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1621. Petition for CCP to increase their Dev team - in General Discussions [original thread]
You're a bit late for this - CCP are way ahead of you.
- by Django Quik - at 2013.07.27 16:08:00
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1622. Infantry Armor Rep Tanking? - in General Discussions [original thread]
I've been running armor reps with my gallente scout and it helps a lot but because my base health is so low I die pretty easily anyway. One grenade/flaylock/mass driver/sniper/a few good shots with an AR will all take me out in less than a second ...
- by Django Quik - at 2013.07.27 16:03:00
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1623. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
As a long time scrambler pistol specialist, i can unequivocally say it is not underpowered. If you're not getting headshots, you're not doing it right. If you can't get headshots, it's not the weapon for you - wait for the ion pistol or just use t...
- by Django Quik - at 2013.07.27 05:10:00
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1624. How Do I Conquer A Planet? - in Technical Support/Bugs [original thread]
Go to the star map from the main menu and press r1 twice then navigate to molden heath. You'll see all the conquerable land there in pretty colours. Click a district to see the options for attacking but as the guy above said, you're gonna need a l...
- by Django Quik - at 2013.07.27 04:58:00
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1625. Sniping Fat Suits.....Just unfair - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: So, we should allow a sniper rifle be used in a scout suit. With no damage boosters. Maybe even something to announce their location. Like a big blinking purple light. So everybody can find them easier. That would be much m...
- by Django Quik - at 2013.07.27 04:52:00
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1626. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
We need one slot extra at advanced and at least one at proto, maybe 2. Then like 50 more cpu and 15 pg. The low HP thing is fine as long as we have ways to compensate. With these buffs we still wouldn't be able to have the same eHP as assaults, so...
- by Django Quik - at 2013.07.27 04:46:00
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1627. [Request] AV Sidearms - in Feedback/Requests [original thread]
No. AV should not be something everyone can have just as a back up to their AR or HMG. Vehicles would never stand a chance. To be of any use against vehicles it would have to deal at least 500 damage per shot and unless you add some mechanic to ma...
- by Django Quik - at 2013.07.27 04:22:00
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1628. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
At RIFT our door is always open, so come join the fun!
- by Django Quik - at 2013.07.27 04:11:00
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1629. Wykromi Swarms.. - in Feedback/Requests [original thread]
Could you explain your maths please because that number seems high.
- by Django Quik - at 2013.07.26 20:41:00
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1630. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
Himiko Kuronaga wrote: FW was meant for queue sync. Sadly, despite the intentions, there are too few FW battles available and the fill up instantly every time one is.
- by Django Quik - at 2013.07.26 20:30:00
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1631. I need HAV experts to answer a question - in General Discussions [original thread]
Exergonic wrote: You just need to be smart on how you take down a tank I've seen shield tanks die to flux spam + Mass Driver ADV Swarms aren't the best but... Wait for that tank to be out in the open and you should be able to put a good hurti...
- by Django Quik - at 2013.07.26 20:27:00
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1632. I need HAV experts to answer a question - in General Discussions [original thread]
A really good tank takes at least 2 people with reasonable AV set ups and skill/experience to take down. In ambush matches people don't often run AV gear because they can't change out of it to deal with infantry if they can't get to the tank or th...
- by Django Quik - at 2013.07.26 20:13:00
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1633. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
FUXYERMOM wrote: I would jump at the chance to run in battle like that so you can show me how wrong I am. I can play in a couple hours. And I will send a request don't disappoint me dr. Then you can decide your self if I'm just a whiny *****. O...
- by Django Quik - at 2013.07.26 18:56:00
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1634. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
FUXYERMOM wrote: It takes to long that's a really bad excuse , how long have you been playing. Months ......a year. Minutes will kill you I'm sure . The only people defending it are those doing it. I can work with a team without training. Justi...
- by Django Quik - at 2013.07.26 18:54:00
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1635. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
FUXYERMOM wrote: Ask for an invite to the other teams squad, leave squad, make a square then invite the men on your team and run a war game against each other in round it should work if not join and leave battles a couple times to get out of sy...
- by Django Quik - at 2013.07.26 18:28:00
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1636. Scramble Pistols and Scramble Rifles will be OP in 1.4 - in General Discussions [original thread]
Aren't you presuming that the aim assist will assist our aim towards the head? I can't see CCP making it do that for us. And as a longtime pistol specialist in this game I've noticed no difference in the difficulty of getting headshots with any o...
- by Django Quik - at 2013.07.26 18:25:00
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1637. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
FUXYERMOM wrote: And if you really want to practice than que sync against each other and try challenging yourselves. Since you know each other you know each others strengths and weakness. That would be a much better way to train anyway. And you...
- by Django Quik - at 2013.07.26 18:20:00
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1638. [Request] Option to change our name... - in Feedback/Requests [original thread]
Soraya Xel wrote: Canari Elphus wrote: Simple Solutions 1 - (already in place) - We can see the PSN name of the person no matter their DUST name so its easy enough to go by that. You can't see this in EVE. Also, DUST players have to hav...
- by Django Quik - at 2013.07.26 18:04:00
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1639. What is really killing this game - in General Discussions [original thread]
Matchmaking is coming! Couldn't get here soon enough though!
- by Django Quik - at 2013.07.26 17:51:00
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1640. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: [quote=Django Quik]My opinion that the removal of sharpshooter and the bonus on weaponry was a huge mistake from a game design point of view will probably never change. The problems could have been solved differently, without cut...
- by Django Quik - at 2013.07.26 17:09:00
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