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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Niuvo
Vengeance Unbound RISE of LEGION
1040
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Posted - 2014.11.26 19:22:00 -
[1] - Quote
Is the forge gun caldari tech?
What would be the racial heavy weapons? Gallente heavy hybrid weapon? Amarr heavy laser weapon?
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1224
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Posted - 2014.11.26 20:00:00 -
[2] - Quote
Yes.
Plasma Mortar. Scrambler Lance.
Please, make my Opus pretty...
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Arkena Wyrnspire
Fatal Absolution
19425
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Posted - 2014.11.26 20:21:00 -
[3] - Quote
Given the Caldari have by far the greatest variety of racial items and the Amarr have by far the least, if a new heavy weapon was to materialise it should certainly be Amarrian.
There was some chatter about the 'Plasma Mortar' and 'Scrambler Lance' after (IIRC) some offhanded comments by Wolfman in the IRC channel about a year ago, but nothing turned up.
You have long since made your choice. What you make now is a mistake.
Glorious pink victory has been achieved.
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Wilhelm Klingspor
DUST University Ivy League
359
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Posted - 2014.11.26 23:44:00 -
[4] - Quote
I think, if they are going to add something like a heavy weapon it will ( and i hope ) be Amarr. To balance things out a bit.
It could also be that these assets are already created and they are spreading out the release of content across a larger period. From a business standpoint this is logical. Why give all your content in one go? The game has more life in it and potential aurum sales and player base growth can take place if a community is drip-fed content for a game.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Imp Smash
Molon Labe. General Tso's Alliance
434
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Posted - 2014.11.26 23:55:00 -
[5] - Quote
The gallente heavy should TOTALLY get a morter like heavy weapon.
And the Amarr should get a heavy laser. For that range right between the scrambler and the assault scrambler. |
Powerh8er
The Rainbow Effect
555
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Posted - 2014.11.27 03:22:00 -
[6] - Quote
Cant even have two decent heavy weapons in the game without enormous QQ. Imagine having four. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15109
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Posted - 2014.11.27 03:43:00 -
[7] - Quote
I'm going to suggest that these assets are most likely already designed but being arbitrarily held back from Dust 514 so that upon, if it even materialises, CCP can claim to have made great leaps and bounds.......
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
107
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Posted - 2014.11.27 04:01:00 -
[8] - Quote
True Adamance wrote:I'm going to suggest that these assets are most likely already designed but being arbitrarily held back from Dust 514 so that upon, if it even materialises, CCP can claim to have made great leaps and bounds.......
maybe...
Amarr Victor
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CCP Rattati
C C P C C P Alliance
12313
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Posted - 2014.11.27 06:49:00 -
[9] - Quote
My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2000
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Posted - 2014.11.27 07:34:00 -
[10] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Do it... for the fatties of dust
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Wilhelm Klingspor
DUST University Ivy League
364
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Posted - 2014.11.27 07:41:00 -
[11] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
It's Something. How would the Mortar work? `Shooting plasma, and a good chunk of it, in an arc greater than the plasma cannon? And the Lazor with a Superthick beam with a charge up?
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Terry Webber
Molon Labe. General Tso's Alliance
507
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Posted - 2014.11.27 08:06:00 -
[12] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. If you're really thinking about doing this, I think you should use the heavy weapon models instead of the light ones if that is possible. Make the heavy plasma cannon have the forge gun model and Gallente themed colors. For the heavy laser, let it also have the forge gun model and give it Amarr themed colors. For new anti-infantry heavy weapons for the Gallente, Amarr and Caldari, give them both an HMG with the current Minmatar HMG model and respective racial themed colors. |
Cross Atu
OSG Planetary Operations Covert Intervention
4004
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Posted - 2014.11.27 08:13:00 -
[13] - Quote
True Adamance wrote:I'm going to suggest that these assets are most likely already designed but being arbitrarily held back from Dust 514 so that upon, if it even materialises, CCP can claim to have made great leaps and bounds....... I'm going to suggest that even applying all NDA knowledge I possess such an assertion holds no grounding.
