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1161. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
After reading OP's analysis of the weapons I see the problem. AR's are not suffering as much as they used to before the fix therefore they should operate more in that manner. My conclusion in the matter is that the AR is in need of a buff, or at l...
- by Draco Cerberus - at 2013.09.17 14:29:00
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1162. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
Vell0cet wrote: Maken Tosch wrote: Vell0cet wrote: You can run passive boosters on your Alt characters in case you weren't aware. That's not the point. The point here is that we can achieve the same thing for free by simply making an i...
- by Draco Cerberus - at 2013.09.17 14:16:00
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1163. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
I am not normally a sniper but feel that it is in need of some sort of a buff terrain wise. Some thing to hide in or behind like that cloak CCP Wolfman promised or the suggested equipment "Dragon's Teeth" would be useful for snipers and provide so...
- by Draco Cerberus - at 2013.09.17 13:55:00
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1164. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Jathniel wrote: Cass Caul wrote: Reduce the Forge Gun's anti-infantry ability and none of this would be the problem you think it is. Hundreds of PC matches i've been in have been focused on who can get their forge gunners to the high point o...
- by Draco Cerberus - at 2013.09.17 13:11:00
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1165. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
What? This is a really bad idea...I can think of 10 different reasons: 1. Uplinks provide WP for LOGIs and anyone else willing to carry them 2. Knowing where the enemy is going to spawn is OP 3. Variable spawn times is often a deciding factor in a...
- by Draco Cerberus - at 2013.09.16 16:33:00
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1166. [Request] Resistance Plating - in Feedback/Requests [original thread]
Jathniel wrote: Draco Cerberus wrote: Talos Alomar wrote: This might be a problem we're approaching in the wrong fashion. Direct nerfs/buffs to any weapon might just make the problem worse. Every weapon needs a militia variant. This is ...
- by Draco Cerberus - at 2013.09.13 15:54:00
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1167. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
LoL, I am on board unless someone suggests the Tubes that we first used in Closed Beta that stayed on the battlefield.
- by Draco Cerberus - at 2013.09.13 15:51:00
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1168. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Jathniel wrote: Talos Alomar wrote: Jathniel wrote: It would have to considering the Rail RIfle is going to be considered a long range weapon. Not sure how Breach got associated with it. I'm guessing they're using the breach rifle t...
- by Draco Cerberus - at 2013.09.13 15:46:00
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1169. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Jathniel wrote: Draco Cerberus wrote: Talos Alomar wrote: This might be a problem we're approaching in the wrong fashion. Direct nerfs/buffs to any weapon might just make the problem worse. Every weapon needs a militia variant. This is ...
- by Draco Cerberus - at 2013.09.13 14:56:00
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1170. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Talos Alomar wrote: Aeon Amadi wrote: Harpyja wrote: Your thread fails to justify why the Tac AR has a longer optimal than the ScR. It is supposed to emulate the ScR, not outperform it. So yes, you can nerf ARs without needing to nerf the...
- by Draco Cerberus - at 2013.09.13 14:38:00
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1171. [Request] Resistance Plating - in Feedback/Requests [original thread]
With the changes to hit detection a lot of mercs seem to feel like their armor is made of cheese. The game is functioning exactly as was intended unfortunately without some way to adjust resistance of a suit's armor or shields I feel it unfair to ...
- by Draco Cerberus - at 2013.09.13 14:27:00
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1172. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Jathniel wrote: Aeon Amadi wrote: Talos Alomar wrote: Aeon Amadi wrote: Harpyja wrote: Your thread fails to justify why the Tac AR has a longer optimal than the ScR. It is supposed to emulate the ScR, not outperform it. So yes, you ...
- by Draco Cerberus - at 2013.09.13 14:14:00
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1173. [[REQUEST]] COOL LOOKING bullets ? - in Feedback/Requests [original thread]
I'd be happy to be able to buy FACTION AMMO with a modified damage profile.
- by Draco Cerberus - at 2013.09.13 14:05:00
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1174. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Talos Alomar wrote: This might be a problem we're approaching in the wrong fashion. Direct nerfs/buffs to any weapon might just make the problem worse. Every weapon needs a militia variant. This is a bigger problem than most people realize, a...
- by Draco Cerberus - at 2013.09.13 14:02:00
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1175. [Dev/moderator response appreciated] Respec topic sticky - in Feedback/Requests [original thread]
KING CHECKMATE wrote: They will not ''sticky'' anything,because CCP might reconsider the respec as an option. Why? Because CCP is a GAME COMPANY,and they depend on player base.If the majority of the player base ends up agreeing into having resp...
- by Draco Cerberus - at 2013.09.13 13:44:00
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1176. ISK Slot Machines while waiting in WARBARGE please. - in Feedback/Requests [original thread]
Give us entertainment, this is a game afterall. Slay would sooth the savage hearts of us mercs waiting for scotty to get his head out of his %%% and would allow us a chance to wait for a PC battle without wearing holes in the floors of our merc qu...
- by Draco Cerberus - at 2013.09.11 17:18:00
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1177. CCP can you tell us when you'll bring back E3 version of restocking? - in Feedback/Requests [original thread]
This is a major source of frustration still, I for one would really enjoy having the old system of restocking back. When I restock 100 of my suits fits I don't need to have 400+ of an armor module which I already have 800 of to restock, just the r...
- by Draco Cerberus - at 2013.09.11 17:14:00
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1178. [new equipment] - repair tool Auxiliary Boosters - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Rogatien Merc wrote: Dig it. Would recommend it be a high slot to compete with damage mods. i thought about that but this would have an adverse effect on shield logis while arm logis would suffer little. it makes sense ...
- by Draco Cerberus - at 2013.09.11 17:07:00
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1179. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: blizzard - reduces speed,stamina,and sight range through varying degrees of visibility including total white out, decreased vehicle agility fog - reduces sight range heavy rain - reduces sight range, decreases effectiveness...
- by Draco Cerberus - at 2013.09.11 13:29:00
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1180. IN GAME DOWNTIME NOTICE - in General Discussions [original thread]
CCP Logibro wrote: We're aware that it's an issue, and we're looking at better ways to put out messaging for downtime. Also moved to Feedback/Requests While you are at it could you do a voice notice in eve as well? Or a loud Klaxon sound ind...
- by Draco Cerberus - at 2013.09.11 13:27:00
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