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Daedric Lothar
Onslaught Inc RISE of LEGION
710
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Posted - 2013.06.25 15:04:00 -
[31] - Quote
shaman oga wrote:Daedric Lothar wrote:Yea tanks should always cost more then a suit, because you can get OUT of a tank if it gets damaged and keep fighting. If it only cost as much as a suit then its just another layer of health on top of your suit's armor and shields. My alt dropsuit sucks, i'm not driving a tank for a second layer of health.
The problem is you are thinking only about yourself. When making suggestions you must think about the blueberry just getting out of the academy and also of the hardcore protobear with 20 Million skillpoints and everything maxed.
If tanks are cheap and Mr. Maxed out protobear can wear full heavy proto and also use a cheap tank, basically he is spending 1 million isk to get 9x his HP. He just murders people in the tank until it gets ready to die then drops out into his fat suit and murders more people,
if he gets lucky he can recall his tank and then call for another one, thereby giving him health replenishment. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
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Posted - 2013.06.25 15:20:00 -
[32] - Quote
Daedric Lothar wrote:
The problem is you are thinking only about yourself. When making suggestions you must think about the blueberry just getting out of the academy and also of the hardcore protobear with 20 Million skillpoints and everything maxed.
If tanks are cheap and Mr. Maxed out protobear can wear full heavy proto and also use a cheap tank, basically he is spending 1 million isk to get 9x his HP. He just murders people in the tank until it gets ready to die then drops out into his fat suit and murders more people,
if he gets lucky he can recall his tank and then call for another one, thereby giving him health replenishment.
i want to hear the story of the blueberry "papa beaver" joking apart you are right but this can happen even today |
Daedric Lothar
Onslaught Inc RISE of LEGION
710
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Posted - 2013.06.25 15:26:00 -
[33] - Quote
shaman oga wrote: i want to hear the story of the blueberry "papa beaver " joking apart you are right but this can happen even today
LOL,
True, but I'd much rather Mr. Protobear lose like 1.5M on his HAV rather then 250k on it. Also, if tanks are 250k we are alot more likely to get Tank spam. Mr. Protobear will just fight in his tank till its close to death, get out and hide and then get another one and won't care the slightest. Hell, I've got millions and millions of ISK, if tanks were only 250k, I'd spam this.
This also can have a negative impact on potential Tankers, because nontankers will spam them just for the buffer HP and hit the vehicle cap and leave the actual Tankers sitting there with nothing to drive. |
Django Quik
R.I.f.t
748
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Posted - 2013.06.25 15:36:00 -
[34] - Quote
shaman oga wrote:Kekklian Noobatronic wrote:A well-equiped HAV takes multiple people rocking Proto AV to take down. Why in the hell would they price it the same as something that takes a few AR shots to kill?
OP, you need help. i can solo a tank with ADV swarm and STD AV nades, the one who need help is not me. If you do that, it means it was a fairly bad tank or a poor driver. Trust me, I do it all the time but when there's actually a good tank that has actually cost 1 million plus, no chance. |
Vell0cet
Royal Uhlans Amarr Empire
12
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Posted - 2013.06.25 15:53:00 -
[35] - Quote
I'd like to see Proto suits go up dramatically in price like x10, but I'd also like to see them a bit more effective in taking down tanks. Tanks are already a high-risk/high-reward game, AV would be more interesting if it worked that way too. Tanks should be more expensive too. They are very powerful weapons that can easily change the outcome of a match--as they should be, but people should be nervous-as-hell to loose them too.
I like the idea of tanks having support to maximize their effectiveness (especially if this became the primary role of LAV's instead of playing the invincible road killer), requiring teamwork and cooperation. To counter this, you'll want snipers to take out ground support for the tanks and av's to take down the LAV's first before hitting the tank. Maybe the way to bring this about is to make it much harder for tanks to regen, and give them a bigger buffer. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
212
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Posted - 2013.06.25 15:54:00 -
[36] - Quote
i didn't tried "exotic fittings " on my tanks, but the only way to make it cost more than 800k is with proto turrets, i can fit almost all the modules, the normal price with ADV turrets is around 700k
edit : it's a lie, i've tried "exotic fittings" |
Jammer Jalapeno
BIG BAD W0LVES Eternal Syndicate
38
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Posted - 2013.06.25 18:32:00 -
[37] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
Hmmm well I could go for that....that would mean more tanks, more explosions, and more WP! |
Meeko Fent
Seituoda Taskforce Command Caldari State
105
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Posted - 2013.06.25 19:29:00 -
[38] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank) A HAV costs that Much cause it its tougher then a Proto Dropsuit.
The MIL variant has roughly 2k EHP stock. With nothing else on it.
Just Imagine the Horrors of a Squad of Proto Stomping HAVs. 6 2000 EHP (Providing they Are Militia Tanks, which already cost the Amount this Crazy man thinks they should, and Providing the Driver Put Nothing on it) With 80GJ Blasters, and Armor Reps Perma-Running.
It would be Mass Hysteria.
Hundreds of People Training Swarms and HAVs, it would Leave the other Roles unfilled (Yes I know its hard to Imagine a World without the Crazy AR Rambos Frolicking about, but it could Happen.)
