
- by G Torq - at 2013.03.26 15:02:00
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119. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Yosef Autaal wrote: Drones should be weak fairly easy to take out if you do focus on them the main problem with shooting them will be there size because a attack drone (average size) wont be much begger then a dropsuits head, I would propose ...
- by G Torq - at 2013.03.25 19:56:00
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120. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
+1 Observation #1: This must only be for ACTIVE SP - Passive SP is kept as-is, so players starting earlier benefits from it. Observation #2: This would only be of benefit to "no-lifers", and if they want to waste away their time, let them.
- by G Torq - at 2013.03.25 14:29:00
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