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161. What's up with the servers? - in General Discussions [original thread]
Get the same error bringing up the star mapGǪ
- by Denn Maell - at 2014.04.14 19:07:00
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162. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
If clone packs were bought/sold on the open market then supply and demand would be a major check against the ability to simply passively farm isk ( Lack of interest in PC would mean the clone packs stay on the shelf longer, meanwhile you didn't se...
- by Denn Maell - at 2014.04.14 16:21:00
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163. The Shotgun is... - in General Discussions [original thread]
The dark cloud wrote: The shotgun is fine, infact it actually got nerfed with the change to the proficency. Otherwise you would get hit twice by a shotgun before the guy thats shoting you becomes visible. GǪbut that's what already happens.
- by Denn Maell - at 2014.04.13 19:34:00
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164. Pertaining to WP/Kill Farming... *Please Read... For Our Sake* - in Feedback/Requests [original thread]
Hansei Kaizen wrote: Wait, I dont really get this. Was one guy killing one other guy, or one guy just killing the **** out of everyone else with ridiculous powers? If the former is the case its just another instance of a perversely biased game ...
- by Denn Maell - at 2014.04.13 18:17:00
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165. Why do we even have RDVs? - in General Discussions [original thread]
Love it when I get "Deployment Successful" and look aroundGǪwhere is my Dropship? Look up and my DS is plummeting straight down on me from 200 meters in the air. OR when the RDV teleports in too low and drags a vehicle through ground to deliver ...
- by Denn Maell - at 2014.04.13 17:04:00
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166. Possible Assault Buff - in General Discussions [original thread]
Kaughst wrote: Denn Maell wrote: Supposively, when 1.8 hit CCP was changing around slot layout/fitting stats. The Mediums didn't make it into the line up. If you compare the light suits and heavy suit layouts and PG/CPU numbers, you see a pa...
- by Denn Maell - at 2014.04.13 16:40:00
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167. Minmitar 9mm? - in Feedback/Requests [original thread]
MINA Longstrike wrote: Denn Maell wrote: A Minmatar projectile pistol? Yes! But I want a Space-Magnum. Single shot firing high damage, and a sound that would make heavies **** themselves. Minmatar would likely use a machine pistol - Less...
- by Denn Maell - at 2014.04.13 14:24:00
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168. Scan range/precision to work like weapons - in Feedback/Requests [original thread]
Been thinking about this as well. Falloff for scan precision would go along way to adding quite a bit of depth to the EWAR metagame. Active scanners were OP? Then what about Caldari Scout? It does basically the same thing constantly for his squad...
- by Denn Maell - at 2014.04.13 14:13:00
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169. [Request] Caldari boltgun (a bigger bolt pistol) - in Feedback/Requests [original thread]
Would love it if they gave us a TacRR, or Nerfed ROF on base rails while upping the damage. I'm looking very forward to the MinPrecision Rifle.
- by Denn Maell - at 2014.04.13 14:01:00
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170. Addign to the commando role - in Feedback/Requests [original thread]
True Adamance wrote: Denn Maell wrote: Good luck to you if you use a commando as an Assault with 2 light weaponsGǪTheir role is a weapons platform with legs really. I've found Caldari Commando with sniper and swarms to be effective at locki...
- by Denn Maell - at 2014.04.13 13:51:00
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171. Proximity-,Squad,-Team- chat - in Feedback/Requests [original thread]
Sounds good, except maybe have an option where Squad Leads can "Push to talk" on the leadership channel and when they don't push it they are on the squad channel.
- by Denn Maell - at 2014.04.13 04:22:00
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172. Assault Rail RIfle? - in General Discussions [original thread]
Asha Starwind wrote: Tectonic Fusion wrote: Does anybody use those anymore? It's been made obsolete by a sidearm in my case. I tried but it seems to kick a lot more this patch or I just got too used to the magsec's recoil. Speaking of whi...
- by Denn Maell - at 2014.04.13 03:53:00
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173. "just fit precision mods" - in General Discussions [original thread]
Yes PE will bring your precision down by 20%% per module and PD will bring theirs down 25% per module(excluding stacking penalties). With 2 Range amps a Cal Scout can see pretty much anything within a 76m radius, and so can his squad mates (Squad ...
- by Denn Maell - at 2014.04.13 03:24:00
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174. What the Cloak has done and what Nerfing the cloak will do - DOOM? - in General Discussions [original thread]
I'm not really upset with how the cloak operates, just its ability to be combined with certain other weapons/modules. Armor plates are annoying when I've spotted the cloaker and unloaded a mass driver at them and they still keep coming at me and k...
- by Denn Maell - at 2014.04.13 02:43:00
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175. New Game Mode Request Wager/Betting Matches - in Feedback/Requests [original thread]
Sounds like the old Mercenary Contracts. 1 mil to buy in and then you get the pool if you win and nothing if you looseGǪa lot of old features should be brought back.
- by Denn Maell - at 2014.04.12 22:16:00
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176. Minmitar 9mm? - in Feedback/Requests [original thread]
A Minmatar projectile pistol? Yes! But I want a Space-Magnum. Single shot firing high damage, and a sound that would make heavies **** themselves.
- by Denn Maell - at 2014.04.12 21:16:00
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177. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Before we talk about nerfing or buffing weapons, lets look at this. Armor tanking is more preferable right now due to the shear difference in effective health that comes from it, but also because of the comparative ease of fitting. Its difficult ...
- by Denn Maell - at 2014.04.11 01:59:00
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178. Tacnet Radar Still Bugged - in General Discussions [original thread]
Its possible this is a glitch, but think about this: Profile Dampening skills decrease all suit's profile. So it could simply be that they have the skill without the modules and are still dampened. I'd say invest in Precision enhancement skill (t...
- by Denn Maell - at 2014.04.11 01:26:00
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179. Shotgun damage. What is it really? - in General Discussions [original thread]
Accoring to profits, each shotgun fires 12 shots per round. so that's 12 x 42 = 504 points of damage per trigger squeeze.
- by Denn Maell - at 2014.04.10 16:20:00
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180. Minmatar or Gallante Scout? - in General Discussions [original thread]
If you want to run a quicker, marginally less tanky, and exceptionally sneaky assault go Gallente. If you want high risk/high rewards (aka hard mode) go Minmatar. That hacking speed + knife damage really can be fun. As stated above "eWar" or Elec...
- by Denn Maell - at 2014.04.08 18:13:00
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