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101. remote explosives - in Feedback/Requests [original thread]
Tonka Legacy wrote: One Eyed King wrote: You know what are also resupplied? Flux grenades. You know what takes out REs? Flux grenades. Stop your whining. He's right, especially proto flux. And if someone is using it as a common weapon,...
- by Doshneil Antaro - at 2014.04.14 04:11:00
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102. remote explosives - in Feedback/Requests [original thread]
One Eyed King wrote: You know what are also resupplied? Flux grenades. You know what takes out REs? Flux grenades. Stop your whining. Do you know what else fllux grenades take out? My uplinks and hives. Your argument skills are terribad.
- by Doshneil Antaro - at 2014.04.14 04:08:00
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103. I'm noticing a trend in balance issues - in General Discussions [original thread]
@Ander Thedas: I believe that medium suits should both have the abilitiy for the idea I have brought up. It is for the good of rock, paper, scissors. If assaults are excluded from this, they would still be where they are now, which is inferior to ...
- by Doshneil Antaro - at 2014.04.13 21:18:00
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104. I'm noticing a trend in balance issues - in General Discussions [original thread]
Doshneil Antaro wrote: The ewar imbalance has been on my mind for awhile now. As it stands a medium suit with complex mods for precision and range are useless and a waste of isk/sp. This is even more exagerated with the dampening bonus from clo...
- by Doshneil Antaro - at 2014.04.13 19:37:00
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105. remote explosives - in Feedback/Requests [original thread]
Seymor Krelborn wrote: Doshneil Antaro wrote: I do agree with OP on this. These things are powerful, and thus should not be easily spammed. Making these act like other pieces of equipment would be a good fix as it would be a nerf, but would ...
- by Doshneil Antaro - at 2014.04.13 19:24:00
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106. remote explosives - in Feedback/Requests [original thread]
I do agree with OP on this. These things are powerful, and thus should not be easily spammed. Making these act like other pieces of equipment would be a good fix as it would be a nerf, but would not make them less effective. P.S. any post that h...
- by Doshneil Antaro - at 2014.04.13 16:50:00
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107. Scan range/precision to work like weapons - in Feedback/Requests [original thread]
The ewar imbalance has been on my mind for awhile now. As it stands a medium suit with complex mods for precision and range are useless and a waste of isk/sp. This is even more exagerated with the dampening bonus from cloaks on scouts. Presision m...
- by Doshneil Antaro - at 2014.04.13 16:43:00
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108. Redline Timer - in Technical Support/Bugs [original thread]
I've died with 3-7 seconds left on the clock. This includes in every vehicle type, as well as on foot. I submitted a ticket on this issue.
- by Doshneil Antaro - at 2014.04.10 19:28:00
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109. Should Melee be a Viable Form of Combat? - in General Discussions [original thread]
I got a melee kill today. Was using my adv minni logi 1vs1. I emptied my magazine, rush forward and finished him off with the "People's Elbow". That is exactly how the melee system should continue to work. f you want a solo melee class, do us all ...
- by Doshneil Antaro - at 2014.04.10 19:19:00
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110. Logis having 1 less total slot? - in General Discussions [original thread]
equalize all med suits stats and slots except for speed because the extra equipment should slow us logis down some. Next, give the assaults bonuses centered around making light weapons have less kick, dispertion, and/or better accuracy. This ives...
- by Doshneil Antaro - at 2014.04.10 19:11:00
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111. How logistics should be played - in Feedback/Requests [original thread]
I'm trying to wrap my head around this idea. It is appealing, but I just can't agree that a weapon should deal less damage than what is advetised. I was never a fan of the side arm only, but I think damage resistance trade off for it could work be...
- by Doshneil Antaro - at 2014.04.10 16:47:00
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112. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
bump
- by Doshneil Antaro - at 2014.04.10 16:18:00
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113. Still missing 20% of HP and shields when spawning - in Technical Support/Bugs [original thread]
I did some testing, and switching to a sidearm ( only tested with a smg) fire a few rounds and reload. This kicks in shield and armor regen, and fixes all other skills. To bad im a logi by default. With the logi, I fire of a few rounds reload and ...
- by Doshneil Antaro - at 2014.04.10 16:15:00
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114. Still missing 20% of HP and shields when spawning - in Technical Support/Bugs [original thread]
I believe this bug to be a hilarious treat and testament to CCPs lack of codeing capabilities. Ever time I spawn in, it just reminds me the I am playing a game with a great concept, but perhaps the worst developers ever. If you outsource to China,...
- by Doshneil Antaro - at 2014.04.09 16:57:00
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115. Redzone damage request - in Feedback/Requests [original thread]
I agree, but perhaps post this in bug section. I die anywhere with 3-7 secs left on the timer. I can be in any vehicle, or on foot when this happens.
- by Doshneil Antaro - at 2014.04.09 16:31:00
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116. Reduce equipment spam - Equipment Limits & Supply Depots - in Feedback/Requests [original thread]
1. Decay timers. All deployable equipment should have a set time before they are destroyed. 1min 30secs for hives and REs. Uplinks should be longer, from 2-3 mins, and proximity mins3-5mins. Have them start off with lower timers, but add skills to...
- by Doshneil Antaro - at 2014.04.09 16:28:00
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117. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
If you are color blind, please share your gaming experience in Dust, and how your condition affects your gameplay. Maybe we can <3 CCP into at least looking into coming up with a solution.
- by Doshneil Antaro - at 2014.04.09 04:47:00
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118. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
I'll keep this short, as color blind has been requested several times before and just ignored. I'll make a short list of ways being color blind slows me down personally. Blue, green greys, and light browns are basically one color. White blends in...
- by Doshneil Antaro - at 2014.04.09 04:45:00
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119. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Shotguns are fine, it is ht detection that is the issue. I visually see 3/4 of my rounds make contact with most scouts that "try" to sneak up on me. Out of those it seems only 1 out of 4 rounds actually applies damage. Nerfing and buffing weapons ...
- by Doshneil Antaro - at 2014.04.08 17:00:00
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120. we need more logi's and medics on the field - in General Discussions [original thread]
I don't see an issue here. Before 1.8 we had a moajority of the players running as logis. Now the suits are more spread out as intended. We still have more logis than what we had pre chrome through to the end of it. As far as the equipment "nerf...
- by Doshneil Antaro - at 2014.04.08 16:38:00
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