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401. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
I fully agree with the OP. Although my average income per match is more like 120K ISK rather than ~200K, and my break-even point for suit cost is about 20K ISK rather than 30K. I get around this to some extend by running a fully BPO Standard/Mil...
- by Fox Gaden - at 2014.11.26 20:14:00
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402. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Whisperen Sub wrote: No the minimatar heavy dos not need any more nerfs. I have more Minmatar Sentinel Fits than all my Amarr and Caldari Sentinel fits put together. ItGÇÖs a fun suit, and I donGÇÖt think this will nerf it too badly. I often ...
- by Fox Gaden - at 2014.11.26 19:22:00
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403. [FEEDBACK] Rifles - in Feedback/Requests [original thread]
Vesta Opalus wrote: Victor Moody Stahl wrote: I-Shayz-I wrote: Isn't this what the assault variants are for? This assumes that assault variants are available the moment you begin skilling into a weapon- or at least at [weapon] Ops L2. ...
- by Fox Gaden - at 2014.11.26 19:17:00
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404. [FEEDBACK] Rifles - in Feedback/Requests [original thread]
It looks like the Assault Variants are the versatile infantry rifles while the base versions are more specialized rifles. Of course the Assault Rifle is both its base type and the Assault variant, but falls more on the side of base type as it is ...
- by Fox Gaden - at 2014.11.26 19:16:00
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405. Breach AR > Assault HMG - in Feedback/Requests [original thread]
Breakin Stuff wrote: Plus it overheats faster than a prenerf STD HMG. Was there a change to heat buildup on the Assault HMG, or is it still the same as it was before?
- by Fox Gaden - at 2014.11.26 18:43:00
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406. Breach AR > Assault HMG - in Feedback/Requests [original thread]
Breakin Stuff wrote: Bradric Banewolf wrote: As far as the assault hmg goes it's not the door kicking hmg!!! It's for longer than average hmg engagement! Most of you have adopted the "bull in the China shop" mentality and approach to running...
- by Fox Gaden - at 2014.11.26 18:38:00
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407. Breach AR > Assault HMG - in Feedback/Requests [original thread]
ImIvan wrote: Breach AR is better than the Assault HMG in every way and it takes less fitting space -.- (besides damage profile) Buff the Assault HMG plz. The Assault HMG needs a dispersion reduction to increase it's actual range (to closer ...
- by Fox Gaden - at 2014.11.26 18:23:00
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408. Updating the frontline starter fittings - in Feedback/Requests [original thread]
I agree with the fittings in the original post.
- by Fox Gaden - at 2014.11.26 18:19:00
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409. No, extenders cannot change the hitbox size - in Feedback/Requests [original thread]
Breakin Stuff wrote: Quit asking. Hitboxes are not dynamic. changing them requires direct alteration of the wireframe mesh of the character model. They cannot be dynamic unless you make a different character model for every possible extender ...
- by Fox Gaden - at 2014.11.26 17:01:00
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410. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Here is another solution that would make HMG Sentinels a little less dominant in this map. Still effective, but with a weakness that can be exploited by faster suits.
- by Fox Gaden - at 2014.11.26 16:56:00
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411. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Vitantur Nothus wrote: My only concern is that this may be prove too much of a nerf if implemented alongside upcoming HP drawbacks. If strafe penalties are all that's added to plates, then this would likely be fine. I agree. I don't think the...
- by Fox Gaden - at 2014.11.26 16:50:00
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412. fixing dust514 - in Feedback/Requests [original thread]
Destructive Habits wrote: nickmunson wrote: Kaze Eyrou wrote: How big is your Dust game file on your PS3? Also, how many chat channels do you have? Furthermore, this is a Technical Support/Bugs section type of thread. already deleted...
- by Fox Gaden - at 2014.11.26 16:35:00
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413. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
I would like to suggest taking a small step in the direction that Breakin Stuff (another dedicated HMG Sentinel) has suggested and nerf turn speed on the regular HMG a bit. The idea is that this would force a HMG Sentinel to switch to a sidearm...
- by Fox Gaden - at 2014.11.26 16:28:00
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414. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
John Demonsbane wrote: Raedon Vo-Graza wrote: CCP Rattati wrote: I think we should just remove the Depot and see what happens. or how about... no CRU's, no depots, and no turrets anywhere on any map. then as the battle progresses squad...
- by Fox Gaden - at 2014.11.25 17:12:00
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415. [Suggestion] WP balance for roles - in Feedback/Requests [original thread]
Her Chosen wrote: John Demonsbane wrote: 40 WP for a sidearm kill? Is that on top of the existing 50? 90WP for a sidearm kill? And... 120 WP for a sidearm kill in Ambush? lolno. Sounds like the OP is a dual-sidearm scout. Do you have...
- by Fox Gaden - at 2014.11.25 13:18:00
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416. [Suggestion] WP balance for roles - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: hfderrtgvcd wrote: +15 wp for stopping a hack I just want to point out that Counter-Hack bonuses already exist in-game, and confer +80 WPs for the person who initiates the counter-hack, and +60 WP Counter-Hack As...
- by Fox Gaden - at 2014.11.25 13:13:00
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417. CCP Rattati - Thukker contact grenades, the black sheep of Dust - in Feedback/Requests [original thread]
I fully agree with the OP. I will not use these grenades however, as I have a bad habit of hitting door frames and overhead beams whenever I through grenades. When all grenades were contact grenades I killed myself more than the enemy with them....
- by Fox Gaden - at 2014.11.25 13:03:00
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418. Assault Suit feedback. - in Feedback/Requests [original thread]
Spectral Clone wrote: Assault suits are not stealth suits. No, but they should be the counter to stealth suits. Since we are getting concentric ring scanning, maybe something can be done with that? - Give Assault suits a base scan range of 1...
- by Fox Gaden - at 2014.11.25 12:46:00
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419. solution to the redline problem - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: Haerr wrote: the problem with redlines in dust514 is that they allow snipers and vehicles to hide where it near impossible to reach them because of 1) range, 2) redline timer the solution is obvious fighter jets. since...
- by Fox Gaden - at 2014.11.24 18:29:00
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420. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
This has been an interesting discussion. It looks like the introduction of Bandwidth and making Warbarge Strikes more accessible will shake up the meta in this Domination map a bit. It will be interesting to see how that effects game play.
- by Fox Gaden - at 2014.11.24 18:27:00
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