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1541. Logistics Suit Balance - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Draco Cerberus wrote: I believe the flux grenades are working as designed. Damage dealt by flux grenades works like this: Any player equipment in the AOE of a flux is destroyed, any player not behind cover from the origi...
- by Draco Cerberus - at 2013.06.17 16:18:00
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1542. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
I love the new optimization of the forums.
- by Draco Cerberus - at 2013.06.17 16:11:00
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1543. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Galthur wrote: Django Quik wrote: There are 2 ways to stop logis being used as assaults: 1) replace the light weapon slot with a sidearm slot only or 2) remove at least half of the hi and low slots I hope you know ONLY proto variants have...
- by Draco Cerberus - at 2013.06.17 15:40:00
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1544. [Request] Dust API Code - in Feedback/Requests [original thread]
Bump for Crest API availability to the masses...we want it and will remind you hard working Devs
- by Draco Cerberus - at 2013.06.17 15:35:00
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1545. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: Give them a detriment equal to their advantage. At the moment there is only one downside to running a Logistics Suit as an Assault, and it's nothing comparative to what you gain. This damage reduction would be applica...
- by Draco Cerberus - at 2013.06.17 15:12:00
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1546. Logistics Suit Balance - in Feedback/Requests [original thread]
I believe the flux grenades are working as designed. Damage dealt by flux grenades works like this: Any player equipment in the AOE of a flux is destroyed, any player not behind cover from the origin of the flux blast loses their shields, any play...
- by Draco Cerberus - at 2013.06.17 14:29:00
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1547. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: I hate to say it but I have come to believe this feature is needed for DUST. If this were EVE I'd say absolutely not, no way, never, but this is a very different game with a very different crowd. I could talk a lot about the si...
- by Draco Cerberus - at 2013.06.17 13:25:00
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1548. You have been signed out of the Playstation Network.. - in Technical Support/Bugs [original thread]
CCP Galaxy wrote: We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been sign...
- by Draco Cerberus - at 2013.06.12 01:37:00
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1549. Fix your connection problems! - in General Discussions [original thread]
I can't connect either and my Eve client is currently still connected. The forums didn't even want to let me connect either. There is something seriously wrong.
- by Draco Cerberus - at 2013.06.12 01:28:00
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1550. [Request] Dust API Code - in Feedback/Requests [original thread]
Jathniel wrote: Starting to wonder if they haven't released it yet, because they don't want anything we make to displace their upcoming VITA and (rumored?) Android apps... Limiting Dust Apps to the Vita and Android devices would be shortsigh...
- by Draco Cerberus - at 2013.06.12 01:20:00
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1551. (Simple) Request: list assists on the killboard - in Feedback/Requests [original thread]
+1 Assists on the board please, I'd love to show off a little my kdr is akin to a toilet bowl but my assists are usually quite good.
- by Draco Cerberus - at 2013.06.10 15:22:00
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1552. Current SP gains are unsatisfying - in Feedback/Requests [original thread]
It's a grindfest for sure, but we have real lives too so if you don't enjoy grinding then play a second character or do something with your family.
- by Draco Cerberus - at 2013.06.10 15:17:00
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1553. [Request] Dust API Code - in Feedback/Requests [original thread]
I'll bump for CREST for Dust as many times as it takes!
- by Draco Cerberus - at 2013.06.10 15:12:00
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1554. Remove Passive SP limitations - in Feedback/Requests [original thread]
Banjo Robertson wrote: So, right now, like how EVE used to be, you can have multiple characters per account, with only one getting passive SP. The difference? This game is free, creating PSN accounts is also free, so people who want to can just...
- by Draco Cerberus - at 2013.06.10 15:09:00
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1555. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
If the quarters are an issue, then it is not necessary to change your race. If we could board a transport to travel to a different station either gallente, amarr, caldari or minmatar station whatever our preference, we would all be able enjoy the ...
- by Draco Cerberus - at 2013.06.10 15:07:00
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1556. none of my friends are playing dust anymore - in Feedback/Requests [original thread]
Cosgar wrote: Draco Cerberus wrote: CCP wants your help refining the new player experience, give your feedback on how to make it better at this thread: http://forums.dust514.com/default.aspx?g=posts&m=910949#post910949 This should've...
- by Draco Cerberus - at 2013.06.10 15:00:00
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1557. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
The Duvolle Tactical is a proto weapon and should be treated as such by its stats. There is no logical reason for the clip size to be the same as the GLU-5 TAC. Every other AR has a clip size increase from the base to proto levels and this should ...
- by Draco Cerberus - at 2013.06.10 14:49:00
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1558. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Thurak1 wrote: Zeravla Hsoj wrote: I'm sorry but the TAC update is still depressing me. Why can't CCP handle this single fire AR like other games handle their single fire ARs. Never have I not been able to fire as quick as my finger desires....
- by Draco Cerberus - at 2013.06.10 14:34:00
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1559. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I wonder how many people consider the clip size reduction is part of a CQC nerf.? I dislike the reduced clip size. This is now the lowest damage per clip AR. I shouldn't be penalized for choosing a weapon that fits my p...
- by Draco Cerberus - at 2013.06.10 14:30:00
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1560. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
You are looking at how teams are formed wrong. A-team is a show, not how things work in Dust. Many corporations who own districts have mutilple battle times and yet if you ask to be part of a PC battle I'm sure there is a way. If they say no there...
- by Draco Cerberus - at 2013.06.07 19:40:00
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