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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
131
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Posted - 2013.06.11 11:37:00 -
[31] - Quote
Viridian-354 wrote:CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
There was a post a while back from someone stating that they received the "You have been disconnected. The server is current not available" message with the added "Press X to retry" etc, but still being connected to the game. Unable to move, shoot, or even access the menus, they were able to still see the kill feed, null cannons being hacked and such. Link to that post - https://forums.dust514.com/default.aspx?g=posts&t=83722&find=unread(Even includes a video) I've experienced this about 7 times now and have noticed it only happening ever since the DDOS attack. Where I too apparently have been disconnected, but am still in the game, able to view the kill feed and see Null Cannons being hacked. What is even more peculiar is that when I waited for the match to end, upon having Dust514's Disconnection Message being thrown in my face, I got a message saying I have been signed out of PSN. Odd. Why am I still here, sitting in game, watching people kill each other. ?
^This has happened multiple times a day to me and many others in my corp since the DDoS, Usually during peak US hour's 7-10pm Central. I have Also noticed this will occasionally happen to two people in the same squad, if not at the same time within 30seconds of one another. Although I can see the killfeed etc continue the voice chat stops the moment you receive the message. Also on multiple occasions after experiencing this issue I've gotten back online immediately to see people in my alliance Chan talking about how they just received the disconnected from PSN message. I have not experienced this issue with any other games, and have asked friends who do not play Dust if they've had any issues being disconnected from PSN the last few days and the answer is no.
I am using a wired connection so that's not the issue.
Can we get an update as to whether or not this is being looked into?
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Bullets2yaface
Red Star. EoN.
11
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Posted - 2013.06.11 14:10:00 -
[32] - Quote
CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
Regarding the last part you can blame Sony PSN all you want but when it happens im not actually being logged out of PSN its just the damn game that kicks me out so how is that Sony's fault? How dare you say PSN is "not quite stable" god the hypocrisy runs deep, have you seen your own servers lately?
I've been getting dced on average about 10 times a day since last week maybe instead of worrying about what you can nerf next you could worry about the important things |
Kekklian Noobatronic
Goonfeet Special Planetary Emergency Response Group
83
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Posted - 2013.06.11 14:21:00 -
[33] - Quote
CCP Galaxy wrote:Well, I understand it's annoying to lost an expansive vehicle when getting unexpected disconnection. But please picture this: if someone lost a vehicle and then unplug cable or turn off router to simulate "PSN Signout" and then we give his inventory back, it's unfair to other player. I think there's no good way to detect whether the disconnection is intentional or unexpected. But anyway, I will forward this to our designers to see if we can have a better solution.
Thanks.
You owe me one fitted Gunnlogi. 750K. Not CCP, you specifically.
Dumbest dev response ever. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
72
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Posted - 2013.06.11 14:57:00 -
[34] - Quote
I get the message much more this build than last (Chromosome it happened occasionally) but what is very odd is that sometimes I just have to start Dust back up and then other times I have to sign back in to PSN and then start Dust back up.
So I am not sure when its CCP issues or Sony issues.
Glad others are having this issue because I thought it was just my poor ISP |
Protected Void
One-Armed Bandits Unclaimed.
32
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Posted - 2013.06.11 23:16:00 -
[35] - Quote
I was signed out of PSN perhaps twice during the two months before thd DDos attack. Now I get signed out at least once a day. I've also had a lot more of the infinite loading screen, while voice chat still works. The infinite loading screen has so far only happened when I've been in a proper squad with a lot of voice communications. If I'm soloing or am in a squad with no voice comms, it doesn't seem to happen. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
21
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Posted - 2013.06.11 23:40:00 -
[36] - Quote
CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
Wow. That's quite a story.
Even it were as you say, and all these stories of people watching the match proceed after they've been 'signed out' are fairytales, there's no chance that PSN is dropping players because of something your code is doing? Say, maybe something implemented by CCP or Sony to defend against DDoS attacks?
This doesn't happen in any other game, and the explanation you have offered suggests that you think the people playing your game are stupid. |
Deluxe Edition
TeamPlayers EoN.
