Pages: 1 2 3 4 5 6 7 8 9 10 |
261. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
More stats known, always a good thing. Eliminating guesswork, always a good thing.
- by Dustbunny Durrr - at 2014.01.09 23:48:00
|
262. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I too, require your services. I will send in-game (eve) mail soon.
- by Dustbunny Durrr - at 2014.01.08 18:17:00
|
263. [SUGGESTION:] Show module price at fitting screens market - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Did anyone see this or am I the only one who is annoyed by this? If I'm the only one then never mind. I know what you mean, and honestly I don't see why it would be a hard thing to implement, but over time, you get accu...
- by Dustbunny Durrr - at 2014.01.03 18:46:00
|
264. commando dropsuite buff - in Feedback/Requests [original thread]
Tora Kiri wrote: i really like the commando drop suit, the 2 light weapons slot is amazing, the use of SR and AR combed with Swarms or MD are wonderful u can give your squad an extra edge in battles. i understand what the developers were trying...
- by Dustbunny Durrr - at 2014.01.03 18:38:00
|
265. Nova Knifes are underpowered - in Feedback/Requests [original thread]
Slythro Rex wrote: So you've fixed the vehicles, but the the nova knifes haven't gone through much change. Equipping the nova knifes is suicide for the most part, The description for a nova knife is, "A close-quarters melee weapon, the nova kni...
- by Dustbunny Durrr - at 2014.01.03 00:01:00
|
266. {Suggestion} Isk Sink consumables - in Feedback/Requests [original thread]
IgniteableAura wrote: Random thought of the day. Add in battle consumables to help create additional isk sinks into dust. Some various examples would be boosters/drugs/implants/installations etc. The boosters would last for a short amount of ...
- by Dustbunny Durrr - at 2013.12.31 17:59:00
|
267. [Request] Can we choose to hide certain skills in the Character Sheet? - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: Personally I use the skill sheet under the character menu to find which skills are available to upgrade. I find going through the skill tree to look for upgrades I can advance a little tedious and the character s...
- by Dustbunny Durrr - at 2013.12.31 17:35:00
|
268. Favorite Dropsuit Starts EVERY Match - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Another solution would be to have a delayed beginning: perhaps we could have the Warbarge back for a decent amount of time and we could use the map table (which would bring up the to-be-played map as the overhead) to set ...
- by Dustbunny Durrr - at 2013.12.30 19:00:00
|
269. Feedback: Non FF explosions/Biggest secret of Dust - in Feedback/Requests [original thread]
Hella Guude wrote: Two words: melee grenades. Can't have that. Grenades are such a powerful weapon that there has to be a downside to using them. You can kill yourself with a plasma cannon too. Or a mass driver and forge gun for that matter....
- by Dustbunny Durrr - at 2013.12.30 18:58:00
|
270. CCP I have a fix for jihard keeps - in Feedback/Requests [original thread]
maeth-01 2501 wrote: Does it make a difference how many they put on??....... I might start doing this, it sounds fun.... I specked in to RE's the other night to....Can I use my BPO LAV for this then????? :) I use 4 REs on the front, and al...
- by Dustbunny Durrr - at 2013.12.30 18:57:00
|
271. My plee - in Feedback/Requests [original thread]
Rowdy Railgunner wrote: Alam Storm wrote: Rowdy Railgunner wrote: http://www.youtube.com/watch?v=YSIuUQsujXc&feature=c4-overview&list=UUZLjxwaV6kg-2-iPgLTVVnQ Unnerf the TAC magazine. lmao i sorppose thats one way to whine ab...
- by Dustbunny Durrr - at 2013.12.28 19:33:00
|
272. [Request] Vehicle-to-Vehicle Lock-on Missiles - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I'd like to see a lock-on type weapon which could equipped by vehicles. Similar to, or perhaps a larger version of the swarm launcher, but vehicle mounted. In the case of a dropship, it would greatly enhance air-to-groun...
- by Dustbunny Durrr - at 2013.12.28 19:31:00
|
273. [Request] More Portraits and Eve Character Builder for Dust Portraits - in Feedback/Requests [original thread]
Munin-Frey wrote: I know that we could have EVE generated portraits if we wanted to but there isn't any good way to allow us to use the EVE character builder to make portraits for our Dust Mercs. I know we probably can't have EVE generated char...
- by Dustbunny Durrr - at 2013.12.27 19:24:00
|
274. Matchmaking - in Feedback/Requests [original thread]
Miko Ray wrote: The amount of times I've joined Pub - the screen begins to load and either: a) I load to find that one MCC is 30 seconds from destruction or .. b) Before load completes - I hear the words 'mission failed .. MCC destroyed .. tec...
- by Dustbunny Durrr - at 2013.12.27 19:23:00
|
275. [Request] Stop handing out freebies - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: In Eve Online you get nothing for free. You want ISK? You go mining, you do missions you loot. You have to do something. Passive income is curretly only possible via PI and is something CCP wants to change there. In Dust ...
- by Dustbunny Durrr - at 2013.12.27 18:24:00
|
276. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
Meee One wrote: REs are a one hit kill guaranteed in infantry vs infantry battles. Why not have something that 1 shots vehicles? This coming from a pro-AV crowd person: No. As much as I hate the OP nature of tanks as they are now, this is ...
- by Dustbunny Durrr - at 2013.12.24 18:03:00
|
277. Request: limit equipment per player/team [Framerate lag is become unbearable.] - in Feedback/Requests [original thread]
lee corwood wrote: I've seen my own team do this a few times. Putting down about 28 hives around a supply points or even our default spawn point. I wish I could shoot some of those myself... However, I'm not certain a team limit would help. As...
- by Dustbunny Durrr - at 2013.12.23 22:10:00
|
278. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
I honestly don't have anything negative to say against the scrambler rifle (other than perhaps its minimal zoom, which would be nice if it were increased just a touch, but that's knit picking). The best players in the game are able to absolutely d...
- by Dustbunny Durrr - at 2013.12.23 22:06:00
|
279. [REQUEST] Give to scout a bit more Hp - in Feedback/Requests [original thread]
Matticus Monk wrote: The last thing I want scouts to get is more HP. Scouts should have their other attributes buffed to reinforce their play-styles, differentiate them from being light-assualts, and make them more viable on the field. As it s...
- by Dustbunny Durrr - at 2013.12.19 20:21:00
|
280. Reworking the Active Scanner - in Feedback/Requests [original thread]
ReVe-ZePHoS wrote: Ulysses Knapse wrote: ReVe-ZePHoS wrote: except the active scanner is designed to do just that, ITS DESIGN NO SCAN THE ENTIRE AREA TO LOCATE BIOMETRIC SIGNALS EMITTED BY ENEMY DROPSUITS, EQUIPMENT, VEHICLES, AND INSTILL...
- by Dustbunny Durrr - at 2013.12.19 20:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |