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501. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
/Signed I'm really not looking forward to snipers and shot gunners getting this buff. An indefinitely cloaked sniper who could be anywhere? Question: Do we have any info on whether this will be a 'as long as its in our hands we're cloaked' or mo...
- by Denn Maell - at 2014.01.12 00:13:00
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502. Everyone hates Active Scanners..... - in General Discussions [original thread]
Why would it get a nerf? Its useful, is rewarded by skill points, and Scouts can hide from all but one prototype model. I don't quite know how I feel about it being forced into the Gallente 'Logi Toolbelt' (would prefer bonus to rep tools) but I a...
- by Denn Maell - at 2014.01.11 01:59:00
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503. A Problem With FW - in General Discussions [original thread]
My corp joined an alliance recently. In order to do that we had to (of course) switch CEO control to one of our Eve players to apply. When control went back to our Dust CEO, our Eve players (who had joined various factions to provide OB support) f...
- by Denn Maell - at 2014.01.11 01:53:00
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504. Re: Cloaks - in General Discussions [original thread]
Perhaps not letting a cloaker sprint would be enough of a handicap? Shimmer effect not withstanding, Scouts don't need to turn invisible to get places we don't want them to, and being able to hide in place has lots of usefulness. I don't like the...
- by Denn Maell - at 2014.01.10 06:34:00
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505. New Expansion - in General Discussions [original thread]
It seems that way. Anyone want to speculate about how SOONGäó is SOONGäó ? I have a strong suspicion for a March timeframe.
- by Denn Maell - at 2014.01.10 06:06:00
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506. Friends crying for a PS4 release. - in General Discussions [original thread]
With all the talk of the way PSN is shaping up, I doubt the PS4 was excluded without reason. XBOX was turned down because of business-related issues involving server control (or so I've heard). With PSN plus going the same way as XBOX Live on so m...
- by Denn Maell - at 2014.01.10 06:01:00
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507. Eve/Dust Corporation Contracts (Indirect Payment Option) - in General Discussions [original thread]
I've been giving this a lot of thought, maybe even too much. But when Eve players can donate to Dust I see huge problems. Eve has a production-based economy, in other words you can sit on an asteroid and earn millions in a single sitting. In Dust ...
- by Denn Maell - at 2014.01.10 05:33:00
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508. Respecs are STUPID - in General Discussions [original thread]
I don't want a re-spec would probably not spend any of my SP differently anyhow. But unless certain skills are going to disappear completely from Dropsuits (like pretty much all role-specialties did from vehicles) and the entire tree is restructur...
- by Denn Maell - at 2014.01.09 18:19:00
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509. Thoughts on respecs, n the state of the game - in General Discussions [original thread]
Dust is something of an arena FPS with aspirations of MMORPG. The skills in Dust are more akin to 'unlocking' restrictions in say CoD then they are more traditional MMORPG skill system (or perhaps the Perks and squad bonuses). If we want to prio...
- by Denn Maell - at 2014.01.09 00:31:00
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510. SP - in General Discussions [original thread]
I hope no one confused CCP's decision to respec vehicle SP as a way of being nice to players. The entire vehicle tree was upended, and some skills were outright deleted and others were relocated. Everyone's vehicle skills had to go back to zero be...
- by Denn Maell - at 2014.01.08 05:42:00
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511. The new suit bonuses are going to suck - in General Discussions [original thread]
Okay, so the month of the heavies is coming. Good repping business, but the minlogis will get a ridiculous buff to the rep tool that I wanted. Commandos will burn through ammo fast, but caldari will out-supply (and rep) me with their nano hive bon...
- by Denn Maell - at 2014.01.08 05:28:00
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512. Logi nerf? Not really. - in General Discussions [original thread]
I'm not a slayer logo, but I am a little miffed that the PG/CPU reduction bonus is being shared across all suitsGǪthat was why I loved the Gal Logi. A free complex repper was nice for my Logibro fit which was the only thing I dual-tanked on reall...
- by Denn Maell - at 2014.01.08 04:16:00
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513. 3 second game review: DUST 514 - in General Discussions [original thread]
Government CheeseBurger wrote: I give it a solid 7 for now, however I will give it a 10 SoonTM My thoughts exactly. 7 for now (above average giving me more enjoyment than others in the genre), with a potential 9.9 (don't believe in 10's, t...
- by Denn Maell - at 2014.01.08 04:02:00
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514. Assaults will be the new FOTY - in General Discussions [original thread]
I'm glad to be seeing heavies (Finally), but just when It seems like my GalAssault will be able to take advantage of the hybrid weapon CPU/PG decrease with shiny new hybrid sidearmsGǪits gone? I was really looking forward to that hybrid sidearm b...
- by Denn Maell - at 2014.01.08 03:36:00
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515. Are AR's still viable? - in General Discussions [original thread]
With a big asterisk, yes they are viableGǪhowever, Their shorter range (and the presence of other much more long range rifles) means that AR users are more situational then ever before. If my Gal Assault can close in to a Cal Assault I usually w...
- by Denn Maell - at 2014.01.08 02:55:00
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516. On SISI right now, any questions? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Cosgar wrote: Wow, they just sucked the versatility right out of the game. You guys got what you asked for when you begged for nerfs and buffs. By versatility, do you mean heavily armour stacked logis with multi-dam...
- by Denn Maell - at 2014.01.08 01:16:00
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517. On SISI right now, any questions? - in General Discussions [original thread]
Lynn Beck wrote: I find it funny minmatar gets a bonus to DAMAGE MOD efficacy, and people flip ****. How about galsault getting plate bonuses? Galogi with scanner precision buff?! A minmatar assault with 2 damage mods gets 22%, yay? My fear...
- by Denn Maell - at 2014.01.08 01:12:00
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518. let's talk dust: long range rifles: how to balence in CQC? - in General Discussions [original thread]
Sinboto Simmons wrote: Scheneighnay McBob wrote: Holy **** it's not complicated. As max range increases, DPS should decrease. Doesn't eve have this system? Certainly. Damage Per Second does decrease, however any Arty user will tell yo...
- by Denn Maell - at 2014.01.07 07:59:00
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519. Dumbest noobs you've ever seen - in General Discussions [original thread]
Happened to me a couple times now: Spawn at a drop link and get killed instantly. The cause: SOMEONE PARKED THEIR G** D**** DROPSHIP ON A DROP LINK!
- by Denn Maell - at 2014.01.07 06:11:00
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520. I have come to a conclusion! - in General Discussions [original thread]
I am convinced now that everyone was scared off of AV when they announced the nerf. Granted I haven't gotten into it before but I recently skilled into basic Forge Guns andGǪhonestly I can't figure out why heavies have seemed so scarce of late (e...
- by Denn Maell - at 2014.01.07 05:56:00
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