So...
A 600-1000 EHP Proto Dropsuit, should Cost as Much as a 2000-3750 EHP Tank? Where is your Reasoning there? Cause Tanks are tough and need more then a single AV Lunatic to Kill them? |
Cyrille Fodeux
Ostrakon Agency Gallente Federation
0
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Posted - 2013.06.27 20:12:00 -
[39] - Quote
pegasis prime wrote:Django Quik wrote:A decent tank costing 1million isk plus will last at least ten times longer than a proto dropsuit that costs 200k. Well said iv been watching this thread but I will like to say that I dont really agree with the op's idea. My most survivable and profitable fit costs me just under 600k and I easily make at least 3-4 mill a day profit running my std gunlogi mussile fit in skirmishes. (I dont run ambush in my tanks as its far to easy) tanking can go one of two ways 1) You become copotent and self sufficient 2) You never learn from your mistakes and become an isk sink. Now your std hav will only cost above 1 mill if you run proto turrets. If you are running proto turrets on every tank you use then you are giving up on allot of hp and will loose more tanks than a std hightank lowgank build . Proto turrets are nice if you are an experienced tanker and are willing to swap hp for raw fire power. But if you fit std turrets to your tank and bulk up your hp then youll not only notice your costs going down and your survivability increasing thusly leading to higher isk income and hopefully self sustainability.
Tried out and confirmed. Although I drive just a Soma right now it has about 6k eHP and survives a battle if not too many people are AV or launching militia swarms. And it costs just 280k. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
215
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Posted - 2013.06.27 20:50:00 -
[40] - Quote
shaman oga wrote:Surya, i liked it when it was available, the marauders were good HAV, they worth their ISK cost. But even marauders were not PRO they were ADV because you unlock them at lvl. 3, i know that in game when you was aiming to them you saw the word PRO.
No they weren't........ |
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ladwar
Dead Six Initiative Lokun Listamenn
680
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Posted - 2013.06.27 21:15:00 -
[41] - Quote
Meeko Fent wrote:shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank) A HAV costs that Much cause it its tougher then a Proto Dropsuit. The MIL variant has roughly 2k EHP stock. With nothing else on it. Just Imagine the Horrors of a Squad of Proto Stomping HAVs. 6 2000 EHP (Providing they Are Militia Tanks, which already cost the Amount this Crazy man thinks they should, and Providing the Driver Put Nothing on it) With 80GJ Blasters, and Armor Reps Perma-Running. It would be Mass Hysteria. Hundreds of People Training Swarms and HAVs, it would Leave the other Roles unfilled (Yes I know its hard to Imagine a World without the Crazy AR Rambos Frolicking about, but it could Happen.) So... A 600-1000 EHP Proto Dropsuit, should Cost as Much as a 2000-3750 EHP Tank? Where is your Reasoning there? Cause Tanks are weak and need a ton of vehicles to survive a single AV Lunatic people already do try this, i stomp them out making my side the only one with vehicles, its called AV and its super effective on vehicles and its cheap, really really cheap. vehicle balance needs tweaks, shield HAVs vs armor HAV need a fix ASAP, dropships need countermeasures and WP, and LAVs.. well LAVs are actually ok maybe a slight tweak on HP but nothing the forums are raging for. bring back the old turret prices too, there was no need to double them. |
Draco Cerberus
Hellstorm Inc League of Infamy
163
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Posted - 2013.06.27 21:32:00 -
[42] - Quote
Does my proto assault rifle (my main and only gun) kill your tank in one shot? Can you kill me in one shot from your main turret? Sounds like we're about even. Wait, no, you have 3-10 times the HP I do and there are more weapons that can kill me in 1-5 shots. There is a price difference for a reason called ballance. If they cost as little as a Proto dropsuit people would spam tanks to run over ground troops as fast as they do starter LAVs. The extra armor and firepower afforded a tank makes them already a worthwhile investment for those who have 10+mil SP to spend on them and it just stands to reason that they would cost more. The more SP you spend on a dropsuit the more it costs so with the weak tanks costing 10+mil SP to spec it makes even more sense they need to cost more.
In support of this I point out the many games we have all played in which tank drivers go anywhere from 7-40 kills and no deaths. The tank is a wonderful thing to be able to bring to the fight but they need to be restricted in use or we would see too many of them at a time controlling the field. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
225
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Posted - 2013.06.27 22:24:00 -
[43] - Quote
You see the thing only from your point of view, if tanks cost less for everybody it means there will be more tanks, not only enemy tanks but friendly tanks too. Everybody saw the trailers with those epic field battles, how can i do those battles if my tank cost more than i will earn? I have to be careful, enemy tanks have to be careful, nobody have fun. |
Princeps Marcellus
Expert Intervention Caldari State
57
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Posted - 2013.06.27 22:31:00 -
[44] - Quote
shaman oga wrote:Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
Oh no no no. There was a time when Excellent Tanks cost about 250K a pop. I don't think that we ever want to go back to those days. You couldn't run as a pure infantryman, because tankspam happened in nearly every game.
And missile tanks were the ****, but that's a whole different issue. |
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