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641. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Meeko Fent wrote: Cosgar wrote: Meeko Fent wrote: Just need dem fitting skills. Out of curiosity, I tried that fit out. It's pretty useless since you're not taking advantage of equipment. Might as well be a heavy with a Duvolle. *fa...
- by Draco Cerberus - at 2013.11.12 06:40:00
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642. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Meeko Fent wrote: Draco Cerberus wrote: Mobius Kaethis wrote: We all agree that the assault bonuses are terrible and result in assaults not being able to really fulfill their role. While fixing that problem would go a long way towards dea...
- by Draco Cerberus - at 2013.11.12 06:31:00
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643. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Meeko Fent wrote: Mia Romani wrote: Not willing to let go of your AR logis, huh? Alright, how would you guys go about stopping the Logi suit from stepping on the Assault suit's toes? Normalize base stats and high and low slots between ass...
- by Draco Cerberus - at 2013.11.12 06:25:00
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644. Only receive salvage in like 1 out of every 20 matches? - in Feedback/Requests [original thread]
I have noticed that no matter how much salvage I get in a match it is almost always a weapon that I either don't use (sidearms mainly) or something that I didn't use during that particular match. For example, 3 thales SR from a match wher I was us...
- by Draco Cerberus - at 2013.11.12 06:12:00
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645. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: We all agree that the assault bonuses are terrible and result in assaults not being able to really fulfill their role. While fixing that problem would go a long way towards dealing with the OP's issue I think that these bu...
- by Draco Cerberus - at 2013.11.12 05:55:00
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646. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Cash Gash wrote: What you say about combat medics is true and often my best friends BUT I can assure you I have never met a medic that can be as combat effective as me or my squad (served active duty as an infantryman).... So in reality yes yo...
- by Draco Cerberus - at 2013.11.12 00:26:00
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647. CCP, please, explain these numbers. - in Feedback/Requests [original thread]
I don't want the AR to be nerfed, already I suffer Lasers, Scramblers and Forge guns to outrange and over power me when in the open, surely you are thinking about this backwards OP.
- by Draco Cerberus - at 2013.11.12 00:09:00
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648. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
What if... Assaults couldn't use Light weapons? Or how about, what if Assaults couldn't use Equipment? There is absolutely no reason to restrict someone to a sidearm at all. Proto MD Proto AR Proto Sniper Proto Logi Proto Nanos Proto Links ......
- by Draco Cerberus - at 2013.11.12 00:04:00
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649. [Feedback] Playing Dust 514 is more frustrating than fun (protostomping) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: ... I have similar complaints about how the matches are whether I am in a squad or not. Sometimes its the protos being OHK-ed rapidly and sometimes the militia fit guys. Doesn't matter which map or day. I feel th...
- by Draco Cerberus - at 2013.11.11 23:49:00
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650. EVE ONLINE REQUEST !!!Map viewing!!! - in Feedback/Requests [original thread]
Maybe the solution is to use the Carbon Engine rather than the Unreal Engine, may allow for better textures and a higher resolution picture over even low res settings. This would allow the same view to be rendered both for Dust and Eve.
- by Draco Cerberus - at 2013.11.10 09:15:00
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651. [Idea/Suggestion] Increasing customization - Cat Merc's archive of threads #4 - in Feedback/Requests [original thread]
I support this idea wholeheartedly. It does have a net effect of allow a greater customization and allowing more choices. While decreasing the module benefits they would also need to have a similar reduction in CPU/PG cost which is a bonus as well...
- by Draco Cerberus - at 2013.11.09 02:09:00
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652. [Feedback] Limit Standard Battles to Meta Level 6 - in Feedback/Requests [original thread]
Zeylon Rho wrote: This is just silly. Let's take two players: A) Guy can run proto gear, and has the means to do so: Proficiency 5, etc. B) Newer player that has the SP to run an advanced assault suit, and has a weapon to PRO but no profici...
- by Draco Cerberus - at 2013.11.09 02:00:00
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653. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: kuma le tyran wrote: "Uprising 1.8 Patch notes : -New mode game : PvE." A dream ? No, a hope. CCP, we need PvE , you need PvE PS : 1 "like" on this post is a " hope/dream/vote" This is actually one of the main...
- by Draco Cerberus - at 2013.11.08 21:25:00
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654. [Request] Resistance Plating - in Feedback/Requests [original thread]
Bulking up on armor seems to be fairly common yet we still have no resistance plating for Mercs and resistance plating for vehicles is not for specific types of damage. This does not fit within New Eden except in the broadest view that we can atta...
- by Draco Cerberus - at 2013.11.08 21:19:00
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655. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
This idea has some merit. While I may not agree with some of your numbers I think the general idea that every suit should have a distinct purpose rather than just better stats is good. Looking at your spreadsheet still gives me a migraine though s...
- by Draco Cerberus - at 2013.11.08 21:06:00
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656. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
This also allows for a future mechanic that would involve PVP against other Eve Pilots. Boarding other ships whilst the pilot is engaged in battle or mining in a belt, allowing a Dust merc to forcibly remove the pilot leaving the ship mostly intac...
- by Draco Cerberus - at 2013.11.08 20:50:00
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657. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Zeylon Rho wrote: Reactive plates give you 15 more hp, 1% faster move speed, and 0.15 more repair at a cost of 17 more CPU and 21 more PG . For reference the total PG of a MLT Gallente Frame is 25 PG; so, just the surplus PG needed to op...
- by Draco Cerberus - at 2013.11.07 16:05:00
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658. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Your draw routines are still dire CCP, Here's a link to what the snipers see. http://i.imgur.com/AHP2mUE.jpg No doors, Windows are the same and the roof is STILL flat..... This is getting really tiresome. This is th...
- by Draco Cerberus - at 2013.11.07 15:46:00
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659. Please can a Dev or someone in the circle of CCP consider this ???? ( Reading le... - in Feedback/Requests [original thread]
Pub matches of all types should have FF enabled. Simple fix IMO.
- by Draco Cerberus - at 2013.11.04 16:53:00
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660. [Request] Post-battle active salvaging - in Feedback/Requests [original thread]
Rastael wrote: Dont' see any point in doing it after the battle. If you like to salvage, there is EVE for that. But also in eve it has become such a boring task that there are salvage drones and tractor beams to do that. A cool idea could be t...
- by Draco Cerberus - at 2013.11.04 14:40:00
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