379
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Posted - 2013.06.12 01:09:00 -
[37] - Quote
3 PSN disconnects today alone... don't think that is Sony
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Draco Cerberus
Purgatorium of the Damned League of Infamy
118
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Posted - 2013.06.12 01:37:00 -
[38] - Quote
CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
I use a wired connection and currently Eve has no issues connecting to it but earlier in the day I got dropped several times. Just now I've been spamming X to retry the server. If the game is going to have continuous connection issues don't kitten around the issue fix it please. A wireless connection will not cause a DC from the PSN network and stay signed into the router. This is not a home user problem it is one that is a problem with SONY--CCP connection. |
DJINN Jecture
Purgatorium of the Damned League of Infamy
13
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Posted - 2013.06.12 01:43:00 -
[39] - Quote
Bob Amarrley wrote:CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
Wow. That's quite a story. Even it were as you say, and all these stories of people watching the match proceed after they've been 'signed out' are fairytales, there's no chance that PSN is dropping players because of something your code is doing? Say, maybe something implemented by CCP or Sony to defend against DDoS attacks? This doesn't happen in any other game, and the explanation you have offered suggests that you think the people playing your game are stupid. I participated in a PC battle today and out of 16 members on our team 4 were disconnected very shortly into the match. We won but would have been able to avoid losses of several million isk due to random and now total disconnects. This is not random any more, only 1902 players are able to connect to TQ atm. CCP what have you done? |
DJINN Jecture
Purgatorium of the Damned League of Infamy
13
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Posted - 2013.06.12 01:50:00 -
[40] - Quote
Oh wow after trying to reconnect for 45 minutes I get signed in and on only to be signed out again. Fix this.....fix this......cant't continue been signed out of PSN.....transmission ended--> |
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DJINN Jecture
Purgatorium of the Damned League of Infamy
13
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Posted - 2013.06.12 02:05:00 -
[41] - Quote
CCP Galaxy wrote:Well, I understand it's annoying to lost an expansive vehicle when getting unexpected disconnection. But please picture this: if someone lost a vehicle and then unplug cable or turn off router to simulate "PSN Signout" and then we give his inventory back, it's unfair to other player. I think there's no good way to detect whether the disconnection is intentional or unexpected. But anyway, I will forward this to our designers to see if we can have a better solution.
Thanks. Thank you, because there is no reason for all of us to lose connection all at once. |
Akurabis
Dark Force Katana General Tso's Alliance
2
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Posted - 2013.06.12 02:15:00 -
[42] - Quote
CCP Galaxy wrote:We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. It's probably because PSN is not quite stable. If you're using wireless network, switching it to wired may help.
Thanks for you feedback.
It was the first message; "The server is currently not available" that I got, at least.
Obviously, client side disconnects are un-refundable, but server side? I suppose there is no easy way to put such a mechanism in place, however. |
Akurabis
Dark Force Katana General Tso's Alliance
2
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Posted - 2013.06.12 02:20:00 -
[43] - Quote
Now I'm getting "..because of an internal error. contact ccp if you are unable to reconnect" |
phakk
Molon Labe. League of Infamy
40
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Posted - 2013.06.12 02:22:00 -
[44] - Quote
Wow. This thread took off like a rocket...
Guess I shouldn't be surprised.
Ante upped. PSN disconnect in a PC battle. 2.3 mill isk tank into the ether. Add to that, I couldn't relog in. Yet, before hitting the killswitch, I can still hear my pps battling it out on audio. Good times o' powers that be. Thank you for the metaphoircal reaming yet again without the common courtesy of a reach-around. This must be some sort of market equalization strategy.
Chive on pps! |
Avatar Jin-Mei
Ahrendee Frontlinez Omega Commission
0
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Posted - 2013.06.12 02:24:00 -
[45] - Quote
PLEASE RESOLVE THESE ISSUES or I will kindly ask for a refund for having paid for products that I can only use "sometimes". 1. Game crashes/freezes at random
2. Extreme lag in connection with DUST. I am sick of getting booted from matches and losing because the internet takes a dip for the worst, and the opposing team gets a nice killing streak.
3. Spawn killing. The maps are big enough in several cases that this shouldn't be a problem. Maybe make a permanent "random spawn" (Unless you have a legitimate, and better example, please refrain your argument. Otherwise, doing so only verifies your inclination to abuse spawn points).
I have 30 speed, caps at 33, dips to 23 at lowest. Wired connection. I refuse to do port forwarding/DNS setups for this game. I can play BlackOps ALLLLL day and never once get booted from a match.
Not once.
Not even on a wireless connection.
Thank you for making me feel more frustrated and angry so far than any thing else. I keep playing because I see potential, and I only spent money because I thought I saw steps forward in the connection speed department. I was wrong. |
BARDAS
Amarr Templars Amarr Empire
0
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Posted - 2013.06.12 02:28:00 -
[46] - Quote
First started noticing issues about seven hours ago when I was teleporting randomly around the map. Then the disconnects started to happen. I figured it was either my PS3 or my internet. After checking both and resetting my PS3 I tried again to no avail. I then decided to go back to work(I play on my lunch breaks) and try again after. Still had problems and then started getting the disconnects.
You guys getting DDoS attacked again or something? I'm also noticing it takes a lot of time to connect to your forums, switch pages, and reply to posts. |
Gaff Origami
ZionTCD Unclaimed.
65
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Posted - 2013.06.12 02:31:00 -
[47] - Quote
It's Dragonboat holiday in China...no one can hear your screams... |
IceShifter Childhaspawn
DUST University Ivy League
42
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Posted - 2013.06.12 02:33:00 -
[48] - Quote
An hour ago there were 6k players logged on, 5 minutes later 5k, 5 minutes after that 4K, now there are 2k. This is NOT a client side issue. It could be PSN but why only DC when you try to interact with the server? |
Eklipsch
Crimson Ravens
1
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Posted - 2013.06.12 02:50:00 -
[49] - Quote
Corp member says PS home streaming E3 to blame... Ill blame Microsuck, probly spamming the PSN network making them look bad and Unstable, to counter all the recent publicity. |
Thor Odinson42
Molon Labe. League of Infamy
350
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Posted - 2013.06.12 03:52:00 -
[50] - Quote
IceShifter Childhaspawn wrote:An hour ago there were 6k players logged on, 5 minutes later 5k, 5 minutes after that 4K, now there are 2k. This is NOT a client side issue. It could be PSN but then why only DC when you try to interact with the server? We have a separate (separate from PSN) corp chat that our corp uses for notifications (mostly BSing).
