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561. To ccp - in Feedback/Requests [original thread]
The only weapon nerf needed is the mass driver one shot at point blank not killing the shooter as well. There needs to be a minimum arming distance. As for the rest of the ops message I agree with.
- by Doshneil Antaro - at 2013.01.26 05:18:00
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562. Too many bullets to kill.. - in Feedback/Requests [original thread]
Too many people forget this is a rpg as well. This is a full PvP style, so when you start out you are going to get pwned hard, just like every other PvP RPG. You have to work hard to a bad ass as in every other rpg, your not intitled to it from da...
- by Doshneil Antaro - at 2013.01.26 05:05:00
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563. [Request] Give some love to snipers - in Feedback/Requests [original thread]
If this would have been asked before the open, I would have showed some love for the sniper's due to the one's that where sniping were filling a real role for their squad/team. But since the open beta, we have a zillion new all solo all about thei...
- by Doshneil Antaro - at 2013.01.25 06:39:00
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564. The real reason why any SP Cap sucks! - in General Discussions [original thread]
Let's look at this from a MMORPG stand point. If you are playing one of these games and are on a PvP (player vs player) server, when you first start off playing at level 1, level 99 players can come along and sneeze you over in over again. Though ...
- by Doshneil Antaro - at 2013.01.24 12:26:00
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565. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
My favorite is when the only blueberry on the map near by is standing on my body, not in a fight, says triage is in the area so it has to be him, yet no revive. Yup, this has to be the new teabag team troll move I assume.
- by Doshneil Antaro - at 2013.01.24 11:45:00
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566. How I'd fix the skill points system - in Feedback/Requests [original thread]
-1, though this is a well thought plan, this only rewards casual gamers, ignoring the one's that are on to better themselves as well as their corp. This would take away alot of the competitive players from this game as they would quickly move onto...
- by Doshneil Antaro - at 2013.01.23 11:02:00
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567. [Request] Do not remove the SP cap - in Feedback/Requests [original thread]
I agree with Dragon Grace. I do think there should be a cap that once hit slows or even stops passive sp, leaving the passive to help the casual gamer, and still allowing the hardcore to grind away for hours on end. By cap, I don't mean stopping i...
- by Doshneil Antaro - at 2013.01.23 10:52:00
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568. Request: Drop Uplink skill - 5% reduced CPU need per level. - in Feedback/Requests [original thread]
I agree with you on all points on this. I tend to use nanohives in place of the uplink to fit better modules onto my suit. On ambush that means I am less effect if I bring uplinks, so i go with the cheaper hives to have more play on other modules.
- by Doshneil Antaro - at 2013.01.23 10:35:00
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569. Feedback/Request: Change to Syringe Nanoinjector function. limited uses or coold... - in Feedback/Requests [original thread]
Musta Tornius wrote: Stylus Pilot wrote: I think your right there, but there has to be a way to stop new logi's reviving people, only to be shot dead and the logi revive again rinse. repeat. Sure, give the revived person the option to ge...
- by Doshneil Antaro - at 2013.01.23 10:19:00
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570. Callout to Yodi - in The War Room [original thread]
+1, not sure who the anger is directed at yet, but I'm with you.
- by Doshneil Antaro - at 2013.01.22 22:39:00
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571. Feedback/Request: Change to Syringe Nanoinjector function. limited uses or coold... - in Feedback/Requests [original thread]
Stylus Pilot wrote: maybe there could be a cool down on reviving the same player What I mean by this is, Person A gets shot dead Nanite revived by Teammate only to have Person A shot dead before having time to react, this can continue sever...
- by Doshneil Antaro - at 2013.01.22 22:32:00
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572. Supply depots and switch out - in Feedback/Requests [original thread]
How to kill a heavy camping on a supply depot: smart manuevering and a few shotgun rounds. Let them camp, I'll know where to find and kill them. This is just a rant by OP, and should be dismissed as such.
- by Doshneil Antaro - at 2013.01.22 10:44:00
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573. Feedback/Request: Change to Syringe Nanoinjector function. limited uses or coold... - in Feedback/Requests [original thread]
This is a bad idea and would discourage medical logi builds. If there was a cooldown, I'd only have them equipped when playing with corp members, and only they would get a revive. That takes away from team play. As it is, there are plenty of peopl...
- by Doshneil Antaro - at 2013.01.22 10:36:00
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574. Tab key suggestion - in Feedback/Requests [original thread]
I hat that tab score/ backspace to close. Trying being a logi that is always using equipment. Caps lock is a good spot for it, but then nothing should be on tab, espiecially something the covers up your screen, and requires another button to close...
- by Doshneil Antaro - at 2013.01.22 10:04:00
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575. [Feedback] Instant death - in Feedback/Requests [original thread]
7-10 times first spawn on ambush, I turn to face an enemy heavy, with no place to hide, I die. Random spawn 10 secs later, instanly getting shot from 3 angles. I'll stick to skirmish till something is fixed.
- by Doshneil Antaro - at 2013.01.22 09:52:00
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576. AV grenades and Tanks - in Feedback/Requests [original thread]
A few days ago I would have agreed with you Spartan, but then today I ran into a shield tank. I put down a nanohive and spammed av nades at it fruitlessly. I hardly scratched it's shields. Armor tanks are for distance fights from fixed positions. ...
- by Doshneil Antaro - at 2013.01.22 09:38:00
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577. [Proposal] Stopping Redzone Abuse - in Feedback/Requests [original thread]
I think each team should have 3-4 smaller yellow zones per map, with a 4-10 min time limit inside it or there clone is destroyed. No points or kills added from inside, or outside counted, as well as a speed up till lose if a team owns no resources...
- by Doshneil Antaro - at 2013.01.22 09:30:00
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578. {Feedback} lav physics - in Feedback/Requests [original thread]
I use KB/M as well as the controller. KB/M offers better controls yet still easily spins out when offroad, even when on flat terrain. This is nneds to be addressed otherwise it will never make sense to use logi vehicles. At this point it would be ...
- by Doshneil Antaro - at 2013.01.22 09:10:00
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579. Heavy thoughts - in Feedback/Requests [original thread]
I'm a logi medic, tier 1 shotgun. 3 rounds to any heavies backside. I win, nuff said.
- by Doshneil Antaro - at 2013.01.22 08:51:00
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580. dust needs a respec system - in Feedback/Requests [original thread]
I'm sitting on both sides of the fence. Perhaps allowing respecs for the first two weeks of a character could help out. That way the newer players could have a little lead way, that way if a weopen doesn't work out, they would have time to reset a...
- by Doshneil Antaro - at 2013.01.22 07:54:00
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