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41. [Feedback] Supply Depots - in Feedback/Requests [original thread]
CCP LogicLoop wrote: This was done in preparation for future things. /me looks forward to the Logistics MAV and OMS depots.
- by G Torq - at 2013.09.22 08:42:00
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42. [Request] Grenade type: temporal grenade - in Feedback/Requests [original thread]
Having an impact on the munition fired into the time-distortion-field, would mean that you're not guaranteed a kill, as you might be misjudging the motion of the person(s) caught inside of it. As long as the area of impact is fairly limited, and ...
- by G Torq - at 2013.09.16 19:14:00
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43. [Request] Vehicle Active Scanners like Infantry Ones - in Feedback/Requests [original thread]
Mac Dac wrote: i think the current vehicle scanner module works well for vehicles. I mean as a vehicle you don't need to track enemies but rather know your surroundings. So if someone sneaks up on you you'll see them with the current scanner ...
- by G Torq - at 2013.09.14 10:37:00
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44. An interesting option for APC's - Round 2 - in Feedback/Requests [original thread]
I'd like to be able to pick up more "cargo", when driving around my LAVs.... Drop the turret, it is useless anyways, gain more seats.
- by G Torq - at 2013.09.10 09:12:00
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45. Infantry Engineering Is Lacking - in Feedback/Requests [original thread]
Bojo, you thinking WHEY too simple here.. Engineers lay out traps, builds bridges, changes the layout of the theatre they operate in. Need some EQ, that lets us adapt the field to our immediate needs, all based around some engineering skills :p
- by G Torq - at 2013.08.26 20:00:00
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46. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Reducing the number of uplinks is too simple! Instead, let the "interference" cause the uplinks to become slower >:]
- by G Torq - at 2013.08.20 14:36:00
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47. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Jack Vanus wrote: We (my alliance mates) do not feel the pilot should have to select a squad leader, as all squad leaders should be able to request fire and then the appropriate pilot can choose to fire or not based on the squad leaders request...
- by G Torq - at 2013.08.15 09:43:00
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48. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
The following are just thoughts and ponderings, and may reflect to or conflict with previous posts. Orbitals in Insta-battles (NPC provided) Orbital provided to the team for every 400WP average earned across combatants on a team. Orbita...
- by G Torq - at 2013.08.13 19:01:00
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49. Fix Splash Damage. - in Feedback/Requests [original thread]
steadyhand amarr wrote: I hope so too cuz if 1.4 is fail then dust is done for This has, literally , been said about EVERY release/build since december (possibly before that). Evidently, every release/build from CCP has been excellent so f...
- by G Torq - at 2013.08.12 11:26:00
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50. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is fantastic feedback, I-¦m thinking about this from the point off view of how we can technically pull this off. But this thread is really interesting and I would love some more ideas. How would you see skills play i...
- by G Torq - at 2013.07.30 09:33:00
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51. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea Building outlines
Topography
Roads (better traction)
Heat...
- by G Torq - at 2013.07.29 11:01:00
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52. Some ideas for the LLAV - in Feedback/Requests [original thread]
My input: Drop the 30% shield/armor resists on LLAVs a bit (20%?)
Drop the LLAV topspeed and accelleration a bit (not much, though)
Change Infantry Repair to either AOE (TriageHive style) or Auto LockOn
Create ammo-modules
Have at...
- by G Torq - at 2013.07.28 18:25:00
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53. Some ideas for the LLAV - in Feedback/Requests [original thread]
Funkmaster Whale wrote: It'd be cool if vehicles had "equipment" modules of sorts that could be used to fit ammo drops, scanners, or reppers. The Logi LAV will apparently get a balance pass in 1.4/1.5 so we will see then how CCP will manage it....
- by G Torq - at 2013.07.28 18:12:00
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54. To the CCP OVERLORDS - in Feedback/Requests [original thread]
Custom DS3 mapping? Shake to reload? free up [] to do something else :p
- by G Torq - at 2013.07.26 09:50:00
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55. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
Bone Scratcher wrote: G Torq wrote: Bone Scratcher wrote: You would have to be pretty dumb to waste a module spot on a horn noise, no offense Agreed - I mean, if this was a game , and purpose was to have fun, then sure we can waste a m...
- by G Torq - at 2013.07.21 08:38:00
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56. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
Bone Scratcher wrote: You would have to be pretty dumb to waste a module spot on a horn noise, no offense Agreed - I mean, if this was a game , and purpose was to have fun, then sure we can waste a module-slot. But, since this is Actual Life...
- by G Torq - at 2013.07.20 18:16:00
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57. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
A module to allow us to modify vehicles to allow the playing of, e.g., La Cucaracha before killing red-dots.
- by G Torq - at 2013.07.20 18:08:00
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58. Reasonable LAV solution - in Feedback/Requests [original thread]
pegasis prime wrote: G Torq wrote: I've commented elsewhere that I'd like to see LAVs take damage when running over infantry, to the tune of the amount-of-armor-hp that the given infantry has at that point. How much dammage do you think yo...
- by G Torq - at 2013.06.24 15:47:00
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59. [Feedback] Done. Unplayable. - in Feedback/Requests [original thread]
Jathniel wrote: "Hey, CCP. When is issue X gonna be resolved?" "SOONGäó" "But no really... it's bad... like game-breaking, hard-rebooting my PS3 bad." "SOONGäó" Some issues cannot be handled with out-of-band updates, but requires a new clien...
- by G Torq - at 2013.06.24 11:23:00
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60. Reasonable LAV solution - in Feedback/Requests [original thread]
I've commented elsewhere that I'd like to see LAVs take damage when running over infantry, to the tune of the amount-of-armor-hp that the given infantry has at that point.
- by G Torq - at 2013.06.24 11:18:00
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