This being the forums I am sure many will dismiss this statement in favor of keeping whatever preconceptions they possess, even in light of the Dev post here but for those who are - like me - interested in the most current and accurate information they can gather I figured I would still post the above clarification.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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ROMULUS H3X
research lab
239
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Posted - 2014.11.27 08:46:00 -
[14] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
Awesome.
Can't wait to be Plasma Mortared point blank.
and then
Oblitorated by a Scrambler Lance whilst in free-fall!
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5378
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Posted - 2014.11.27 08:54:00 -
[15] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
Plasma mortar: steal the firing mechanics of the SPG in WoT where tou target in map ideally.
This would give scouts a giggleworthy job. Forward Observer for artillery.
Heavy laser don't use the laser rifle overheat for more damage mechanic. That would be bad with dropsuits if it was balanced to kill vehicles.
Autocan should behave like a AV mass driver with less arc. Shaped charge with very tight blast at most.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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VikingKong iBUN
T.H.I.R.D R.O.C.K
238
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Posted - 2014.11.27 09:03:00 -
[16] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Wow. That's lazy.
So in the last few months all CCP have done to Dust is add a couple of very low quality maps and sockets, break more stuff with buffs and nerfs (as usual), and make some weapons fire projectiles that are more flashy than before.
It would seem that CCP have been lazer focused on grabbing as much cash from the players as possible, and now you want to add new weapons that do not even have their own models? The hundreds of thousands of dollars you made from Quafe and APEX suits - or that silly financial adviser lady - isn't enough to pay some of the guys in your Shanghai sweatshop to design some new heavy weapons? You guys have made lots of awesome weapons for this game, you have proven your ability to create great things, so why have you decided to stop now? Do you even care about the quality or future of this game, or are you are merely trying to make as much money out of the fanatically loyal player base as you can before we all realize how stupid we are? |
Spectral Clone
Abandoned Privilege Top Men.
3185
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Posted - 2014.11.27 10:01:00 -
[17] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
Stop like farming.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5378
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Posted - 2014.11.27 10:33:00 -
[18] - Quote
VikingKong iBUN wrote:CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Wow. That's lazy. So in the last few months all CCP have done to Dust is add a couple of very low quality maps and sockets, break more stuff with buffs and nerfs (as usual), and make some weapons fire projectiles that are more flashy than before. It would seem that CCP have been lazer focused on grabbing as much cash from the players as possible, and now you want to add new weapons that do not even have their own models? The hundreds of thousands of dollars you made from Quafe and APEX suits - or that silly financial adviser lady - isn't enough to pay some of the guys in your Shanghai sweatshop to design some new heavy weapons? You guys have made lots of awesome weapons for this game, you have proven your ability to create great things, so why have you decided to stop now? Do you even care about the quality or future of this game, or are you are merely trying to make as much money out of the fanatically loyal player base as you can before we all realize how stupid we are?
Textbook example of pissing on someone for offering something that has been repeatedly asked for.
We kew this was going to be the only way we're getting racial parity. All of the artists were retasked to Legion and periodically get hijacked for EVE work.
The fact that they're relaxing the pain in the ass policy of no art assets = no new content is nothing short of amazing.
Take your b*tching and stow it. Anything that makes the game more playable is a win regardless of visual effect.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
701
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Posted - 2014.11.27 11:10:00 -
[19] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
will there be effort towards making anti-infantry heavy weapons as well for caldari, gallente, and amarr? |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5379
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Posted - 2014.11.27 11:16:00 -
[20] - Quote
DeathwindRising wrote:CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. will there be effort towards making anti-infantry heavy weapons as well for caldari, gallente, and amarr? I'm hsving a hard time envisioning that these weapons couldn't be efficiently used on infantry to one degree or another.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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MINA Longstrike
Kirjuun Heiian
1691
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Posted - 2014.11.27 13:15:00 -
[21] - Quote
https://www.youtube.com/watch?v=56bxpv_diTw Heavy laser PLZ.
