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1281. Hotfix Charlie - Update - in Feedback/Requests [original thread]
i would like to see you give us alternatives to dual tanking. damage mods or hp mods are the only mods that directly support combat. we dont have any other options, so if you ever want to see dual tanking go away, youll need to give us some new t...
- by DeathwindRising - at 2014.07.10 11:28:00
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1282. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RKKR wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. You are not differentiating anything, you are making the logi even more crap at it's intended role than it already is just to make one...
- by DeathwindRising - at 2014.07.10 11:23:00
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1283. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Bayeth Mal wrote: ^ Yep, and yet my Gal sentinel has so much PG/CPU I physically cannot stick enough proto gear on it to max them out. That was one of the most disappointing things, logging in expecting to see changes to ...
- by DeathwindRising - at 2014.07.07 18:22:00
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1284. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Temias Mercurial wrote: DeathwindRising wrote: CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range ...
- by DeathwindRising - at 2014.07.06 15:57:00
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1285. so about the Tri-Force... - in General Discussions [original thread]
dont get wrong, i love seeing it. best example of teamwork and coordination around. however it just shows the superiority of armor tanking vs shield tanking. shield tankers have zero support. we get nothing. everything supports armor tanking in...
- by DeathwindRising - at 2014.07.05 22:13:00
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1286. so about the Tri-Force... - in General Discussions [original thread]
CUSE TOWN333 wrote: DeathwindRising wrote: to logis with six kin triage repair tools repairing each other while repair a sentinel. the sentinel died only once and that was from a combo of multiple grenades going off at once and also one the...
- by DeathwindRising - at 2014.07.05 20:09:00
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1287. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Zindorak wrote: RR: Nerf this things damage and range and ill be happy CR: keep this thing the same. IDK why people are complaining about it ScR: Perfectly fine, maybe decrease overheat build up by a bit. LR: Nerf this things feedback damage, ...
- by DeathwindRising - at 2014.07.05 18:40:00
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1288. [SUGGESTION] marking targets - in Feedback/Requests [original thread]
do both. i just dont like having to open a menu to mark a target. dust is the only game i can think of that does it like this
- by DeathwindRising - at 2014.07.05 16:47:00
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1289. [SUGGESTION] marking targets - in Feedback/Requests [original thread]
squad members need to be able to quick call out and mark targets. not just squad leaders. the circle button is currently used to "interact" could we also use it for marking targets?
- by DeathwindRising - at 2014.07.05 15:02:00
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1290. so about the Tri-Force... - in General Discussions [original thread]
Forlorn Destrier wrote: DeathwindRising wrote: Forlorn Destrier wrote: The dark cloud wrote: Use a massdriver. Hits 3 people at once and you might not look like an idiot trying to solo 3 people at once. I thnk it's funny how you nev...
- by DeathwindRising - at 2014.07.05 14:59:00
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1291. so about the Tri-Force... - in General Discussions [original thread]
Ghost Kaisar wrote: DeathwindRising wrote: Ghost Kaisar wrote: Spider tanking at it's finest. ive seen crazy stuff this week. was in a match where there were about 5 logis chained together extending out from cover repping a heavy. l...
- by DeathwindRising - at 2014.07.05 14:48:00
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1292. so about the Tri-Force... - in General Discussions [original thread]
Forlorn Destrier wrote: The dark cloud wrote: Use a massdriver. Hits 3 people at once and you might not look like an idiot trying to solo 3 people at once. I thnk it's funny how you never actually read the post, and how you can avoid look...
- by DeathwindRising - at 2014.07.05 14:43:00
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1293. so about the Tri-Force... - in General Discussions [original thread]
Ghost Kaisar wrote: Spider tanking at it's finest. ive seen crazy stuff this week. was in a match where there were about 5 logis chained together extending out from cover repping a heavy. looked like this: logi------logi-------logi------...
- by DeathwindRising - at 2014.07.05 14:40:00
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1294. so about the Tri-Force... - in General Discussions [original thread]
to logis with six kin triage repair tools repairing each other while repair a sentinel. the sentinel died only once and that was from a combo of multiple grenades going off at once and also one the logis losing his rep on the sentinel. ive foug...
- by DeathwindRising - at 2014.07.05 14:32:00
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1295. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. Don't forget to add all the missing dropsuits and what not. Kind of a pain fighting for G...
- by DeathwindRising - at 2014.07.05 09:39:00
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1296. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicrously good at CQC due to i...
- by DeathwindRising - at 2014.07.05 09:24:00
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1297. [VIDEO] Amarr grenade - in Feedback/Requests [original thread]
Midas Fool wrote: Noice! Tribes:Ascend was awesome. Too bad there's only 20 people playing it anymore. yea man i loved it lol
- by DeathwindRising - at 2014.07.05 09:11:00
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1298. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
nerfing rail weapon charge time first isnt an option anymore than increasing heat build up on Scr and LR wouldve been before giving the amarr assault a heat reduction bonus. i kill plenty with the RR and get killed just the same. 80% of the guy...
- by DeathwindRising - at 2014.07.04 19:52:00
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1299. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
Sgt Kirk wrote: Sure, if charge time was increased throughout the board. why would you nerf a weapon just so you could give it a bonus? its like raising product prices before you have a sale.
- by DeathwindRising - at 2014.07.04 17:14:00
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1300. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: It would be justified in exactly the same way that thelaser rifle is to the ammar assault... Making it a niche class... the laser rifle is a support weapon. like the sniper rifle, mass driver, and shotgun RR isnt a...
- by DeathwindRising - at 2014.07.04 05:22:00
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