Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 40 50 |
381. Just a heads up to CCP Rattati about the strafe speed changes - in Feedback/Requests [original thread]
VikingKong iBUN wrote: Fox Gaden wrote: VikingKong iBUN wrote: What makes you think there will be less magically bullet dodging scouts if they do this to extenders? Cal and Min scouts would be effected, but Gal and Amr would not. I'm happ...
- by Fox Gaden - at 2014.11.27 20:11:00
|
382. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Can I get a TL;DR for this thread please? It's confusing the hell out of me. Are we going to have EWAR heavies now or something? Well, we might have Sentinels equipping dampeners so that they behave like medium fr...
- by Fox Gaden - at 2014.11.27 20:07:00
|
383. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
B-F M wrote: I'll try to make more comments on the map-specific threads, but generally what I've found to be a big part of the problem when being redlined is the large open space between the ground spawn and the next piece of available cover. ...
- by Fox Gaden - at 2014.11.27 19:54:00
|
384. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Catgirl White Mage wrote: I feel the Long Range, Low Precision Circle is unneeded. It should be re-purposed as a second Close Range, High Precision Circle for enhanced granularity. Normal zone, warm zone, hot zone. Generally, the warm zone sh...
- by Fox Gaden - at 2014.11.27 18:32:00
|
385. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: I really need to emphasize that Breakin's idea of keeping the Burst with normal turn speed is CRUCIAL. If I can't have something for CQC in a city map on my Sentinel, I'll biomass my ******* clone. Because I design...
- by Fox Gaden - at 2014.11.27 18:24:00
|
386. Regarding Armor plates - in Feedback/Requests [original thread]
1)Increased scan profile was the suggestion for Shield Extenders, not plates. 2)It was determined that it could not be done due to how it was coded.
- by Fox Gaden - at 2014.11.27 18:20:00
|
387. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Assault suits should have a long rang/low precision outer ring to detect undampened Sentinels. (15 to 20m.) Assault suits should have a mid-rang precision identical to what they have now. (10m to 15m) Assaults suits should have a high precision in...
- by Fox Gaden - at 2014.11.27 16:07:00
|
388. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Close range dominance is what the burst HMG is for. It actually has power and drawbacks. Then we are in agreement.
- by Fox Gaden - at 2014.11.27 15:53:00
|
389. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
Summa Militum wrote: I am surprised we are already able to do this. The only time I have ever seen someone fall off the ladder is when they are dead. That is because they are caught in a moment of indecision going "now was it the O button or...
- by Fox Gaden - at 2014.11.27 15:48:00
|
390. Just a heads up to CCP Rattati about the strafe speed changes - in Feedback/Requests [original thread]
VikingKong iBUN wrote: What makes you think there will be less magically bullet dodging scouts if they do this to extenders? Cal and Min scouts would be effected, but Gal and Amr would not. I'm happy to wait til another major update if that mea...
- by Fox Gaden - at 2014.11.27 15:38:00
|
391. New heavy weapons? - in Feedback/Requests [original thread]
Breakin Stuff wrote: DeathwindRising wrote: CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles...
- by Fox Gaden - at 2014.11.27 14:56:00
|
392. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by Fox Gaden - at 2014.11.27 14:48:00
|
393. [Feed Back] on ADS Vs Swarms - in Feedback/Requests [original thread]
Miokai Zahou wrote: Just did a match in Dom in an ADS to see if the rendering issue has been fixed so I sat a fair bit away from the objective and here are the results from what I saw: - Swarms are still not rendering - Swarms VS Vehicles are ...
- by Fox Gaden - at 2014.11.27 14:43:00
|
394. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
It might work, but the image which came to my mind was off all my missiles deciding to lock on nearby Supply Depots, Turrets, and CRUGÇÖs. Or all the missiles deciding to lock on different targets. Could be frustrating.
- by Fox Gaden - at 2014.11.27 14:40:00
|
395. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Gotta disagree here Fox. If you nerf the HMG like that you have to open the operation window. The longer the range the bigger the penalty you can add without gimping the fit. Playing a CQC fit that's gimped for the close ...
- by Fox Gaden - at 2014.11.27 14:08:00
|
396. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Imp Smash wrote: I have talked about this with him in other threads. So don't want to type out whole walls of text here. For example heavies used to have a hard cap to turn speed -- it did not go well for them. That's just one example though. ...
- by Fox Gaden - at 2014.11.27 13:43:00
|
397. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Powerh8er wrote: Keep the HMG as cqc weapon, but nerf HMG turn speed. "Great" stuff. Well... the next step is to ask for a reduction in Dispersion when aiming down sights.
- by Fox Gaden - at 2014.11.27 13:13:00
|
398. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Imp Smash wrote: Disagreed with and disliked, Sorry mate -- but I've seen you running non-sentinel in pubs... I was trying to learn to play the Minmatar Assault suit for a few weeks. I sucked at first but then as I started getting the feel fo...
- by Fox Gaden - at 2014.11.27 13:09:00
|
399. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Whisperen Sub wrote: I use the minmatar sentinel and heavy often. I use it as support with assault suits to provide fast scary noisy dps in hit and run attacks or flanking maneuvers. I do not duel tank it and sit with logis (they cant keep up!)...
- by Fox Gaden - at 2014.11.27 13:00:00
|
400. A way to make scouts bearable - in Feedback/Requests [original thread]
/Facepalm 1) Shotguns were always meant to be a Scout Weapon. 2) Shotgun Scouts were completely underpowered for over a year, so saying that it is the use of Light Weapons that makes Scouts OP is complete Bullshit. Yes, Scouts need to be toned ...
- by Fox Gaden - at 2014.11.27 12:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 40 50 |
First page | Previous page | Next page | Last page |