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2861. [Suggestion] Managing a Balance Between Active and Passive SP - in Feedback/Requests [original thread]
I'm curious how would this proposal interact with the confirmed ' Active SP Pool ' that CCP is implementing? Cheers, Cross
- by Cross Atu - at 2013.06.09 23:56:00
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2862. The vehicle "problem" is a matter of you failing at rock/paper/scissors - in General Discussions [original thread]
RINON114 wrote: I find that there most often is a lack of momentum when I hit people, especially heavies. I hit one yesterday and I pretty much barrelled off into the sunset. As for this whole debate, my issue is simply with AV's ineffectivene...
- by Cross Atu - at 2013.06.09 23:46:00
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2863. [Suggestion] Paid Respec - in Feedback/Requests [original thread]
I'm pretty deeply anit-respec (wall of text available upon request) however this proposal has merit. I'll have to think on it for a longer time before I'm totally sure of the idea but on first blush the concept does seem solid. I would make this ...
- by Cross Atu - at 2013.06.09 23:20:00
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2864. [Request] Another Human Endurance Event - in Feedback/Requests [original thread]
I'd happily play that +1 As a possible extended suggestion perhaps CCP could (as the offered compensation for that unexpected offline time due to the DDoS) the same 3x SP as in the other prior event. Make it two events at once and call it even? J...
- by Cross Atu - at 2013.06.09 23:09:00
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2865. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Cosgar wrote: That's the issue, the AR variants are all placeholders for the other racial weapons. That's why there's so much versatility in one weapon class. Which makes sense, but also leaves the base issue just as it was before except per...
- by Cross Atu - at 2013.06.09 13:54:00
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2866. Slaughter Rule - in Feedback/Requests [original thread]
R F Gyro wrote: I understand what you're saying Cross, but nothing you've mentioned is new and I was responding to your "better adapted to the current battlefield conditions" point. I guess we'd just stretched the metaphor too far :-) Fair en...
- by Cross Atu - at 2013.06.08 19:49:00
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2867. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
I-Shayz-I wrote: Cross Atu wrote: Interesting idea, I'd love to get a CCP comment on the tech side of this but that notwithstanding it sounds like a good way to keep things more fluid while still preventing prior exploits. +1 Cross Thank...
- by Cross Atu - at 2013.06.08 17:02:00
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2868. Slaughter Rule - in Feedback/Requests [original thread]
R F Gyro wrote: Cross Atu wrote: It's already a zombie, let it die in peace and spawn in a new fit better adapted to the current battlefield conditions. I'd love to. What's changed? Has redlining been solved? Is it easier to get back into...
- by Cross Atu - at 2013.06.08 16:09:00
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2869. SP Cap Augmentation for Aur - in General Discussions [original thread]
CCP Nothin wrote: Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly ...
- by Cross Atu - at 2013.06.08 16:02:00
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2870. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Cosgar wrote: All the other weapons have different variants for different uses... except the lolBreach for most of them. Why not the AR? It's not having any diversity that's the issue is having so much diversity in a weapon line so adaptable...
- by Cross Atu - at 2013.06.08 15:58:00
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2871. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
Green Living wrote: Lone Laser Rifle user just spotted in Ambush match today. Potentially the last of his kind. How do we go about keeping the Laser Rifle Guy from going extinct? Yeah, I've seen fewer than 10 LRs combined in all the matche...
- by Cross Atu - at 2013.06.08 15:46:00
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2872. [Feedback] Passive Boosters - in Feedback/Requests [original thread]
Old method passive booster time was added to the total clock, new method passive booster time is segmented and added to the front of que for the sake of keeping track of differing passive booster types. Ideal method would be to allow a selection ...
- by Cross Atu - at 2013.06.08 15:36:00
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2873. [Feedback] Comparison of Aurum v ISK contact grenades - in Feedback/Requests [original thread]
Prior AUR vs ISK balance modality needs to be maintained the current gap between these to types of contact nade is excessive and the same is true of the "better than proto" mods available in some lines (to be clear the mod stats are generally fine...
- by Cross Atu - at 2013.06.08 15:31:00
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2874. (Request) Screenshots - in Feedback/Requests [original thread]
+1
- by Cross Atu - at 2013.06.08 15:24:00
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2875. Flaylock or MD - in Feedback/Requests [original thread]
Talos Alomar wrote: I don't get killed by either weapon enough. ^This Weapon diversity on the field (as opposed to on the market) is pitifully small right now. Uprising needs to rework it's various alterations/bugs so that weapons outside t...
- by Cross Atu - at 2013.06.08 15:23:00
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2876. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Alex Smoke wrote: CCP Nothin wrote: Now, in regard to the weekly skill cap and the implications of it: We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose whe...
- by Cross Atu - at 2013.06.08 15:17:00
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2877. [Request] Scripts/plugins for weapons - in Feedback/Requests [original thread]
Last I heard CCP said they'd be adding elements like this as Tech 3 variations to weapons of all lines however it was on the longer term road map so we're still looking at like 3-5 builds out from Uprising. Cheers, Cross
- by Cross Atu - at 2013.06.08 15:14:00
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2878. [Suggestion] Reward for Risk - in Technical Support/Bugs [original thread]
For pub matches generally best practice is not to run Proto gear. The gain per cost is too high to make it a consistent source of income. CCP has stated this is indented as proto is "sunday best" not for every day ware. Now that being said I've...
- by Cross Atu - at 2013.06.08 15:12:00
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2879. none of my friends are playing dust anymore - in Feedback/Requests [original thread]
Draco is on point here. That said I do think new players should have a longer time in the Academy. All the feedback I've read on it indicates that the time spent there is too compressed. 0.02 ISK Cross
- by Cross Atu - at 2013.06.08 15:07:00
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2880. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Seems like a great improvement over the current "go to team/channel chat ---> mute everyone ---> unmute specific players --> hope no one joins late, gets d/c, or misunderstands". +1
- by Cross Atu - at 2013.06.08 15:05:00
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