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21. To Rattati: HMG balance. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Doshneil Antaro wrote: HMG is fine, it is the suits that wields it resistances that are the problem. Within 30m the HMG should murder face. The problem is that at light weapon ranges even the heavy suit can waddle away b...
- by Doshneil Antaro - at 2014.12.24 20:48:00
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22. To Rattati: Reimagining the RR; Take 2 - in Feedback/Requests [original thread]
Feedback: 1. The kick does need to be reduced some but not drastically. This would allow skilled players to score kills in cqc if not painfully. The AR cannot perform in long ranges, the RR should not perform ideally in cqc. 2. Agreed, The old c...
- by Doshneil Antaro - at 2014.12.24 20:45:00
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23. To Rattati: HMG balance. - in Feedback/Requests [original thread]
HMG is fine, it is the suits that wields it resistances that are the problem. Within 30m the HMG should murder face. The problem is that at light weapon ranges even the heavy suit can waddle away because dps can not be applied fast enough to drop ...
- by Doshneil Antaro - at 2014.12.24 20:28:00
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24. Shield Strafe Penalties - in Feedback/Requests [original thread]
Breakin Stuff wrote: Doshneil Antaro wrote: Breakin Stuff wrote: Cavani1EE7 wrote: Petra 222 SoM wrote: So strafe penalties to armor plates have been added, great. But are the problems with strafing and shields going to be address...
- by Doshneil Antaro - at 2014.12.22 19:37:00
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25. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
jace silencerww wrote: Spaceman-Rob wrote: Yes well that explains a lot of things I see happen in Dust everyday, I wonder how many of the so called elite players with massive kd ratios use these controllers? Wouldn't be surprised if all of t...
- by Doshneil Antaro - at 2014.12.22 19:35:00
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26. Shield Strafe Penalties - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cavani1EE7 wrote: Petra 222 SoM wrote: So strafe penalties to armor plates have been added, great. But are the problems with strafing and shields going to be addressed as well? Currently I can mimic the hit detect...
- by Doshneil Antaro - at 2014.12.22 19:30:00
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27. Shield Strafe Penalties - in Feedback/Requests [original thread]
There is nothing wrong with shields and making them useless like they did plates should not be considered.. The issue is that speed can be abused easier on shield suits, but is not the fault of the players that choose to use them, but rather CCP's...
- by Doshneil Antaro - at 2014.12.22 19:22:00
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28. Heavies and their resistances - in General Discussions [original thread]
Resistances are OP combined with the high HP heavies. It takes 13+ MD rounds to take 1 heavy down. As for other weapons taking down a Heavy, that is working as intended. Heavies already get too much for too little, and need a resistance reduction.
- by Doshneil Antaro - at 2014.12.22 19:11:00
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29. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Kain Spero wrote: CCP Rattati wrote: Kain Spero wrote: If there is one movement penalty I wish would go away with armor though it'd be the jump height penalty. Make my jumps cost more stamina if you have to with...
- by Doshneil Antaro - at 2014.12.22 17:24:00
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30. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
pagl1u M wrote: Bright Cloud wrote: You dont need a modded controller to achieve that just retap like every 10 bullets R1 and the recoil resets to 0. Again? Just because you can do it manually it doesn't mean it isnt an advantage,an advant...
- by Doshneil Antaro - at 2014.12.22 17:16:00
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31. movement tweaks? - in General Discussions [original thread]
Bradric Banewolf wrote: Vitantur Nothus wrote: Bradric Banewolf wrote: This so-called "penalty to movement speed for stacking mods"? ... I'm afraid it won't have the desired effect you are after. One can simply stack kin cats and damage m...
- by Doshneil Antaro - at 2014.12.21 19:16:00
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32. Just some aiming tips please - in General Discussions [original thread]
Dauth Jenkins wrote: Doshneil Antaro wrote: Dreis Shadowweaver wrote: Turn the sensitivity all the way down. Dust isn't a twitch shooter like BF. Dust has become one of the twitchiest shooters I ever played. Scout OPness turned this gam...
- by Doshneil Antaro - at 2014.12.21 19:12:00
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33. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Doshneil Antaro wrote: Fizzer XCIV wrote: Regnier Feros wrote: If the percentage is going to be 10-20% then you'll need a huge downside to it. Something like this : Complex projectile resistance mod resist proj...
- by Doshneil Antaro - at 2014.12.21 19:06:00
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34. an idea for resistance mods. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Regnier Feros wrote: If the percentage is going to be 10-20% then you'll need a huge downside to it. Something like this : Complex projectile resistance mod resist projectile weapons by 20% increase damage taken by explosi...
- by Doshneil Antaro - at 2014.12.21 18:41:00
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35. an idea for resistance mods. - in Feedback/Requests [original thread]
Lol, take a mass driver w/prof 5 against any heavy 1 vs 1. Then you will see why resistance mods would be the single most OP thing ever. Ever! No other mod would ever be used except for some tryhard scouts.
- by Doshneil Antaro - at 2014.12.21 18:37:00
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36. Just some aiming tips please - in General Discussions [original thread]
Dreis Shadowweaver wrote: Turn the sensitivity all the way down. Dust isn't a twitch shooter like BF. Dust has become one of the twitchiest shooters I ever played. Scout OPness turned this game into a COD clone on steroids. The strafe speed i...
- by Doshneil Antaro - at 2014.12.21 18:32:00
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37. Are the torque modules for vehicles coming back? - in General Discussions [original thread]
I was looking at my assets the other day, and they are not there so I cannot sell them, but if I try to fit a vehicle I can still equip them.
- by Doshneil Antaro - at 2014.12.20 20:51:00
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38. No Death Until Clone Termination - in Feedback/Requests [original thread]
I agree that the stats need to be changed off of kdr, and that a merc is not dead till terminated, but I would at least settle for no death message to termination be the priority. When the screen is cluttered, how are we to know if we should ask f...
- by Doshneil Antaro - at 2014.12.20 01:25:00
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39. Day 2 as a minmando - in General Discussions [original thread]
Dust User wrote: benandjerrys wrote: Chilling with DDB last night Those guys still exist? Maybe
- by Doshneil Antaro - at 2014.12.17 18:55:00
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40. Most powerful people in all of Dust 514 - in The War Room [original thread]
Moochie Cricket wrote: Anyone else remember Hellstorm? lol The name sounds...forgetable
- by Doshneil Antaro - at 2014.12.17 08:45:00
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