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661. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: CCP Rattati wrote: Atiim wrote: While we're at it, is there a chance that the WP which would be originally gained from triage being added to the WP given upon reviving with higher tiered injectors? I feel as if there wou...
- by Cross Atu - at 2014.07.09 01:28:00
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662. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: When 1.7's FW system came out, I made this thread which then got ignored for 6 months, but now that the messiah Rattati has emerged, there is now some chance of feedback actually being taken into consideration. ...
- by Cross Atu - at 2014.07.09 01:25:00
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663. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Pokey Dravon wrote: I'm just working on another conceptual design for Dust and I'm at a bit of a crossroads on reworking Assaults, and I thought I'd ask you guys for some feedback to keep my train of thought rolling. Assuming you could only p...
- by Cross Atu - at 2014.07.01 15:55:00
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664. Assaults and Scouts - in Feedback/Requests [original thread]
Varoth Drac wrote: The things is, I fundamentally disagree with increasing assault suit damage. The TTK benchmark should be set by assaults. I agree with this stance generally speaking and have outlined above both why I agree and what this is...
- by Cross Atu - at 2014.07.01 15:43:00
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665. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Thanks for clarifying Cross Atu, though I do not agree that assaults should be focused on damage output, because of the TTK issue it might bring I understand where you're coming from. I would also make it a point to remind...
- by Cross Atu - at 2014.06.28 21:16:00
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666. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: I never suggested that assaults should have high eHP, I suggested that the mid-range of the assault's eHP should regenerate quicker because it will outline their role. As I have stated this is not a nerf this is a chan...
- by Cross Atu - at 2014.06.28 20:08:00
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667. Assaults and Scouts - in Feedback/Requests [original thread]
part 2 Cross Atu wrote: EDIT: Point of clarity; My responses are made in light of the impending balance pass to Assaults and Logistics. My assumed results of those passes in summery are as follows; Normalization, or near normalization...
- by Cross Atu - at 2014.06.28 16:48:00
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668. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Cross Atu wrote: gustavo acosta wrote: Issue: Scouts and Assaults, even after the eventual buff to assaults suit, will have roles that are too similar. Why? Because if there is no change to the scout suit there will...
- by Cross Atu - at 2014.06.28 16:42:00
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669. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Issue: Scouts and Assaults, even after the eventual buff to assaults suit, will have roles that are too similar. Why? Because if there is no change to the scout suit there will be nothing stopping scouts from stacking hp ...
- by Cross Atu - at 2014.06.28 06:34:00
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670. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Sgt Kirk wrote: I feel like I am not rewarded enough for slaying. and yet another reason why the Assault suit is the worse suit ? Not sure how this pertains to the subject of the thread or considerations of proper internal scaling? EDIT...
- by Cross Atu - at 2014.06.20 09:11:00
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671. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Rattati wrote: Atiim wrote: While we're at it, is there a chance that the WP which would be originally gained from triage being added to the WP given upon reviving with higher tiered injectors? I feel as if there would a lot more ADV an...
- by Cross Atu - at 2014.06.20 06:08:00
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672. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
Malkai Inos wrote: CCP Rattati wrote: Atiim wrote: While we're at it, is there a chance that the WP which would be originally gained from triage being added to the WP given upon reviving with higher tiered injectors? I feel as if there w...
- by Cross Atu - at 2014.06.20 06:07:00
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673. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Atiim wrote: While we're at it, is there a chance that the WP which would be originally gained from triage being added to the WP given upon reviving with higher tiered injectors? I feel as if there wo...
- by Cross Atu - at 2014.06.20 06:04:00
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674. Proximity Mine Buffs - in Feedback/Requests [original thread]
Proxy's certainly need some love. +1
- by Cross Atu - at 2014.06.20 05:07:00
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675. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
Fox Gaden wrote: Cross Atu wrote: Fox Gaden wrote: Aeon Amadi wrote: Some discussion going on in the Skype channels about a simple concept of reducing the heavy frame's hacking speed modifier, providing an intuitive change that would e...
- by Cross Atu - at 2014.06.19 16:02:00
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676. Militia Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what wo...
- by Cross Atu - at 2014.06.19 15:31:00
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677. Can we have Logi Dropships? - in Feedback/Requests [original thread]
John Demonsbane wrote: Alabastor 'TheBlaster' Alcar wrote: Apothecary Za'ki wrote: Bojo The Mighty wrote: WP for CRUs problem solved we already get WP for CRU.. i dropepd 2 guys off from my CRU viper.. and for the FULL match(or atlea...
- by Cross Atu - at 2014.06.19 15:24:00
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678. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
Lynn Beck wrote: What if we nerfed weapons universally by 1-2%(av excluded) to accomodate for the potential decrease in TTK? I won't argue specific numbers but I think you're onto a strong concept. Shifting base dmg to allow more flex on the ...
- by Cross Atu - at 2014.06.19 03:57:00
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679. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
Adipem Nothi wrote: Apothecary Za'ki wrote: Cross Atu wrote: Swap KinCats with Code Breakers and (maybe later) add something along these lines as a low slot mod. There's been discussion going on among light suit users the TL;DR of wh...
- by Cross Atu - at 2014.06.19 03:39:00
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680. Heavy Frame Hacking Speed - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Cross Atu wrote: Mossellia Delt wrote: The sentinel and heavy frame could be good, the commando I don't agree with at all. Raises a good point, honestly I don't believe all three should be treated equally. I'm no...
- by Cross Atu - at 2014.06.19 03:36:00
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