Give it a short spool up and then have it wreck sh*t
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1230
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Posted - 2014.11.27 13:32:00 -
[22] - Quote
Could you at least like Nifskope the Laser Rifle and Scrambler Rifle together to make a somewhat newish looking weapon?
Please, make my Opus pretty...
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Timothy Reaper
WASTELAND JUNK REMOVAL Top Men.
907
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Posted - 2014.11.27 13:54:00 -
[23] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. I want my Sentinel to run around with a handheld version of this: https://www.youtube.com/watch?v=dSp7CipN1pw
GÇ£Never argue with a fool, onlookers may not be able to tell the difference.GÇ¥
GÇò Mark Twain
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jade gamester
B.A.L.A.M.O.R.Y. G.L.O.R.Y.
36
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Posted - 2014.11.27 13:58:00 -
[24] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them.
Heavy shield base weapons hmmmm well bye bye gunnlogi >:D and hmmmm heavy hmg? Autocannon? I want to hear more about this
King of contradiction all hail kingthunderbolt o7
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jade gamester
B.A.L.A.M.O.R.Y. G.L.O.R.Y.
36
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Posted - 2014.11.27 13:59:00 -
[25] - Quote
Ohhhhh and a sentinel melee weapon?
King of contradiction all hail kingthunderbolt o7
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DUST Fiend
Onslaught Inc RISE of LEGION
15209
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Posted - 2014.11.27 14:20:00 -
[26] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Please for the love of God, do NOT add yet another anti armor AV weapon
Flight Academy coming soon(tm) to my YouTube
WoD 514
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Fox Gaden
Immortal Guides Learning Alliance
5148
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Posted - 2014.11.27 14:48:00 -
[27] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. I am really looking forward to the Autocannon.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5148
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Posted - 2014.11.27 14:56:00 -
[28] - Quote
Breakin Stuff wrote:DeathwindRising wrote:CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. will there be effort towards making anti-infantry heavy weapons as well for caldari, gallente, and amarr? I'm hsving a hard time envisioning that these weapons couldn't be efficiently used on infantry to one degree or another. I think he is making reference to the Autocannon which is an AV variant of the HMG.
I suppose we could add a lower powered lower charge time Forge Gun, but I think it is best to focus on these weapons Rattati has suggested first, and save other ideas for after we have those ones balanced.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Topher Mellen
Scott-Mellen Corporation
127
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Posted - 2014.11.27 16:02:00 -
[29] - Quote
CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Will we ever see any new art assets in Dust 514? Are the Caldari maps the last visual addition to the game. I don't mean to look a gift horse in the mouth, and I understand the Dust team is a skeleton crew of it's former glory, but never ever? If nothing else, make sure they have a very distinctive skin so they can be told apart on the field. Cascading armor slots makes this light model as a placeholder of a heavy weapon confusing for spotters/snipers. Could be commando or sentinel and have the same silhouette . |
Piercing Serenity
PFB Pink Fluffy Bunnies
738
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Posted - 2014.11.27 16:24:00 -
[30] - Quote
VikingKong iBUN wrote:CCP Rattati wrote:My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon)
They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model with the light weapon and be differentiated by firing behaviour and effect.
I believe this can be done with our tools. Now just to balance them. Wow. That's lazy. So in the last few months all CCP have done to Dust is add a couple of very low quality maps and sockets, break more stuff with buffs and nerfs (as usual), and make some weapons fire projectiles that are more flashy than before. It would seem that CCP have been lazer focused on grabbing as much cash from the players as possible, and now you want to add new weapons that do not even have their own models? The hundreds of thousands of dollars you made from Quafe and APEX suits - or that silly financial adviser lady - isn't enough to pay some of the guys in your Shanghai sweatshop to design some new heavy weapons? You guys have made lots of awesome weapons for this game, you have proven your ability to create great things, so why have you decided to stop now? Do you even care about the quality or future of this game, or are you are merely trying to make as much money out of the fanatically loyal player base as you can before we all realize how stupid we are?
You should probably leave before Evil CCP tries to steal more of your money
Closed Beta Vet (E3 Build), Former PFBHz
Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm
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