People are getting DCd in mass. Guys were watching people get kicked from matches until they themselves were kicked. Some were watching Netflix others playing different games. The only ones kicked from PSN were dust players.
I'd estimate from PC related issues and inventory loses after disconnects our corp is out a billion isk from sever problems. |
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ColdBlooded Max
MetalMalita
3
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Posted - 2013.06.12 04:23:00 -
[51] - Quote
samething ben sign out 3 x
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Brush Master
HavoK Core RISE of LEGION
529
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Posted - 2013.06.13 19:06:00 -
[52] - Quote
CCP Galaxy wrote: But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message.
Well, I understand it's annoying to lost an expansive vehicle when getting unexpected disconnection. But please picture this: if someone lost a vehicle and then unplug cable or turn off router to simulate "PSN Signout" and then we give his inventory back, it's unfair to other player. I think there's no good way to detect whether the disconnection is intentional or unexpected. But anyway, I will forward this to our designers to see if we can have a better solution.
Thanks.
You said it right there. Your game gets a notification from PSN and you pass it along. I have also been in cases where I have randomly be disconnected but can still see the game, my player is still there, the console is still connected.
Can you make your system smarter where, yes it detects the message but you give a small lapse of time where you can click triangle to attempt to reconnect. If it reconnects within xx time, even if it has to kick you out of the game, it could possibly give recent asset loss back? there is no way you can restart your console and reconnect in under 2 minutes, so that sounds like a great number. |
PolymerMerc
Internal Error. Negative-Feedback
2
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Posted - 2013.06.17 01:37:00 -
[53] - Quote
CCP how about a nice response to this? Mass disconnects, with honestly the small amount of tankers responding because the few that are left don't like to be bent over this much, where we also lose tanks to the disconnects. |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
4
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Posted - 2013.06.17 17:45:00 -
[54] - Quote
If you search through the sony playstation forums youll notice that we arent the only game getting psn disconnects. With all the ps4 stuff going on who knows what sony is up to. |
Otavio Martins
The Sound Of Freedom Renegade Alliance
60
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Posted - 2013.06.17 19:42:00 -
[55] - Quote
phakk wrote:And by the way. That 1 mill isk tank you were operating? Yeah. Thats gone too.
Epic. Fail.
I can handle getting blown up in a toe-to-toe fight. Run what you're willing to lose. But at least put the risk on my own ability to manage the equipment.
Server stability has taken a serious dump on this "patch". The black screen of doom has become ever more prevelant too.
Can sum up my question to CCP in three letters.
WTF?
IMHO CCP or someone should contact psn and tell them they should do something about it. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
839
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Posted - 2013.06.18 03:59:00 -
[56] - Quote
Still getting this. It's obvious that the connection is still fine, as until you press X to "accept" your boot for being signed out, the battle goes on, killfeed, troop movement, everything work fine. The connection to the internet and CCP is apparently solid. There's something else just jacking us out from matches.
I'd like to add that I never really had this a few weeks ago in the entire time I played.
I had random crashes, but not "you have been signed out of PSN". I'd reiterate that my connection is wired & solid, I've reinstalled, and that I don't have this issue elsewhere. I'd speculate that there is some factor that's been introduced on Sony or CCP's side that is causing higher than average disconnects from the PSN (or creating that error at least). It seems unlikely that many many people suddenly got unreliable connections. |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
60
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Posted - 2013.06.18 06:14:00 -
[57] - Quote
Is ccp still saying this isn't their issue? |
phakk
Molon Labe. League of Infamy
45
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Posted - 2013.06.23 05:48:00 -
[58] - Quote
Ok CCP. Once again, same thing. 5th tank lost to this one specific bug alone. (there's others). And this is out of COUNTLESS other times this has hit while I'm on foot.
Tank lost. Again. So far, I'm out millions of isk to this one. But hey, your hands are washed of it right? Not your problem. It's a PSN/Sony issue apparently. Good times...
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XX-Heavy-Rain-XX
Algintal Core Gallente Federation
0
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Posted - 2013.06.23 06:47:00 -
[59] - Quote
This has been happening to me for weeks. Usually get told I've been signed out of PS network, though sometimes its just a drop from the server. Other times the game restarts the whole playstation when I quit the game to restart after a lock up.
By the way don't act like such a bunch of abusive little jerks when a Dev offers assistance.
You don't like it go play Aliens:CM no one from Gearbox has said boo since releasing a bug laden abortion whilst they continue to pedal out DLC. CCp communicate more then any other game developer I've experienced so pull your heads in. I've lost tanks too, I'm unhappy about it, doesn't mean you act like a spoilt little brats.
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