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1301. [VIDEO] Amarr grenade - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=JtcG7nXanpE
- by DeathwindRising - at 2014.07.04 04:25:00
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1302. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: How bout reduce the range to 85m.. Then you can have your range bonus to take you back out to 100m... Problem solved, everyone happy.. you do that and the optimal range will only be 60m for everyone else lol. how woul...
- by DeathwindRising - at 2014.07.04 02:40:00
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1303. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
Baal Omniscient wrote: ....It's tolerable as long as it doesn't drop it below .2s-.25s, but not until after (or during the time that) assault suits overall are fixed. That RR is bad enough news as it is when they're smart enough to pre-fire, ad...
- by DeathwindRising - at 2014.07.04 00:29:00
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1304. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
wiseguy12 wrote: DeathwindRising wrote: TLDR: optimal range bonus deemed too strong for caldari assault suit bonus. new bonus needed https://forums.dust514.com/default.aspx?g=posts&t=166922
So as most of the people in the other th...
- by DeathwindRising - at 2014.07.03 19:02:00
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1305. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
im completely aware that 100% reduction is absurd, but hey... stranger things have happened with this game lol
- by DeathwindRising - at 2014.07.03 18:12:00
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1306. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
TLDR: optimal range bonus deemed too strong for caldari assault suit bonus. new bonus needed https://forums.dust514.com/default.aspx?g=posts&t=166922
So as most of the people in the other thread have objected to an optimal range bonus f...
- by DeathwindRising - at 2014.07.03 17:24:00
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1307. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
John Demonsbane wrote: DeathwindRising wrote: the only other bonus that makes sense would be a reduction to charge up time. but i wouldnt want it unless it was 15 or 20 percent per level reduction lol So... basically you want the RR to b...
- by DeathwindRising - at 2014.07.03 09:52:00
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1308. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
the only other bonus that makes sense would be a reduction to charge up time. but i wouldnt want it unless it was 15 or 20 percent per level reduction lol
- by DeathwindRising - at 2014.07.03 01:10:00
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1309. which of the 4 main rifles do you hate most and why? - in General Discussions [original thread]
CRNWLLC wrote: Forever ETC wrote: Honestly I feel the weapons are quite balanced at the moment. Only changes I would advise would be Projectile Damage fix(-15/+15), and spread hipfire for RR. Used the RR the other day and realized why switch...
- by DeathwindRising - at 2014.07.02 22:20:00
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1310. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Quote: Caldari assaults need more range with rail weapons So....you want an assault sniper rifle? weapon range = effective range "optimal range" is a range defined within a weapons effective range. ...
- by DeathwindRising - at 2014.07.02 22:13:00
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1311. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: range bonus would be op again. why not just increase the ammo bait and keep the current bonus. the current ammo count is 42, why not bump it to 50? its not a range bonus. RR range is 100m. the bonus lets us deal 1...
- by DeathwindRising - at 2014.07.02 14:33:00
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1312. which of the 4 main rifles do you hate most and why? - in General Discussions [original thread]
Monkey MAC wrote: Moochie Cricket wrote: RR OP? lol RR users miss out on 20% of their initial DPS because of the charge up time. If you are competent, you would know to duck in and out of cover when in a close range battle with a RR user, ...
- by DeathwindRising - at 2014.07.02 11:49:00
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1313. which of the 4 main rifles do you hate most and why? - in General Discussions [original thread]
Monkey MAC wrote: Rail rifle, over double the range of the AR but nowhere near a reasonable damage reduction. for comparison. the weapons these rifles are based off of in terms of function and lore would be the following examples. ive posted...
- by DeathwindRising - at 2014.07.02 05:34:00
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1314. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
bogeyman m wrote: DeathwindRising wrote: bogeyman m wrote: DeathwindRising wrote: amarr are best with laser weapons because they have the best heat control minmatar have the biggest clip sizes with projectile weapons gallente have th...
- by DeathwindRising - at 2014.07.02 04:46:00
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1315. which of the 4 main rifles do you hate most and why? - in General Discussions [original thread]
be honest... mine is the combat rifle because of its lopsided damage profile
- by DeathwindRising - at 2014.07.01 22:18:00
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1316. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
bogeyman m wrote: DeathwindRising wrote: amarr are best with laser weapons because they have the best heat control minmatar have the biggest clip sizes with projectile weapons gallente have the most best hip fire accuracy with plasma weapo...
- by DeathwindRising - at 2014.07.01 16:47:00
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1317. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Harpyja wrote: DeathwindRising wrote: THE-PIMP-NAMED-SLICKBACK wrote: Yeah they need a better bonus but more range isn't it. That'll just bring back the OP complaining when caldari assaults start wrecking people at 120m+ with militia rail...
- by DeathwindRising - at 2014.07.01 16:12:00
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1318. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: DeathwindRising wrote: buffing the LR wouldnt be needed as the RR max effective range would still be 100m, same as if anybody else used it. the caldari would just get more room within that 100m range. the LR already ha...
- by DeathwindRising - at 2014.07.01 16:06:00
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1319. Curious: spawning? - in General Discussions [original thread]
Maken Tosch wrote: How do you think Eve Online players respawn when they get podded? they spawn some place else most of the time. as in, a completely different solar system. not the same battlefield. i say let us HALO jump into the battle w...
- by DeathwindRising - at 2014.07.01 10:38:00
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1320. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
buffing the LR wouldnt be needed as the RR max effective range would still be 100m, same as if anybody else used it. the caldari would just get more room within that 100m range. the LR already has optimal at 100M
- by DeathwindRising - at 2014.07.01 10:32:00
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