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21. Tanks vs Swarms - in Feedback/Requests [original thread]
1e 3peat wrote: Breakin Stuff wrote: Text Grant wrote: Breakin stuff, the only two buffs that I proposed did not increase the DPS of swarms at all. I'm starting to think that you are biased, and enjoy tanks being OP. Thanks for not readin...
- by Derpty Derp - at 2015.11.02 22:47:00
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22. Vehicle Hardeners - in Feedback/Requests [original thread]
Breakin Stuff wrote: to elaborate, hardeners shut off reps but they are a toggle. you can have a hardened vehicle, or you can repair. One or the otehr, with the hardener toggled on or off being the determining factor of which you are doing. ...
- by Derpty Derp - at 2015.11.02 22:33:00
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23. [Request] Surrender option idea - in Feedback/Requests [original thread]
IceShifter Childhaspawn wrote: Derpty Derp wrote: How about the people who vote to surrender get no payment... I like the 4 v 12 matches, you can have a lot of fun trying to get out of the redzone. Honestly, what's wrong with just quitting ...
- by Derpty Derp - at 2015.11.02 03:26:00
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24. [Request] Surrender option idea - in Feedback/Requests [original thread]
How about the people who vote to surrender get no payment... I like the 4 v 12 matches, you can have a lot of fun trying to get out of the redzone. Honestly, what's wrong with just quitting the match? Let me stick around as the sole surviving pla...
- by Derpty Derp - at 2015.10.31 22:07:00
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25. [IDEA] Clones that are downed for the third time are terminated. - in Feedback/Requests [original thread]
Needles are underused enough as it is... If you can't bleed someone out, then it's your own fault if they get revived and poop all over you. Also, us commando's don't have grenades, we actually waste ammo bleeding you out... We're nice like that....
- by Derpty Derp - at 2015.10.31 22:01:00
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26. Expert Level Ambush - in Feedback/Requests [original thread]
Draconic Presence wrote: Could be cool, but what would stop stompers from playing standard ambush? Would it just be an additional option for those of us actually seeking a challenge? Wouldn't do jack about stompers... But for those who don'...
- by Derpty Derp - at 2015.10.31 21:57:00
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27. Vehicles Lock - in Feedback/Requests [original thread]
Just ban anyone not in squad from getting in the drivers seat, I could care less if they want to use a small turret, but the blues are just too stupid for piloting. Heck, failing that how about central locking equipment, as a vehicle user you'd b...
- by Derpty Derp - at 2015.10.31 21:54:00
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28. [Idea] Crouch Speed - in Feedback/Requests [original thread]
XxBlazikenxX wrote: You are supposed to crouch walk slowly. I do think that crouching should give you a dampening bonus and while cloaked make you completely invisible even when moving. All suits should avoid all scans when crouched and not m...
- by Derpty Derp - at 2015.10.31 21:47:00
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29. Swarm Range - in Feedback/Requests [original thread]
Draconic Presence wrote: To wreck all the fleeing vehicle users that currently have the ability to harass us at a greater range and run away when we fight back. There's no vehicle that can harass at greater range than the swarm, let alone the...
- by Derpty Derp - at 2015.10.31 21:43:00
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30. First spawn on base at 0 sec - in Feedback/Requests [original thread]
faster spawns will not help against redlining... If you're in your redline you have a nice advantage over those outside, but when you kill one or two, they just spawn back right outside your redzone... Nerf the crap outta uplinks, make needles m...
- by Derpty Derp - at 2015.10.31 21:39:00
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31. [Feedback] New alternative dropship control scheme - in Feedback/Requests [original thread]
Tesfa Alem wrote: Would rather have X toggle manual turret control on or off. This ^ ^ ^
- by Derpty Derp - at 2015.10.31 21:35:00
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32. [Idea] Vehicle damage module variant... - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: The idea of hardeners is that they work for a while and then they don't. What's the point of using them if you can just use a mod to negate them? It's really just a damage mod when you think about it. The same could be ...
- by Derpty Derp - at 2015.10.31 21:29:00
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33. [Idea] Vehicle damage module variant... - in Feedback/Requests [original thread]
How about a damage mod that while active decreases damage to unhardened targets (including infantry) but allowed damage to ignore 50% of hardeners (you can explain it with the usual space magic, electro-bollocks charges the shot in such a way as t...
- by Derpty Derp - at 2015.10.30 22:48:00
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34. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
Zan Azikuchi wrote: too much can affect their recovery status' positively, so either the HP need's to be cut back on armor, which would be preferred, or Anti armor weapon's efficiency need's to go up, so that we CAN kill these GAL BAR individua...
- by Derpty Derp - at 2015.10.28 23:45:00
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35. Vehicle Hardeners - in Feedback/Requests [original thread]
Just a little 'heads up' to the people jumping straight to "Tankers got it rough yo, get gud with your swarm and av nades bro." I am a tanker, the thing that annoys me is not tanks being unkillable, they aren't... They're just boring as ****. ...
- by Derpty Derp - at 2015.10.28 23:42:00
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36. Vehicle Hardeners - in Feedback/Requests [original thread]
It seems the era of hardener stacking is still upon us - rejoice... I think vehicles would be more interesting if hardeners had a decent downside. Disable reps/recharge while active... Possibly have shields begin to recharge as soon as hardener i...
- by Derpty Derp - at 2015.10.27 22:01:00
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37. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
So I breach assault rifled a HMG in the back... Was wearing a galmando, so we better nerf the galmando.
- by Derpty Derp - at 2015.10.27 21:09:00
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38. Plasma Cannon variants - in Feedback/Requests [original thread]
I think the breach cannon should deal a crap ton of damage, but where the forge makes you stand still while charging, the cannon would make you stand still, unable to move after firing for a few seconds... Or once the devs figure out how the imple...
- by Derpty Derp - at 2015.10.27 21:05:00
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39. [Merc Contracts] Ringers - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: so how exactly are new/small corps supposed to ever do pc then??? Good question, but if they have another corp fighting their battles for them... Are they really doing PC?
- by Derpty Derp - at 2015.10.27 21:00:00
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40. CCP Myofibrils are destroying this game - in Feedback/Requests [original thread]
Just a quick heads up for anyone who hadn't already figured this out... When fighting the pogo warriors, keep a safe distance and you easily kill them. If you let them stand next to you, they will insta-superman, leading you to be looking comple...
- by Derpty Derp - at 2015.10.27 20:52:00
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