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1641. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
FUXYERMOM wrote: And it happens in all game modes, I have amassed an enormous fortune closing on a billion isk and over 50000 aur left. I will do well in every match but.... Completely randomized matches in any mode would be nice. Make any excu...
- by Django Quik - at 2013.07.26 16:51:00
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1642. Que syncing...... Pathetic large corp tactic. - in General Discussions [original thread]
Corps don't queue sync to pub stomp - no one enjoys a redlining. They queue sync to practice playing together, so that they can be effective in PC battles that actually matter.
- by Django Quik - at 2013.07.26 14:23:00
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1643. Amarr Jump Gates.... - in General Discussions [original thread]
Considering it's been stated that the new outposts being worked on are the caldari research lab and production facilities and the tweet says this is a screenshot from testing a new map, it really only makes sense that this is a caldari structure.
- by Django Quik - at 2013.07.26 14:21:00
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1644. [Request] Option to change our name... - in Feedback/Requests [original thread]
The problem of people trying to hide their identities could be alleviated by giving us player histories, which would show any change of corp and change of name.
- by Django Quik - at 2013.07.26 14:04:00
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1645. Do you really want a respec? (Yes or no only please) - in General Discussions [original thread]
No
- by Django Quik - at 2013.07.26 12:52:00
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1646. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
There are some skills that should not be considered including (or re-including), like the sharpshooter range increase skill. This was removed because it simply became a skill that everyone had to have. Same as skilling weaponary to level 5 was a m...
- by Django Quik - at 2013.07.26 10:35:00
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1647. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
It's a good idea in principle but in reality is something very difficult to manage. Not all stats are easy to compare - for instance, how do you balance changes in ehp to changes in speed? And other less obvious stats like profile signature? You c...
- by Django Quik - at 2013.07.26 09:09:00
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1648. Bunny Hopping FIX CCP READ - in Feedback/Requests [original thread]
If you removed jumping you wouldn't be able to get past little steep bits of terrain, even if they're only 1 foot high. You'd also be completely unable to get inside some null cannons and over other tiny steps or jumpable gaps. Bunny hopping is so...
- by Django Quik - at 2013.07.26 08:00:00
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1649. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Cloned life is a gift, so bring it to the party at RIFT!
- by Django Quik - at 2013.07.26 07:53:00
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1650. What should I say to people like these? - in General Discussions [original thread]
Avinash Decker wrote: Roswell Weather Balloon wrote: You know why I believe that m/kb have a place in dust? Because it is precise and it allows to overcome gear. If you say that that many players can do that with the DS3 then I'm out. Wai...
- by Django Quik - at 2013.07.26 07:51:00
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1651. General Kill Stats - in General Discussions [original thread]
Cere Harkens wrote: I am in the market for a new car and want the best I can get. Inspired by this thread, I went to the street and counted the first 800 cars that passed by. (I was going to count to 1,000 but I got bored.) In order of freq...
- by Django Quik - at 2013.07.26 07:30:00
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1652. General Kill Stats - in General Discussions [original thread]
Zsiga What wrote: A better more effective statistic would be the amount of kills for each weapon type divided by the number of people who are carrying the weapon. This will better inform the OPness of the tool. Everyone carries grenades so comp...
- by Django Quik - at 2013.07.26 07:17:00
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1653. The HMG is Perfectly Fine - in General Discussions [original thread]
The HMG is the 3rd most killing weapon in this game behind only the AR and Snipers. That's a pretty good indication that it's not in a whole lot of bother and the other racial heavies will likely provide several ways for the HMG to really shine.
- by Django Quik - at 2013.07.25 20:24:00
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1654. Who uses Amarr assaults? - in General Discussions [original thread]
Aero Yassavi wrote: Plus the Assault fit is cheaper. I'll be honest, the main reason I went into Commando was because I wanted a suit to use the laser rifle in while having something I can defend myself with if people get close, but ever since ...
- by Django Quik - at 2013.07.25 20:03:00
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1655. Who uses Amarr assaults? - in General Discussions [original thread]
Green Living wrote: I speed tank in my prototype Amarr Assault Suit. If I wasn't in love with the Laser Rifle like I have been since its inception in the game, no way would I have picked this suit as my main. It really seems like the racial ...
- by Django Quik - at 2013.07.25 19:57:00
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1656. A question for all of you Scouts. - in General Discussions [original thread]
I run gal scouts and it's a difficult suit to get to grips with but if you're planning on using nova knives, you're wasting your time by missing out on the minja's bonus. I totally agree with disgruntled that you're also wasting your low slot wit...
- by Django Quik - at 2013.07.25 19:54:00
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1657. Who uses Amarr assaults? - in General Discussions [original thread]
Aero Yassavi wrote: Stats: Commando/Assault Shield: 275/198 Armor: 303/290 Stamina: 150/200 Stamina Recovery Rate: 17/20 Shield Recharge Rate: 10/23 Shield Recharge Delay: 7/6 Shield Depleted Recharge Delay: 10/10 Amor Repair Rate: 1.06/2 Move...
- by Django Quik - at 2013.07.25 19:42:00
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1658. Who uses Amarr assaults? - in General Discussions [original thread]
SickJ wrote: I use Amarr dropsuits because I like killing slavers with their own weapons. And because Amarr armour is tough as hell. That's not what this thread is about - I'm trying to compare the amarr assault to the amarr commando.
- by Django Quik - at 2013.07.25 19:26:00
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1659. Who uses Amarr assaults? - in General Discussions [original thread]
Synther Bix wrote: I use the armarr medium (ADV) frame which is similar i guess. I never went any further as i dont like the sights on the new laser. You do know that the bonus relates to scrambler rifles too, right?
- by Django Quik - at 2013.07.25 19:06:00
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1660. Who uses Amarr assaults? - in General Discussions [original thread]
Aero Yassavi wrote: Amarr Commando gets the commando bonus of +5% light weapon reload speed per level which is nice but the racial bonus is +2% armor and shield module efficiency per level which is pointless considering it gets barely any modul...
- by Django Quik - at 2013.07.25 19:05:00
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