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121. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: Also, are you a noob? You CAN be revived, just not by explosions, which makes sense. Guy 1: "omg my leg got blown off!" Guy 2: "dw I'll just stick it back on there then you'll be fine." Do you even understand your own lo...
- by Derpty Derp - at 2015.03.31 15:54:00
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122. [Request] Hold weapons "left-handedly" when using the Sout... - in Feedback/Requests [original thread]
korrah silain wrote: Finn Colman wrote: I don't see this being too difficult to implement if they only represent it on the client of people who use southpaw. That way they only have to flip the models and animations for first-person. It jus...
- by Derpty Derp - at 2015.03.30 15:13:00
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123. Redline [Idea] - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Dynamic redline. Nuff said. It's a redlining stomp? The redline goes further out to help out the losing team. Everything is all good? Redline retreats farther back than normal. Win-win Move the redline closer to th...
- by Derpty Derp - at 2015.03.30 15:09:00
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124. what would you pay real money for? - in Feedback/Requests [original thread]
MAG
- by Derpty Derp - at 2015.03.30 15:02:00
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125. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
I currently use the Gunni more than the Maddi, I like the better handling... The only Maddi's that win are stacking reps with hardeners, everything else is fair game (& even the scrub tanks go down if you catch them off guard/stupid.)
- by Derpty Derp - at 2015.03.29 22:43:00
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126. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Move the redzone back, add the permanently scanned idea where the redzone used to be. The MCC blowing you up, would be cool, but it's still the same as the timer... something to hide behind when you're losing/lazy. Some of the maps would need t...
- by Derpty Derp - at 2015.03.29 16:48:00
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127. Quickly Battle - in Feedback/Requests [original thread]
Raptor Princess wrote: So all you'd need to do is get someone to the enemy redline as quickly as possible and kill people before they leave it? Who's got the fastest LAV, see if you can run half the enemy team over while they call in their ...
- by Derpty Derp - at 2015.03.29 16:38:00
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128. System down of CRU - in Feedback/Requests [original thread]
Or just cancel use when something is being hacked... Someone hacks the objective, shotgunner spawns up behind you... If you couldn't defend it the first time, you should have to fight your way back in. Would also be amusing to hack some guys ta...
- by Derpty Derp - at 2015.03.29 16:35:00
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129. Please Rattati consider Driver Seat Lock - in Feedback/Requests [original thread]
Skills should be required to pilot the vehicle, I can't use your Rail Rifle, you can't use my tank. Same for small turrets, I'm happy to let randoms have a go , but when I'm trying to do something mildly important, but there's no resupply, some g...
- by Derpty Derp - at 2015.03.29 16:31:00
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130. Assault swarms - in Feedback/Requests [original thread]
I've had my LAV flipped over by swarms a few times... If it happened every time, I wouldn't bother using an LAV. physics have glitches, if up the force, then think what's gonna happen when it glitches "cya later bro's I'm taking this LAV to Spaaa...
- by Derpty Derp - at 2015.03.29 16:25:00
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131. Remote Explosives - in Feedback/Requests [original thread]
Just up the delay before it can be detonated... 6 seconds should do the trick.
- by Derpty Derp - at 2015.03.29 16:20:00
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132. A request to remove a daily mission. - in Feedback/Requests [original thread]
replace it with a similar wp per match... Though it's unlikely to sell boosters.
- by Derpty Derp - at 2015.03.29 16:17:00
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133. Tanks - Double rep solution - in Feedback/Requests [original thread]
Shamarskii Simon wrote: But 5 seconds per cycle... Are you also multiplying the rep rate by 5? Or keeping it at 3. If keeping 3, that's an indirect nerf to reps By 40% i also think 5 seconds is a bit too long... Just count 5 seconds...... You ...
- by Derpty Derp - at 2015.03.29 16:15:00
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134. Can we please go back to 4 man squads? - in Feedback/Requests [original thread]
I think 4 or 8 man squads, but force them to be full squads. Part filled squads throw off the matchmaker as badly as 6 man squads. Split solo and squad play.
- by Derpty Derp - at 2015.03.29 00:42:00
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135. because of no render swarms. - in Feedback/Requests [original thread]
Anyone carrying AV should get passively scanned, the same way vehicles do, with their own unique symbols. Wouldn't be so bad if I could see the AV player, even if I can't see the swarms.
- by Derpty Derp - at 2015.03.29 00:37:00
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136. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
True proto tanks just mean all other tanks would be worthless... This is better than what we had and what it could have been. If there's no point using the protato tanks, then don't use them and enjoy blowing them up instead.
- by Derpty Derp - at 2015.03.28 18:41:00
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137. friendly HAV grab - in Feedback/Requests [original thread]
Sounds great, but I'd prefer it if the whole team could latch onto 1 tank... Boom 16 kills... yes!
- by Derpty Derp - at 2015.03.28 18:35:00
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138. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Breakin Stuff wrote: [I merely wish to stop the HAV nerf/buff routine by setting the current madrugar as a benchmark and bringing the gunnlogi back in line to it, and setting some acceptable parameters for AV. I don't see a problem with the c...
- by Derpty Derp - at 2015.03.28 18:24:00
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139. Tanks - Double rep solution - in Feedback/Requests [original thread]
This could work, if the delay is long enough, not sure on 3 seconds, but 5 - 10 seconds would certainly do it... Would be like lasting long enough to hit a shield booster. If you need the extra hp buffer, it is possible to fit a light shield boos...
- by Derpty Derp - at 2015.03.28 18:20:00
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140. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Hardened Saga-II, with enhanced heavy extender + pg upgrade & protato turret, can take a good few hits from just about anything. Methana can be built without a turret (& has better fitting, for some reason) can be pretty good heavy trans...
- by Derpty Derp - at 2015.03.28 18:08:00
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