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381. 1.9 CAN WE HAVE A BETTER SMALL RAIL TURRET CURSOR? - in Feedback/Requests [original thread]
I'm not keen on the examples, too much clutter me thinks... I'd take the hated alternate sniper circle over the dot we have at the moment though.
- by Derpty Derp - at 2014.10.20 18:34:00
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382. New maps: please take note (dev thoughts on this would be nice :3 ) - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: Derpty Derp wrote: Random caves on a map would stand out a bit too much for my liking, but a cave themed map where everyone is inside could be interesting. trees and grass... framerate comes to mind. But the fram...
- by Derpty Derp - at 2014.10.20 18:29:00
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383. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
Atiim wrote: Considering how it's possible (and practical) to move the ship to where it doesn't hit the weakspot, but the nose of the DS instead I don't find a problem with this. Also: 286(1.12)(1.2)(1.4)(4) = 2562HP; I'd love to see where you...
- by Derpty Derp - at 2014.10.20 18:15:00
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384. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
TheD1CK wrote: Urgent Announcement !!!! To coincide with the ADS being a flying coffin .. CCP Rattati has teamed up with Quafe !!! Update 1.99999 recurring will give pilots access to a shiny pink ADS !!! WoooHoooo Now pilots !! fear not !!...
- by Derpty Derp - at 2014.10.20 18:06:00
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385. New maps: please take note (dev thoughts on this would be nice :3 ) - in Feedback/Requests [original thread]
Random caves on a map would stand out a bit too much for my liking, but a cave themed map where everyone is inside could be interesting. trees and grass... framerate comes to mind.
- by Derpty Derp - at 2014.10.20 11:11:00
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386. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
X7 lion wrote: swarms need a system where you have to keep aim on the target or you lose lock on, as apposed to fire and forget As much as this would be nice for me as a pilot, it would cause a few obvious issues sadly. At what point could ...
- by Derpty Derp - at 2014.10.20 10:24:00
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387. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
Bright Cloud wrote: That amount of damage is impossible to do with a swarm launcher. You sure that you havent beeing hit by a railgun/forgegun just a sec before the swarm volley did hit? https://forums.dust514.com/default.aspx?g=posts&t...
- by Derpty Derp - at 2014.10.20 10:17:00
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388. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Derpty Derp wrote: If the rep tool required more thought as to when you should use it, it would become more interesting to run with a rep tool while also creating more reason to think about using a shield heavy instead...
- by Derpty Derp - at 2014.10.20 00:39:00
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389. Greatest danger when you pilot a ship - in Feedback/Requests [original thread]
I was gonna say blueberries... But that's for all vehicles and well just everything in general.
- by Derpty Derp - at 2014.10.19 22:40:00
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390. Gallante Assault skill - in Feedback/Requests [original thread]
I don't use assaults, but as someone who uses Gallent weapons on a commando suit, it does seem a little bit pointless as the only time dispersion has been even a mild factor to me was pre-Delta using the TacAR.
- by Derpty Derp - at 2014.10.19 22:29:00
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391. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Kdr with dropships is meaningless until we get them blowing up when they hit 0 hp, as it's really the dropships death that counts, that's what costs the money and does the damage, not the suit that calls in an LAV to head back to the redzone. But...
- by Derpty Derp - at 2014.10.19 22:23:00
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392. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
Should a swarm be able to hit the weakspot on vehicles, or should it be reserved for weapons that require aiming as a risk/reward for a higher chance to miss the target all-together? 3 times my proto-fit Incubus has been 2 shotted by swarms (well...
- by Derpty Derp - at 2014.10.19 22:05:00
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393. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
Mobius Kaethis wrote: While you are showing that you are a player who is out to make the game worse for the rest of us by exploiting lag, you are still failing to prove that the rep tool is OP. You're simply proving that CCP needs to lock peop...
- by Derpty Derp - at 2014.10.19 21:42:00
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394. Auto switch to team chat when deploying - in Feedback/Requests [original thread]
Kill it... Kill it with fire, then kill it again.
- by Derpty Derp - at 2014.10.18 07:58:00
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395. [Request] Aim Reticles & Stationary Cloaks - in Feedback/Requests [original thread]
Okay, but if you get hit by anything the cloak should fail and require a full cooldown. Or increase the delay before you completely 'vanish.'
- by Derpty Derp - at 2014.10.18 07:57:00
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396. Framerate fixes for 1.9 Can we haz 24 vrs 24? - in Feedback/Requests [original thread]
JIMvc2 wrote: Ku Shala wrote: maybe 2.0 I think 1.9 is already set in stone I prefer 32 vs 32 for Dom. This way us MAG vets can relive some of the best moments of Sabotage >:D I can just imagen the Grenade spam xD lololol. The fra...
- by Derpty Derp - at 2014.10.18 05:13:00
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397. Reduce maximum squad size to 3-4 players - in Feedback/Requests [original thread]
How about 4 man squads for pubs and full teams for factional? Failing that... 8 man squads o.O?
- by Derpty Derp - at 2014.10.18 05:06:00
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398. Requesting ( Racial Vehicle Parity) - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: I could imagine the Minmatar RDV would be just a rusty tow truck falling from orbit. They must provide some of the default RDV's... They tend to just fall out the sky every now and again.
- by Derpty Derp - at 2014.10.18 05:00:00
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399. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
& how would forcing people to chose the best times to lock with the tool 'break' the game for everyone not experiencing lag? As has been noticed the game only gets changed when something is proven OP in certain instances, like the Scr with s...
- by Derpty Derp - at 2014.10.18 04:52:00
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400. [Request] 1.9 market: add buying/selling boosters for ISK - in Feedback/Requests [original thread]
Auris Lionesse wrote: hopefully i can take my mask off and have a face. extra polygons and textures for a face would seem unlikely when they're on about "improving framerates." But if they can do this I hope it means 500% headshot multipli...
- by Derpty Derp - at 2014.10.17 05:06:00
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