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961. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Meee One wrote: Summ Dude wrote: Like I've been saying, let's wait and and see what the new suit layouts are like before judging. You seem to think im complaining about slayer logis. With a bonus for a nerfed item,Gal logi may as well be...
- by DeathwindRising - at 2014.02.09 05:09:00
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962. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Meee One wrote: I don't use assaults but....11 rounds per magazine for a mass driver seems a little insane. I do however use Gal logi. Do you know what i forsee? You give a bonus for a nerfed item,THEN they're outclassed using ALL other eq. Do...
- by DeathwindRising - at 2014.02.09 05:07:00
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963. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: Llast 326 wrote: Explosive weapons i.e. Mass Driver and Flaylock have very small clip sizes, the +1 is to ensure that the clip size bonus is valuable. The Flaylock would not even receive an extra round in the cli...
- by DeathwindRising - at 2014.02.09 05:04:00
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964. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
iOwn AE Glitchers wrote: WITHOUT AN ACROSS THE BOARD DAMAGE BOOST FOR ASSAULTS, SLAYER LOGIS WILL REMAIN SUPREME THAT CALDARI BONUS IS A JOKE BTW, HOW DOES .2 SECONDS OF FASTER RELOAD MAKE MY SUIT BETTER THAN A SLAYER LOGI WITH 1k EHP AND THRE...
- by DeathwindRising - at 2014.02.09 04:55:00
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965. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assau...
- by DeathwindRising - at 2014.02.08 13:07:00
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966. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
actually, i was all for this until i thought about one thing... we will get bpo's for every item in the game "eventually." we will need bpo's later on when ccp releases all dust items for manufacturing in eve. the issue with bpo's currently is ...
- by DeathwindRising - at 2014.02.04 06:32:00
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967. [Request] make shield re-chargers reduce shield delay - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I thought there already was a module that does this, energizer or something like that... yea, theres a low slot module called shield regulators that reduce shield delay and depleted shield delay. i want another modu...
- by DeathwindRising - at 2014.01.31 15:42:00
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968. [Request] make shield re-chargers reduce shield delay - in Feedback/Requests [original thread]
make shield re-chargers reduce shield delay (not depleted shield delay) by some small percentage in addition to their normal shield recharge boost. maybe that would allow us to recharge tank a little better if we could get the delay down and rate...
- by DeathwindRising - at 2014.01.31 15:06:00
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969. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
i dont think its appropriate that the commando only gets a 10% damage bonus to only a certain class of weapons when the assault get a damage bonus to all light weapons. perhaps 3% per level would be better for the commando or 2% per level to dama...
- by DeathwindRising - at 2014.01.26 12:10:00
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970. [Request] "special" event dropsuits - in Feedback/Requests [original thread]
we have the gallente black eagles dropsuit could have get some more like them? maybe a medium and heavy version? and then some suits from caldari, amarr, and minmatar? im thinky suits from the Caldari Patriots, Amarr's Kameiras, and idk what th...
- by DeathwindRising - at 2014.01.25 06:31:00
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971. [Suggestion] Nanite grenade - in Feedback/Requests [original thread]
Andris Kronis wrote: Heals one off armour damage basic through to prototype Basic 200hp Advanced 350hp Prototype 500hp For the real healers out there :) i thought this was going to be a grenade that work like the flux grenade except it e...
- by DeathwindRising - at 2014.01.25 05:04:00
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972. [Request] non exclusive ammo for commandos - in Feedback/Requests [original thread]
Fizzer94 wrote: Ulysses Knapse wrote: DeathwindRising wrote: an assault rifle and a tactical assault rifle use the same ammo Or do they? They probably don't use the same sized hybrid charges. This concept would only really work for ...
- by DeathwindRising - at 2014.01.24 13:04:00
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973. [Request] non exclusive ammo for commandos - in Feedback/Requests [original thread]
if a commando uses two weapons of the same class (assault rifle, breach assault rifle, burst assault rifle, tactical assault rifle) why dont they share ammo? an assault rifle and a tactical assault rifle use the same ammo, so we should have twic...
- by DeathwindRising - at 2014.01.24 09:08:00
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974. [Request/Feedback] Collectible Medals (hear me out plz) - in Feedback/Requests [original thread]
Cross Atu wrote: First and most importantly, +1 to the general idea. Baal Omniscient wrote: For example: Infiltrator Medal: "Hacked x# objectives in one skirmish" +200SP King of the Hill Medal: "Hold objective for xminutes i...
- by DeathwindRising - at 2014.01.22 17:54:00
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975. [Request/Feedback] Collectible Medals (hear me out plz) - in Feedback/Requests [original thread]
Brokerib wrote: Re-post from the original thread. Coming late to the conversation, but I think that content creation should go into the players hands. Below from a post I made in one of Castor's competitions, but highlights the point. Questio...
- by DeathwindRising - at 2014.01.22 16:57:00
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976. [Request/Feedback] Collectible Medals (hear me out plz) - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I think CCP designated medals (with related SP, WP, or even ISK rewards) would be immersion breaking and cause players to do stupid things in the name of getting a medal. I really don't want to see Borderlands, MAG, or ev...
- by DeathwindRising - at 2014.01.22 15:48:00
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977. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
I-Shayz-I wrote: It has to be. Why would the depleted delay be shorter than the regular delay? because youre not dead if you have shields left. meaning if you get fluxed or something you can still recover, since youll be slow and unable to ...
- by DeathwindRising - at 2014.01.17 13:14:00
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978. [BUG] 1.8 Caldari sentinel - shield depleted recharge delay ------> 1 sec !? - in Feedback/Requests [original thread]
Jack Boost wrote: With shield recharger (up to 64HP/sec) when other dropsuit will start to regen .. caldari heavy will be full. I know that will be problem with this, because in beta there was dropsuits that start to regen in gunfight! Make it...
- by DeathwindRising - at 2014.01.17 13:11:00
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979. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
D legendary hero wrote: DeathwindRising wrote: Hoover Damn wrote: DeathwindRising wrote: just make it so that you can only use sidearms... you know since, youre in a confined space in all you dont have much room for using bulky light a...
- by DeathwindRising - at 2014.01.17 03:46:00
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980. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Hoover Damn wrote: DeathwindRising wrote: just make it so that you can only use sidearms... you know since, youre in a confined space in all you dont have much room for using bulky light and heavy weapons I disagree. Have you looked aroun...
- by DeathwindRising - at 2014.01.17 01:31:00
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