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2881. [Request] Passive Bonus Page - in Feedback/Requests [original thread]
bump for more character info
- by Cross Atu - at 2013.06.08 15:03:00
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2882. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
I believe this thread is important enough to warrant a front page position.
- by Cross Atu - at 2013.06.08 15:01:00
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2883. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Zeylon Rho wrote: Jen Gelfling wrote: Is there a list of what each CCP person is responsible for? I would assume this is a Remnant thing. Uh.. not that I'm aware of. This is something I wish they'd post actually. (hopefully the free bu...
- by Cross Atu - at 2013.06.08 15:00:00
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2884. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Three more that seem to be hanging on. Deployed equipment can still be glitched into terrain, this is used extensively in PC battles.
Terrain contains hidden "quicksand" areas where movement becomes impossible or nearly impossible. There ar...
- by Cross Atu - at 2013.06.08 14:56:00
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2885. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
From an external perspective the TAR no longer seems like the "I Win" button it was prior. I do still wonder about the AR line in general (not any specific gun mind you but the diversity of the line as a whole when balanced against the same in oth...
- by Cross Atu - at 2013.06.08 14:50:00
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2886. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: BL4CKST4R wrote: Highly doubt we would get some solid numbers, CCP doesn't love numbers as much as I do >.<, my suggestion is that you get a friend go to FW join opposite sides and test it out. I'm going to s...
- by Cross Atu - at 2013.06.08 14:46:00
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2887. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
Interesting idea, I'd love to get a CCP comment on the tech side of this but that notwithstanding it sounds like a good way to keep things more fluid while still preventing prior exploits. +1 Cross
- by Cross Atu - at 2013.06.08 14:46:00
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2888. (request)officer plasma cannon - in Feedback/Requests [original thread]
Epicsting pro wrote: All weapons need officer type's. Very much this.
- by Cross Atu - at 2013.06.08 14:43:00
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2889. [feedback] swarms too strong and too long ranged and to smart - in Feedback/Requests [original thread]
I've flown with dropship pilots this build (that's pilots plural mind you) who have been able to deal with swarms (again plural, meaning more than one AV guy targeting them at the same time) through use of evasive maneuvers and sheer speed. Now I'...
- by Cross Atu - at 2013.06.08 14:40:00
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2890. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Infekti0n wrote: People speccing in Logistic LAV driving across the map running people over going 11 - 0. How do i AV grenade a ''LIGHT''AV with more health then a Tank? Why do i have to keep looking over my shoulder every time i cross a piece ...
- by Cross Atu - at 2013.06.08 14:33:00
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2891. Slaughter Rule - in Feedback/Requests [original thread]
R F Gyro wrote: Can we keep hitting this thread with the nanite injector until someone headshots it? It's already a zombie, let it die in peace and spawn in a new fit better adapted to the current battlefield conditions.
- by Cross Atu - at 2013.06.08 14:30:00
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2892. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
If anyone has the numbers I'd be interested in a contrast between the old MD stats vs nades (esp the contact nades) and then a second contrast between the new MD stats and nades (again esp the contacts). For ease of contrast I was thinking base ...
- by Cross Atu - at 2013.06.08 14:26:00
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2893. The vehicle "problem" is a matter of you failing at rock/paper/scissors - in General Discussions [original thread]
Tharak Meuridiar wrote: Let's break this down simply: Regular infantry = rock: Your regular infantry come with weapons such as ARs, shotguns, nova knives, MDs, anti-infantry grenades etc. that are great for killing other infantry, including ...
- by Cross Atu - at 2013.06.08 14:11:00
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2894. Feedback: Flux Grenades - in Feedback/Requests [original thread]
I like the ideas you're suggesting but think they'd be better suited to an eWar weapon/gear all it's own. I used the flux on essentially all of my (non free) fits and find it to be quite effective (when the server disync bug, explosive "dud" bug e...
- by Cross Atu - at 2013.06.08 14:00:00
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2895. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
Zhenya Serafina wrote: Well from someone who is in a senior position of an infrastructure team at a stock exchange, all I can say is congratulations to your team on dealing with and mitigating your issue is such a professional manner outlined i...
- by Cross Atu - at 2013.06.08 13:49:00
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2896. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: heavies are pathetically easy to kill right now. i have a freaking free dren suit with no more than 300EHP, a dren AR with no freaking damage mds, and i anihlate heavies. in fact i love finding them so i can hop around t...
- by Cross Atu - at 2013.06.08 05:46:00
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2897. Market / selling things - in Feedback/Requests [original thread]
Next build or the build after (most recent post I've seen from CCP on the subject). So we're looking at a range of 1.5-12 months (yeah that's a large range) but my guess work leans it toward the nearer end of that spectrum. To reiterate the s...
- by Cross Atu - at 2013.06.08 05:38:00
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2898. Suns and Moons - in Feedback/Requests [original thread]
CCP Android you have now expanded my list of things to look forward too in the future of Dust and I thank you. Cheers, Cross
- by Cross Atu - at 2013.06.08 05:36:00
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2899. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cross Atu wrote: BL4CKST4R wrote: Contacts seem to do a lot more damage than suggested, specially with the explosive % increase against armor. I wonder how their direct and splash interact with the extra damage dealt...
- by Cross Atu - at 2013.06.08 01:23:00
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2900. Amarr Logistics Suit - in Feedback/Requests [original thread]
Agreed Zeylon. If not then I'll gear up for another testing cycle with the new patch and present those findings as well and either things will be balanced then with what they've changed or the issue will need to be reiterated. But totally fingers ...
- by Cross Atu - at 2013.06.08 01:13:00
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