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2821. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Zekrin Free wrote: Out of 1000 posts 300 went to 5 guys in a cyclic debate about how losing ISK to win is an exploit, but we're all broke! Vaerana Myshtana had a good idea on skills to boost ISK in post #340. Skihids was right that this is a "...
- by Django Quik - at 2013.03.21 20:35:00
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2822. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bojo The Mighty wrote: So if a lone wolf can receive Biomass, and Biomass can be sold, yet needs to be bought, would this still occur in NPC market where Biomass/Clones are sold to NPC or would it be direct to player with the involvement of NP...
- by Django Quik - at 2013.03.21 20:02:00
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2823. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Django Quik wrote: Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforcements before another a...
- by Django Quik - at 2013.03.21 19:55:00
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2824. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
Just because CCP is considering something doesn't mean it will ever get applied. That feedback report thread is just to let people know that their ideas have been seen and not completely ignored. I wouldn't go holding your breath because even if i...
- by Django Quik - at 2013.03.21 19:37:00
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2825. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
We are a well equipped, well experienced corp with well over 200 members. We take pride in our easy going attitude and fun atmosphere but don't let that fool you into thinking we don't have big plans because we do. We've got some great and substa...
- by Django Quik - at 2013.03.21 19:34:00
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2826. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforcements before another attack could be sent.
- by Django Quik - at 2013.03.21 17:30:00
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2827. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
Just saw this from today: CCP Cmdr Wang wrote: [BUG] Swarm Launchers not awarding correct WP for dropship kills Status: Working as intended. The dev team will review this design and determin if improvements are required. Working as intended!...
- by Django Quik - at 2013.03.21 11:32:00
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2828. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
Is more an annoyance than anything - the simplest solution is to just exclude burning or environment collision damage from the coding that decides who the kill and assist goes to.: e.g. if ( killDmg.isFrom(Player) ) killCredit -> lastPlayer; e...
- by Django Quik - at 2013.03.21 11:12:00
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2829. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Laurent Cazaderon wrote: We need more information on how this goes down : - Does the defending district goes back to online state when RT starts and before attacker decides to use dibs hour to attack again ? - Can an attacker decide to attack ...
- by Django Quik - at 2013.03.21 11:03:00
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2830. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: trollsroyce wrote: I would like the defenders to start with all installations and NULL cannons blue. This would make sense lorewise and give a much needed advantage to defense. After this kind of boost, if attackers w...
- by Django Quik - at 2013.03.21 09:01:00
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2831. encouraging niche roles - in Feedback/Requests [original thread]
All these things already have niches. You're just making them even more niche but I don't think it's necessary - they're already niche enough. People who play AR do so because it's what they're comfortable with; your proposals (though quite cool)...
- by Django Quik - at 2013.03.20 21:20:00
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2832. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: Laurent Cazaderon wrote: What do you guys think is best ? Should a defender be able to reinforce its district with clones from another district between two attacks from the same assailant ? Attacker can only use t...
- by Django Quik - at 2013.03.20 18:44:00
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2833. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Haven't heard from CCP Fox Four for a while - do you think we killed him off with all our questions and numbers? Or is he just catching up on the sleep he should have been getting when he's been 24/7 doing PC stuff lately?
- by Django Quik - at 2013.03.20 16:58:00
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2834. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
We covered all of this in quite a lot more detail on the main PC thread over the course of several days and it boils down to two things - though valid tactics in most cases, it's not sustainable and will barely gain any advantage since corps can...
- by Django Quik - at 2013.03.20 16:11:00
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2835. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
So the nominations came and the votes were counted and the winner of our very first 1 million isk Merc of the Week bonus is: Shaze 'Jazz' Sovatsor! Chosen for his skill and teamwork, he's only been in the corp for 4 weeks and we already count him ...
- by Django Quik - at 2013.03.20 10:37:00
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2836. War Council (Beta) Speculation Thread - in General Discussions [original thread]
Garrett Blacknova wrote: I'm... not sure why I'm on the list. I mostly throw myself into the role of contrarian/devil's advocate where I can see a potential gap in the weave of someone's logic. Nothing I've contributed would be of any value wi...
- by Django Quik - at 2013.03.20 10:31:00
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2837. Candidates - Will CCP's social engineering silence you? - in General Discussions [original thread]
Jeez there's a lot of cynicism in these forums!
- by Django Quik - at 2013.03.20 10:14:00
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2838. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Django Quik wrote: 2) EvE is an important part of this game, whether you want it to be or not. People with EvE links are in a good positiion in Corp battles because of the orbital bombardments (people without an EvE ...
- by Django Quik - at 2013.03.20 10:07:00
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2839. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Rigor Mordis wrote: Q1 When will the system expand beyond 250 districts? Q2 Is it worth while to found a corp on Dust? Q3 Will ANY other game modes be offered in the future? You've clearly got some bones to pick but I'm going to look past...
- by Django Quik - at 2013.03.20 10:01:00
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2840. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Booker DaFooker wrote: Your point is good and obviously we are talking about the big corps being very determined in it's task but 150 clones a day is the product of two districts or less which doesn't seem to me to b...
- by Django Quik - at 2013.03.19 19:42:00
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