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1141. Breachable Walls - in Feedback/Requests [original thread]
I like the Idea of being able to bring down a building around the defending merc's ears, killing them in the process and then taking the objective while standing on the rubble and their dusty corpses.
- by Draco Cerberus - at 2013.09.23 23:14:00
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1142. [Request] Squad color = Green - in Feedback/Requests [original thread]
Why not a Concord bill board saying spawn here? Yes put in a color blind option such as a big X where your squad leader is or something.
- by Draco Cerberus - at 2013.09.23 23:09:00
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1143. RDVs are drunken assholes - in Feedback/Requests [original thread]
CCP has addressed the issue by removing the whiskey dispensers from the RDVs, but in the case of T-boning one whilst in mid air and him invisible, I would think that it may be prudent to be flying higher than "near ground level" where they seem to...
- by Draco Cerberus - at 2013.09.23 23:04:00
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1144. In regards to the new PC devblog - in Feedback/Requests [original thread]
Tallen Ellecon wrote: For those who don't know, Planetary interaction in EVE is where pilots drop command centers on planets, and then places buildings for resource acquisition, refining, and manufacturing. These goods are then sent back into s...
- by Draco Cerberus - at 2013.09.23 22:42:00
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1145. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
1. Not just FW or PC but IB as well. Often there are players floating around in HS that are playing mind the mining frigate and bored to tears. Maybe this could bring a beginner aspect to the OB game. 2. Let them scorch the ground just because th...
- by Draco Cerberus - at 2013.09.23 22:35:00
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1146. (Request) Proto gear, price for effectiveness - in Feedback/Requests [original thread]
I would rather desire for CCP to allow us to set the prices ourselves. Opening the market to player based trading would do this. Allowing Eve players to manufacture our gear would do this as would in addition to creating One Universe and One War t...
- by Draco Cerberus - at 2013.09.23 22:20:00
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1147. Is matchmaking really fixed? - in Feedback/Requests [original thread]
The problem with matching all those things, KDR, WP, SP, and equipment is that over a players life his KDR is not reset at all, if he dies 5000 times in the first week he plays then figures out how to shoot his gun and starts getting a really posi...
- by Draco Cerberus - at 2013.09.23 22:11:00
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1148. trading, selling and gifting weapons - in Feedback/Requests [original thread]
One Universe // One War // One Market In Eve the battle isn't fought in spaceships but in the market. Manipulation and blockades are something that happen every day. Scams, flim flams, and Isk doubling schemes are the norm and an honest trad...
- by Draco Cerberus - at 2013.09.23 21:50:00
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1149. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
Cross Atu wrote: They just added the ability to train sub-toons on EVE (for PLEX) so it seems reasonable that the could add at least a 50% passive SP gain to alts on an account. At that level you'd still be getting enough SP to try new things o...
- by Draco Cerberus - at 2013.09.23 21:37:00
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1150. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
Bendtner92 wrote: CCP isn't going to change this. We brought it up when they removed it around a year ago (yes, all three characters got passive SP before that) and they gave their answer on this by not commenting on the issue at all, just like...
- by Draco Cerberus - at 2013.09.23 21:31:00
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1151. Observations on passive vs active scanning - in General Discussions [original thread]
Quil Evrything wrote: sigh. going to not reply to the whole racial thing here. that would be a long thread. Instead, focusing down on actual scan issues for this thread; PR DIABOLITO NY wrote: As for passive vs. active, I am noticing that ...
- by Draco Cerberus - at 2013.09.19 17:50:00
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1152. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
John Demonsbane wrote: Athena Sentinel wrote: Kira Lannister wrote: Athena Sentinel wrote: Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1. Guess what? They get points for doing ...
- by Draco Cerberus - at 2013.09.19 14:24:00
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1153. Increasing Planet Variety in Molden Heath - in Feedback/Requests [original thread]
How about more planets outside of molden heath??? One line of code that seems to be all they said it takes (and they know what it is) and how long before the rest of the planets open up?
- by Draco Cerberus - at 2013.09.19 01:43:00
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1154. [Request] Split Screen Gameplay - in Feedback/Requests [original thread]
I propose Devs add a split screen option. This would allow a person to include a second of their 3 toons per account online at the same time on the same ps3 in a split screen manner. This allows people to skill multiple toons at once and really br...
- by Draco Cerberus - at 2013.09.19 01:34:00
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1155. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: First Prophet wrote: Should've gone 21/0. Funny!! Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly ...
- by Draco Cerberus - at 2013.09.19 00:31:00
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1156. Thanks to CCP - in General Discussions [original thread]
True Adamance wrote: Nguruthos IX wrote: I think it's fine that they're pushing back vehicle things, since it apparently wasn't in a good place. Not really we need core content features ASAP both dropsuits and vehicles. To hell with gam...
- by Draco Cerberus - at 2013.09.18 23:48:00
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1157. PvE/Exploring/mining/killing pirates - in Feedback/Requests [original thread]
Something I have said in at least 3 other threads...their roadmap is long and winding, more to the point, SOON TM means that it may never ever get into the game but they have already thought about it. This is a SOON TM thread. I approve of your ...
- by Draco Cerberus - at 2013.09.18 22:59:00
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1158. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
I agree that MDs need more ammo. The nanohive should be a squad support item not a solo player support item at the proto level. With a MD user firing suppression rounds they deplete way too quick. +50% more ammo would make it at base level only a ...
- by Draco Cerberus - at 2013.09.18 22:46:00
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1159. [Reqest] Who drop the orbital - in Feedback/Requests [original thread]
shaman oga wrote: It should be the player who have gained the most WP and not the squad leader, leaving thing as are now let the door open for boosting. Also, it should appear a big message in a different color for the player who have to drop i...
- by Draco Cerberus - at 2013.09.18 22:33:00
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1160. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
D legendary hero wrote: General12912 wrote: D legendary hero wrote: Piraten Hovnoret wrote: Agree on like everything one thing that you forgot is the fitting cost of the AR against other guns. AR has low fitting cost that alows you to...
- by Draco Cerberus - at 2013.09.17 14:34:00
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