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1121. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
CCP Remnant wrote: Part of the reason we moved to the per-weapon skill tree was so that we could give weapon-specific skills. Due to time constraints at the end of last release we didn't get to "personalize" them as much as we'd like (using per...
- by Draco Cerberus - at 2013.06.28 04:51:00
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1122. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Buster Friently wrote: Oso Peresoso wrote: Its pretty well understood that logi suits with stacked HP have ridiculous combat survivability, damage, and utility. Most notably the proto caldari logi with heavy-suit level EHP, decent armor, and...
- by Draco Cerberus - at 2013.06.28 01:51:00
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1123. Logi offensive nerf proposal - in Feedback/Requests [original thread]
While you may feel that the Caldari Logi is OP, there are several drawbacks all of which you have heard before. The idea that one suit is OP just because of a shield buff should have you thinking about skilling into it not nerfing it. The caldari ...
- by Draco Cerberus - at 2013.06.28 01:48:00
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1124. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
This feature could include missions to get rid of drone infestations and the like on your districts as well as allow us to contract that work out to other corps or squads.
- by Draco Cerberus - at 2013.06.28 01:38:00
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1125. [Request] Allow custom keyboard bindings - in Feedback/Requests [original thread]
Custom controller bindings period would be nice as some people have problems with the button layouts on the DS3 controllers as well.
- by Draco Cerberus - at 2013.06.28 01:36:00
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1126. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Oso Peresoso wrote: Its pretty well understood that logi suits with stacked HP have ridiculous combat survivability, damage, and utility. Most notably the proto caldari logi with heavy-suit level EHP, decent armor, and Duvolle AR. To address th...
- by Draco Cerberus - at 2013.06.27 22:41:00
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1127. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve has made it 10 years by including a wide variety of ways to earn income and I tend to believe it didn't just start out with people b...
- by Draco Cerberus - at 2013.06.27 22:29:00
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1128. Remove PIG for the Overall Betterment of the Game - in Feedback/Requests [original thread]
I'm not sure that the 50,000 isk awarded to mercs for non-participation in a pub-skirm is really detrimental to the game although I would really enjoy seeing some drones to kill as well as something else to do rather than solely a PvP game. Eve ha...
- by Draco Cerberus - at 2013.06.27 22:27:00
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1129. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
Why not remove all crus and objective spawning altogether and return the mccs to cruising across the battlefield? Realistically this would raise the value of proper tactical planning when using uplinks and allow for a breather for those that can c...
- by Draco Cerberus - at 2013.06.27 22:13:00
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1130. Enemy on the minimap - sound direction - in Feedback/Requests [original thread]
I agree that some tweaks need to be put in place to increase visibility on the tacnet. Increases need to be made for visibility of enemy vehicles. If I can hear it in my headset, I should see the lav on my tacnet, same with a tank. They are huge i...
- by Draco Cerberus - at 2013.06.27 21:59:00
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1131. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Keep up the good work with Team True Grit guys, the monthly rather than every 3-6 month updates will surely be a nice change making later this year more of a is it this month or next month waiting game rather than what it has been.
- by Draco Cerberus - at 2013.06.27 21:40:00
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1132. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
Does my proto assault rifle (my main and only gun) kill your tank in one shot? Can you kill me in one shot from your main turret? Sounds like we're about even. Wait, no, you have 3-10 times the HP I do and there are more weapons that can kill me i...
- by Draco Cerberus - at 2013.06.27 21:32:00
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1133. Idea for Drop uplinks - in Feedback/Requests [original thread]
I like uplinks used as transporters, I don't like a reduction in WP from them. If anything this makes uplinks more useful and beneficial to the team and deserves the reward currently in place. Destroying equipment should be worth 10 wp whatever th...
- by Draco Cerberus - at 2013.06.27 21:20:00
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1134. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Draco Cerberus wrote: One time, I was repping blueberries on the bottom of a set of stairs. You could clearly see that everyone that goes even halfway up the stairs is getting shot up, so they usually don't make it...
- by Draco Cerberus - at 2013.06.25 01:39:00
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1135. One Last Call To CCP From AU/NZ - in Feedback/Requests [original thread]
Fixing server issues for all continents is something that should be a priority, not new guns or nerfs or even new suits, lets make the core better before adding the window dressing.
- by Draco Cerberus - at 2013.06.24 18:40:00
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1136. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Jathniel wrote: KAGEHOSHI Horned Wolf wrote: @Jathniel, just climb up a ladder into a building if you need to snipe, you make it sound like the red line is the only place there is to snipe. Building's dont help. They're still just going t...
- by Draco Cerberus - at 2013.06.24 18:20:00
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1137. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
The VR system that CCP has designed would work well on a tv, maybe they could put that capability into the game but would we then have Eve Subs in VR for PS3 as well as the computer version? I'd love to use my rifter from my PS3 btw CCP
- by Draco Cerberus - at 2013.06.24 00:21:00
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1138. Skirmish 3.0 - A redesign of PC-based and FW-based Skirmish Modes (As well as Pu... - in Feedback/Requests [original thread]
I would really enjoy trying this out. It sounds fun and different and could be a great way to relieve some boredom and revitalize vets and new players alike. +1 I would prefer this as an added battle mode rather than a replacement, IMO it deserve...
- by Draco Cerberus - at 2013.06.24 00:15:00
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1139. [Feedback & Suggestion]] Testing for weapon attachments. - in Feedback/Requests [original thread]
Jathniel wrote: Draco Cerberus wrote: I would really enjoy swaping my TAC scope to my Duvolle AR, would make picking between the 2 easier. The kick and recoil from the Duvolle AR would still be there, and you will have the disadvantage of...
- by Draco Cerberus - at 2013.06.24 00:08:00
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1140. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
TheEnd762 wrote: Yes, as if ARs don't already have enough dominance over the battlefield and kill feed. I don't believe this is the issue, but due to a render range limitation being that of the weapon's range it is no wonder that an smg use...
- by Draco Cerberus - at 2013.06.23 23:55:00
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